Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
657
.
Dexterity 0
Wind Walker
Increases Stamina Recovery by
4
% per piece of Medium Armor equipped. Current bonus:
8
%.
Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus:
6
%.
Wind Walker 0
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped. Current bonus:
14
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
10
%.
Improved Sneak 0
Athletics
Increases your movement speed while using Sprint by
3
% and reduces the cost of Roll Dodge by
4
% per piece of Medium Armor equipped.
Current Roll Dodge bonus:
8
%.
Athletics 0
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
1811
.
Resolve 0
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
20
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
930
.
Constitution 0
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 0
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for
6
seconds when you take damage, stacking up to
10
times.
Wrath 0
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by
50
%.
Rapid Mending 0
Ardent Flame
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 0
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 0
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 0
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 0
Draconic Power
SKILLS
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4276 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude and Major Endurance, increasing your Health Recovery and Stamina Recovery by
20
% for
23
seconds.
Green Dragon Blood
PASSIVES
Iron Skin
Block an additional
10
% damage.
Iron Skin 0
Burning Heart
WHILE USING DRACONIC POWER ABILITIES
Increases healing received by
12
% while a Draconic Power ability is active.
Burning Heart 0
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.
Elder Dragon 0
Scaled Armor
Increases Spell Resistance by
3300
.
Scaled Armor 0
Earthen Heart
PASSIVES
Eternal Mountain
Increases duration of Earthen Heart abilities by
20
%.
Eternal Mountain 0
Battle Roar
WHEN ACTIVATING AN ULTIMATE ABILITY
Activating an Ultimate restores Health, Magicka, and Stamina in amounts increased by
70
% of the Ultimate's cost.
Battle Roar 0
Mountain's Blessing
Activating an Earthen Heart ability grants Minor Brutality to you and nearby allies, increasing Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also gain
3
Ultimate. This can only occur every
6
seconds.
Mountain's Blessing 0
Helping Hands
WHILE USING EARTHEN HEART ABILITIES
Activating an Earthen Heart ability restores
5
% Stamina.
Helping Hands 0
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases your gold gained by
1
%
Diplomat 0
Tough
Increases your Max Health by
12
%.
Tough 0
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 0
Red Diamond
Your melee attacks have a
10
% chance to restore
6
% of your Max Health.
Red Diamond 0
Two Handed
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for
25
% of the damage inflicted to the primary target.
Forceful 0
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
4863
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 0
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
20
%.
Balanced Blade 0
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for
7
seconds.
Follow Up 0
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 0
One Hand and Shield
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 0
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 0
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 0
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 0
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 0
Soul Magic
PASSIVES
Soul Shatter
If your Health drops below
20
%, your soul explodes, dealing
1883
Magic Damage to nearby enemies.
This effect can only be triggered once every
2
minutes.
Soul Shatter 0
The Apprentice
5 Blessed
Increases the effectiveness of healing done by 3.1%.
The Atronach
1 Bow Expert
Increases the damage of your Light and Heavy Attacks with bows by 1%.
10 Melee Weapon Expert
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 5%.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
1 Shattering Blows
Increases your damage against targets with a damage shield by 1%.
The Lady
5 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 3.1%.
5 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 3.1%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
1 Thick Skinned
Reduces the damage you take from damage over time effects by 1%.
The Lord
1 Bastion
Increases the effectiveness of damage absorbing effects by 1%.
5 Expert Defender
Reduce damage taken from Light and Heavy Attacks by 3.1%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
10 Heavy Armor Focus
Increases your Physical Resistance by 647 while wearing 5 or more pieces of Heavy Armor.
5 Quick Recovery
Increases the effectiveness of healing received by 2.6%.
The Lover
1 Arcanist
Increases your Magicka Recovery by 1%.
1 Healthy
Increases your Health Recovery by 1%.
10 Mooncalf
Increases your Stamina Recovery by 5%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
1 Tenacity
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 1%.
The Ritual
13 Mighty
Increases your Physical, Poison, and Disease Damage by 6%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
10 Piercing
Increases Physical Penetration by 647.
10 Precise Strikes
Increases damage and healing dealt by Weapon Criticals by 5%.
1 Thaumaturge
Increases effectiveness of your damage over time effects by 1%.
The Shadow
1 Befoul
Increases the effectiveness of healing reduction abilities by 1%.
1 Shade
Reduces the Stamina cost of moving while in stealth by 1%.
1 Shadow Ward
Reduces the cost of blocking by 1%.
1 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 1%.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
1 Ironclad
Reduces the duration of all snare, fear, stun and disorient effects on you by 1%.
3 Resistant
Increases your Critical Resistance by 147.
6 Spell Shield
Increases Spell Resistance by 406.
The Tower
1 Bashing Focus
Reduces the Stamina cost of bash attacks by 1%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
1 Magician
Reduces the Magicka cost of spells by 1%.
1 Sprinter
Reduces the cost of sprinting by 1%.
7 Warlord
Reduces the Stamina cost of spells and abilities by 3.2%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
3.4
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
21
Heavy Armor Focus
Increases your Physical Resistance by
1003
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0.5
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
3.44
%.
Quick Recovery
Increases your healing received by
1.49
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
11
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0.5
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
1.49
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
1.49
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
10
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0.5
%.
Spell Shield
Increases your Spell Resistance by
614
.
Resistant
Increases your Critical Resistance by
98
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
34
Thaumaturge
Increases your damage done with damage over time effects by
0.5
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
4.78
%.
Piercing
Increases your Physical Penetration by
1003
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
3.7
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
12
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0.5
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
5
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
1.49
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
4
Befoul
Increases the effectiveness of your healing reduction abilities by
0.7
%.
Shade
Reduces the cost of Sneak by
0.7
%.
Shadow Ward
Reduces the cost of Block by
0.5
%.
Tumbling
Reduces the cost of Roll Dodge by
0.5
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
13
Mooncalf
Increases your Stamina Recovery by
2.90
%.
Arcanist
Increases your Magicka Recovery by
0.30
%.
Healthy
Increases your Health Recovery by
0.30
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0.30
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10711
Health
18835
Stamina
20132
Magicka Recovery
519
Health Recovery
743
Stamina Recovery
758
Spell Damage
1332
1822
Spell Critical
9.9%
50%
Weapon Damage
1616
3406
Weapon Critical
31%
55%
Spell Resistance
21184
Physical Resistance
16258
Critical Resistance
147
Spell Penetration
5080
Physical Penetration
5727
Magicka
10711
Health
18835
Stamina
20132
Magicka Recovery
519
Health Recovery
743
Stamina Recovery
758
Spell Damage
1332
1822
Spell Critical
9.9%
50%
Weapon Damage
1616
3406
Weapon Critical
31%
55%
Spell Resistance
21184
Physical Resistance
16258
Critical Resistance
147
Spell Penetration
5080
Physical Penetration
5727
Magicka
10711
Health
21165
Stamina
20132
Magicka Recovery
519
Health Recovery
713
Stamina Recovery
758
Spell Damage
1132
1442
Spell Critical
9.9%
50%
Weapon Damage
1486
2593
Weapon Critical
31%
55%
Spell Resistance
25335
Physical Resistance
20409
Critical Resistance
396
Spell Penetration
100
Physical Penetration
747
Magicka
10711
Health
18835
Stamina
20132
Magicka Recovery
519
Health Recovery
743
Stamina Recovery
758
Spell Damage
1332
1822
Spell Critical
9.9%
50%
Weapon Damage
1616
3406
Weapon Critical
31%
55%
Spell Resistance
21184
Physical Resistance
16258
Critical Resistance
147
Spell Penetration
5080
Physical Penetration
5727
Stats are only correct for bar #1.
Magicka
10711
Health
18835
Stamina
20132
Magicka Recovery
519
Health Recovery
743
Stamina Recovery
758
Spell Damage
1332
1822
Spell Critical
9.9%
50%
Weapon Damage
1616
3406
Weapon Critical
31%
55%
Spell Resistance
21184
Physical Resistance
16258
Critical Resistance
147
Spell Penetration
5080
Physical Penetration
5727
Stats are only correct for bar #1.
Lycanthropy
Bar 1
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4276 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude and Major Endurance, increasing your Health Recovery and Stamina Recovery by