Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 214

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
15048
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6191
Shock Damage every
1
second, and periodically deals
15048
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
3564 Magicka
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals
2506
Physical Damage, while its tail spike hits nearby enemies for
2506
Physical Damage after
1
second.

Once summoned, you can activate the clannfear's special ability for
4500
Magicka, healing you for
10438
and the clannfear for
5220
.

The clannfear remains until killed or unsummoned.
Summon Unstable Clannfear
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
3016 Magicka
Cost
Curse an enemy with a destructive rune, dealing
9901
Magic Damage to the target and
4552
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
9901
Magic Damage to the target and
4552
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3564 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1184
Shock Damage and its kicks deal
1184
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
7663
and itself for
3830
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3838 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2729
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
4112 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
3
seconds.

While slotted, your Max Magicka is increased by
8
% and you gain Minor Resolve, increasing your Physical and Spell Resistance by
1320
.
Bound Aegis
PASSIVES
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Storm Calling
Storm Calling Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17620
Health
32605
Stamina
30268

Magicka Recovery
668
Health Recovery
801
Stamina Recovery
990

Spell Damage
2883
6453
Spell Critical
0%
50%
Weapon Damage
5790
13743
Weapon Critical
0%
60%

Spell Resistance
25822
Physical Resistance
25822
Critical Resistance
3408

Spell Penetration
0
Physical Penetration
0
Battle Spirit
Bewitched Sugar Skulls
Boon: The Warrior
Major Brutality
Major Endurance
Major Fortitude
Major Intellect
Major Mending
Major Resolve
Major Vitality
Minor Endurance
Minor Vulnerability (Target)
Stage 3 Vampirism
Weapon Damage Enchantment
Bar 1
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2969 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
27320
Health over
4
seconds.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2284 Stamina
Cost
Slam an enemy with an upward swing, dealing
19216
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1827 Stamina
Cost
Spin around and strike an enemy down, dealing
8349
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3197 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
6553
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
3564 Magicka
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals
2506
Physical Damage, while its tail spike hits nearby enemies for
2506
Physical Damage after
1
second.

Once summoned, you can activate the clannfear's special ability for
4500
Magicka, healing you for
10438
and the clannfear for
5220
.

The clannfear remains until killed or unsummoned.
       
Onslaught
0.4 seconds
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
138 Ultimate
Cost
Strike at an enemy with a vicious blow, dealing
24262
Physical Damage to them and all nearby enemies.

This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to
100
% of the amount ignored from the initial target for
5
seconds.
Bar 2
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
6 seconds
Duration
4112 Magicka
Cost
Call forth Daedric shards from the earth to immobilize enemies in front of you for
6
seconds.

If no enemies are immobilized, you restore
2673
Magicka.

Hitting an enemy grants you Major Vitality, increasing your healing received by
30
% for
2
seconds plus
1
extra second per enemy in the area, up to a maximum of
6
enemies.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2284 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1439
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2467 Magicka
Cost
Bargain with darkness to restore
10922
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Ball of Lightning
Instant
Cast Time
Area
Target
6 meters
Radius
15 meters
Range
3838 Magicka
Cost
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for
2
seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for
3
seconds.

Casting again within
4
seconds costs
33
% more Magicka.
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
3564 Magicka
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals
2506
Physical Damage, while its tail spike hits nearby enemies for
2506
Physical Damage after
1
second.

Once summoned, you can activate the clannfear's special ability for
4500
Magicka, healing you for
10438
and the clannfear for
5220
.

The clannfear remains until killed or unsummoned.
       
Temporal Guard
Instant
Cast Time
Self
Target
118 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Overload
       
Werewolf
       
Character data Edited on 2020-09-13 11:21:25

Created and hosted by the UESP.