Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
36945
damage.
The wards also heal you and your allies for
27186
Health over
30
seconds.
Reviving Barrier
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
10
% for each Support ability slotted.
Current bonus:
0
%.
Magicka Aid 2
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4499 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
5339
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
470
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
2
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
363
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.
Each piece of Medium Armor worn increases the duration of this ability by
5
%.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
4374 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
15
seconds.
Also grants you immunity to knockback and disabling effects for
5
seconds.
Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for
5
seconds when you take damage, stacking up to
20
times.
Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Rapid Mending 2
Assassination
ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
15153
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1446 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
4804
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3098 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7429
Physical Damage and stunning them for
2
seconds.
Also grants you Empower, increasing the damage of your next attack by
20
%.
If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3440 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.
Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2646 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2066 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
17823
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
You restore
1876
Magicka over
6
seconds when you kill an enemy with an Assassination ability.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage done by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
Shadow
ULTIMATES
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
15.5 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadows around you, reducing enemy movement speed by
70
%, dealing
3734
Magic Damage to them every
1
second, and granting you and your allies Major Protection, reducing your damage taken by
30
%.
Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
50
%, and healing them for
29094
over
4
seconds.
Veil of Blades
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Stamina
Cost
Slash an enemy, dealing
9620
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.
Attacking with Surprise Attack while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
Surprise Attack
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3705 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3440 Magicka
Cost
Create a corridor of shadows, dealing
697
Magic Damage to enemies in the target area every
1
second.
While on the path and for up to
2
seconds after leaving it you and your allies are healed for
664
Health every
1
second. You also gain Major Expedition, increasing your movement speed by
30
%.
Refreshing Path
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3705 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.
After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Mass Hysteria
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2646 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.
The shade's attacks deal
725
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Shadow Image
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
25
%.
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.
Current bonus:
0
%.
Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.
Dark Veil 2
Siphoning
ULTIMATES
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
12428
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
1850
health to you every
1
second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal
8769
Health.
Soul Tether
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1854 Magicka
Cost
Steal an enemy's life force, dealing
3956
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.
While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Swallow Soul
Malefic Wreath
Instant
Cast Time
Enemy
Target
28 meters
Range
30 seconds
Duration
3176 Magicka
Cost
Shackle an enemy in torment, disorienting them for
30
seconds and damaging all nearby enemies when the effect ends for
2076
Magic Damage plus
5
% for each second the target was disoriented.
You can only have one Malefic Wreath active at a time.
Malefic Wreath
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3176 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
1282
Magic Damage and an additional
6600
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
%.
You can only have one Crippling Grasp active at a time.
Crippling Grasp
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
828 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Leeching Strikes
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2479 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
5942
Disease Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Power Extraction
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
0
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every
4
seconds.
Transfer 2
Undaunted
SKILLS
Spiked Bone Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3402 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
30
% of your Max Health and returning
33
% damage to melee attackers.
Allies can activate the Bone Wall synergy, absorbing damage to allies equal to
60
% of their Max Health.
The Bone Wall synergy lasts
10
seconds and affects up to four nearby allies.
Spiked Bone Shield
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
646
Health,
1721
Stamina, and
628
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
Two Handed
ULTIMATES
Onslaught
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
17323
Physical Damage.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.
Killing an enemy with this ability immediately refunds the Ultimate cost.
Onslaught
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2430 Stamina
Cost
Slam an enemy with an upward swing, dealing
14358
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next attack by
20
%.
Wrecking Blow
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2835 Stamina
Cost
Launch across the earth and smash an enemy, dealing
6688
Physical Damage. Deals up to
68
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2430 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
4953
Physical Damage and causing them to bleed for an additional
7761
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
2592
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1620 Stamina
Cost
Spin around and strike an enemy down, dealing
4808
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
1076
Health every
2
seconds while active, and an additional
1664
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
10535
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Dual Wield
ULTIMATES
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
27302
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of
30
% more damage done.
Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2430 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1140
Physical Damage.
The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2482
Physical Damage with each weapon and causing them to bleed for an additional
10726
Physical Damage over
9
seconds.
You also heal for
1110
Health every
2
seconds for the duration.
Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3402 Stamina
Cost
Launch yourself into a lethal spin, dealing
5017
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3402 Stamina
Cost
Create a ring of floating razors around you, dealing
2980
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Deadly Cloak
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
2673 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
7929
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.
The dagger bounces up to
2
times to other nearby enemies, dealing
9502
Physical Damage on the first bounce and
11382
Physical Damage on the second bounce.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Shrouded Daggers
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
1171
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Werewolf
ULTIMATES
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
17808
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Berserker
SKILLS
Feral Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3645 Stamina
Cost
Pounce on an enemy with primal fury, dealing
8915
Physical Damage. Stuns the enemy for
2
seconds if they were already set Off Balance.
Pouncing from at least
10
meters away adds
4
seconds to the duration of your Werewolf Transformation.
Feral Pounce
Hircine's Fortitude
Instant
Cast Time
Self
Target
4499 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
9119
Health and an additional
3784
Health over
8
seconds.
Hircine's Fortitude
Rousing Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3747 Stamina
Cost
Roar with bloodlust to terrify up to
3
nearby enemies, fearing and setting them Off Balance for
3.3
seconds.
Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by
20
% for
23
seconds.
Rousing Roar
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3645 Stamina
Cost
Crush enemy with a deafening howl, dealing
14355
Physical Damage and stunning them for
3
seconds.
Deals
30
% more damage to enemies that are feared.
Howl of Agony
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
2916 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
5444
Physical Damage and an additional
15900
Disease Damage over
10
seconds.
Heals you for
50
% of the Disease Damage done.
Claws of Life
PASSIVES
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases the Stamina your Heavy Attacks restore by
100
%.
Pursuit 2
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.
Devour 1
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
Increases the duration of your Werewolf Transformation by
3
seconds every time you take damage. This effect can occur once every
3
seconds.
Blood Rage 2
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 1
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.
Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 2
The Atronach
24 Master-at-Arms
Increases your damage done with direct damage attacks by 10.60%.
40 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons by 22.43%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block an attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Lord
29 Expert Defender
Reduces your damage taken from Light and Heavy Attacks by 17.41%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 301 for 8 seconds.
53 Quick Recovery
Increases your healing received by 11.68%.
Revival
When you are resurrected by another player, you gain a damage shield that absorbs 10230 damage for 5 seconds.
The Lover
32 Healthy
Increases your Health Recovery by 8.12%.
Master Gatherer
Reduces your gathering time by 50%.
75 Mooncalf
Increases your Stamina Recovery by 14%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
23 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 6.17%.
Windrunning
Increases your Movement Speed and Mounted Speed by 2%.
Increases your Health and Magicka Recovery by 10% while Sprinting.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
75 Mighty
Increases your Physical, Poison, and Disease Damage done by 14%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
43 Piercing
Increases your Physical Penetration by 3564.
28 Precise Strikes
Increases the damage and healing of your Critical Strikes with Stamina abilities by 12.08%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
19 Shade
Reduces the cost of Sneak by 12.10%.
11 Shadow Ward
Reduces the cost of Block by 5.23%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
28 Medium Armor Focus
Increases your Physical Resistance by 2542 while wearing 5 or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs 1254 damage for 3 seconds. This effect can occur once every 10 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
100 Resistant
Increases your Critical Resistance by 1650.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
82
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
17.41
%.
Quick Recovery
Increases your healing received by
11.68
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
128
Medium Armor Focus
Increases your Physical Resistance by
2542
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1650
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
146
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
12.08
%.
Piercing
Increases your Physical Penetration by
3564
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
14
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
64
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
22.43
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
10.60
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
30
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
12.10
%.
Shadow Ward
Reduces the cost of Block by
5.23
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
130
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
8.12
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
6.17
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15702
Health
16150
Stamina
43040
Magicka Recovery
611
Health Recovery
392
Stamina Recovery
1266
Spell Damage
1919
2921
Spell Critical
9.9%
61.7%
Weapon Damage
2733
8177
Weapon Critical
29.4%
73.7%
Spell Resistance
11924
Physical Resistance
14103
Critical Resistance
2424
Spell Penetration
2852
Physical Penetration
6416
Magicka
16794
Health
17047
Stamina
43040
Magicka Recovery
611
Health Recovery
392
Stamina Recovery
1150
Spell Damage
1683
2661
Spell Critical
11.9%
71.7%
Weapon Damage
2469
7575
Weapon Critical
31.4%
83.7%
Spell Resistance
11924
Physical Resistance
14103
Critical Resistance
2424
Spell Penetration
1476
Physical Penetration
5040
Magicka
16794
Health
16598
Stamina
43040
Magicka Recovery
611
Health Recovery
392
Stamina Recovery
1266
Spell Damage
1919
3079
Spell Critical
11.9%
71.7%
Weapon Damage
2733
8487
Weapon Critical
31.4%
83.7%
Spell Resistance
11924
Physical Resistance
14103
Critical Resistance
2424
Spell Penetration
2852
Physical Penetration
6416
Magicka
15702
Health
16150
Stamina
43040
Magicka Recovery
611
Health Recovery
392
Stamina Recovery
1266
Spell Damage
1919
2921
Spell Critical
9.9%
61.7%
Weapon Damage
2733
8177
Weapon Critical
29.4%
73.7%
Spell Resistance
11924
Physical Resistance
14103
Critical Resistance
2424
Spell Penetration
2852
Physical Penetration
6416
Stats are only correct for bar #2.
Magicka
15702
Health
16150
Stamina
43040
Magicka Recovery
611
Health Recovery
392
Stamina Recovery
1266
Spell Damage
1919
2921
Spell Critical
9.9%
61.7%
Weapon Damage
2733
8177
Weapon Critical
29.4%
73.7%
Spell Resistance
11924
Physical Resistance
14103
Critical Resistance
2424
Spell Penetration
2852
Physical Penetration
6416
Boon: The Shadow
Jugged Rabbit in Preserves
Lycanthropy
Weapon Damage Enchantment
Bar 1
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2482
Physical Damage with each weapon and causing them to bleed for an additional
10726
Physical Damage over
9
seconds.
You also heal for
1110
Health every
2
seconds for the duration.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
828 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Stamina
Cost
Slash an enemy, dealing
9620
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.
Attacking with Surprise Attack while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3098 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7429
Physical Damage and stunning them for
2
seconds.
Also grants you Empower, increasing the damage of your next attack by
20
%.
If the target is a player, they are briefly snared instead of being stunned.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3705 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
27302
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of
30
% more damage done.
Bar 2
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2430 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
4953
Physical Damage and causing them to bleed for an additional
7761
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
2592
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2479 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
5942
Disease Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3705 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.
After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1446 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
4804
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2835 Stamina
Cost
Launch across the earth and smash an enemy, dealing
6688
Physical Damage. Deals up to
68
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
17808
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by
15
%.
Overload
Werewolf
Feral Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3645 Stamina
Cost
Pounce on an enemy with primal fury, dealing
8915
Physical Damage. Stuns the enemy for
2
seconds if they were already set Off Balance.
Pouncing from at least
10
meters away adds
4
seconds to the duration of your Werewolf Transformation.
Hircine's Fortitude
Instant
Cast Time
Self
Target
4499 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
9119
Health and an additional
3784
Health over
8
seconds.
Rousing Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3747 Stamina
Cost
Roar with bloodlust to terrify up to
3
nearby enemies, fearing and setting them Off Balance for
3.3
seconds.
Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by
20
% for
23
seconds.
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3645 Stamina
Cost
Crush enemy with a deafening howl, dealing
14355
Physical Damage and stunning them for
3
seconds.
Deals
30
% more damage to enemies that are feared.
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
2916 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
5444
Physical Damage and an additional
15900
Disease Damage over
10
seconds.
Heals you for
50
% of the Disease Damage done.
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
17808
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by