Activate a magical bomb on yourself that explodes after
8
seconds, dealing
6510
Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Proximity Detonation
PASSIVES
Continuous Attack
Increases Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after capturing a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 0
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 0
Combat Frenzy
Grants an additional
20
Ultimate when killing an enemy player.
Combat Frenzy 0
Support
PASSIVES
Combat Medic
Increases the effectiveness of healing you initiate by
20
% when near a Keep.
Combat Medic 0
Battle Resurrection
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by
30
%.
Battle Resurrection 0
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3327 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
14821
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1306
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of spells by
3
% per piece of Light Armor equipped.
Current bonus:
15
%.
Evocation 0
Recovery
Increases Magicka Recovery by
4
% per piece of Light Armor equipped.
Current bonus:
20
%.
Recovery 0
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 0
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 0
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 0
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
725
.
Resolve 0
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
8
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
372
.
Constitution 0
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 0
Aedric Spear
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 meters
Radius
2140 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1307
Magic Damage with each strike.
The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.
Also heals you for
35
% of the damage done.
Puncturing Sweep
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
6 seconds
Duration
2348 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
4974
Magic Damage to enemies in the target area.
Also disorients one enemy for
6
seconds.
While active, an ally can activate the Luminous Shard synergy, restoring
25
% Stamina plus
1875
Stamina and Magicka over
10
seconds.
Luminous Shards
PASSIVES
Piercing Spear
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the damage bonus for your critical strikes by
10
% and your damage against blocking targets by
10
%.
Piercing Spear 0
Spear Wall
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the amount of damage you can block against melee attacks by
15
%.
Spear Wall 0
Burning Light
Whenever you strike an enemy with an Aedric Spear ability, you have a
25
% chance to cause an extra
1455
Physical Damage or
4825
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 0
Balanced Warrior
Increases your Weapon Damage by
6
% and your Spell Resistance by
2640
.
Balanced Warrior 0
Dawn's Wrath
SKILLS
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
1957 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
5612
Flame Damage, an additional
15062
Flame Damage over
11.7
seconds, and reducing their Movement Speed by
40
%.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Vampire's Bane
Dark Flare
1.1 seconds
Cast Time
Enemy
Target
28 meters
Range
2348 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
16045
Magic Damage.
Afflicts the target and nearby enemies with Major Defile, reducing the effectiveness of healing on them by
30
% for
6
seconds.
Also grants you Empower, increasing the damage of your next attack by
20
%.
Dark Flare
Radiant Oppression
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3327 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
20058
Magic Damage over
2.8
seconds. Deals up to
20
% additional damage in proportion to your current Magicka.
Targets below
50
% Health take up to
330
% additional damage.
Radiant Oppression
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, and Nova abilities by
30
%.
Enduring Rays 0
Prism
WHILE GAINING ULTIMATE
Activating a Dawn's Wrath ability grants
3
additional Ultimate. This can only occur once every
6
seconds.
Prism 0
Illuminate
|cffffffACTIVATING A DAWN'S WRATH ABILITY|r Grants Minor Sorcery to you and your group, increasing Spell Damage by
5
% for
20
seconds.
Illuminate 0
Restoring Spirit
Reduces Magicka, Stamina, and Ultimate ability costs by
4
%.
Restoring Spirit 0
Restoring Light
SKILLS
Breath of Life
Instant
Cast Time
Area
Target
28 meters
Radius
3327 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally for
12092
Health.
Also heals one other injured target for
6049
Health.
Breath of Life
Lingering Ritual
1.5 seconds
Cast Time
Area
Target
10 meters
Radius
2740 Magicka
Cost
Focus your spiritual devotion, healing yourself and nearby allies for
12095
Health and an additional
4152
Health after
8
seconds.
You receive
30
% additional initial healing from your own Lingering Ritual.
Lingering Ritual
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
2740 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
1332
Health every
2
seconds for
24
seconds.
Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
6565
Health.
Extended Ritual
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
10
%, in proportion to the severity of the target's wounds.
Mending 0
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
4
seconds after leaving them you gain Major Mending, increasing your healing done by
25
%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
30
%.
Sacred Ground 0
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
20
%.
Healing Ritual grants
2
Ultimate to allies under
60
% Health.
Channeling Rite of Passage grants a
16500
bonus to your Armor.
Light Weaver 0
Master Ritualist
Increases resurrection speed by
20
%.
Resurrected allies return with
100
% more Health.
Gives you a
50
% chance to fill an empty soul gem after each successful resurrection.
Master Ritualist 0
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
17998
Cold Damage to all enemies in the area, knocking them back, and reducing their Movement Speed by
50
% for
8
seconds.
After impact, enemies in the target area take
5218
Cold Damage every second for
10
seconds.
Ice Comet
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3914 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1174 Magicka
Cost
Bind an enemy with chaotic magic, dealing
9114
Magic Damage over
14.4
seconds and restoring
2178
Health to you and an additional
2178
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2936 Magicka
Cost
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for
6736
Flame Damage plus an additional
4112
Flame Damage over
12
seconds.
Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
4650
Health in exchange for
2331
Magicka.
Also grants you Major Resolve and Major Ward, increasing your Physical Resistance by
5280
and Spell Resistance by
5280
for
4
seconds.
The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.
Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.
Mage Adept 0
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.
Everlasting Magic 0
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.
Magicka Controller 0
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within
5
seconds.
Might of the Guild 0
Undaunted
PASSIVES
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 0
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 0
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 0
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 0
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
240 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
9297
Magic Damage every
1
second for
7
seconds.
Gains a new effect depending on your staff type:
Fiery Rage increases the damage by
10
%.
Icy Rage affected targets are immobilized.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1957 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2791
Flame Damage,
2791
Cold Damage, and
2791
Shock Damage.
Up to 2 nearby enemies will take
3399
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
5280
for
24
seconds.
Any damage you deal to the enemy refreshes the effect's duration.
Elemental Susceptibility
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2348 Magicka
Cost
Release a surge of elemental energy to deal
5424
Magic Damage to nearby enemies and afflict them with Minor Mangle, which reduces their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Grants bonus effects based on the element used:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs
1550
damage.
Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.
Tri Focus 0
Penetrating Magic
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore
10
% of an enemy's Spell Resistance.
Penetrating Magic 0
Elemental Force
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 0
Ancient Knowledge
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a Heavy Attack by
10
%.
Ancient Knowledge 0
Destruction Expert
WITH DESTRUCTION STAFF EQUIPPED
Restores
3600
Magicka when you kill a target with a Destruction Staff spell or weapon attack.
Destruction Expert 0
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2544 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2420
Health and an additional
2420
Health every
1
second for
3
seconds.
You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2740 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
6222
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3327 Magicka
Cost
Call on your staff's strength to protect yourself and whichever ally has the lowest Health with a ward to absorb
6719
damage.
The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Ward Ally
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 0
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 0
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 0
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 0
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 0
Soul Magic
ULTIMATES
Soul Assault
4.2 seconds
Channel Time
Enemy
Target
28 meters
Range
3.85 seconds
Duration
96 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
64351
Magic Damage over
3.9
seconds and reducing Movement Speed by
70
%.
Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility.
Soul Assault
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Self
Target
5 seconds
Duration
192 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4657
Magic Damage to nearby enemies every
1
second.
Also siphons
3384
Health from each affected enemy and gives it to you.
Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1957 Magicka
Cost
Consume an enemy's life force, dealing
5876
Magic Damage and restoring
20
% of your missing Health every
1
second for
3
seconds.
When you activate the drain, the enemy is stunned for
3
seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for
20
seconds.
Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
4111 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and dealing
2196
Magic Damage to nearby enemies every
1
second for
4
seconds.
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Savage Feeding
After feeding, your target is off-balance and stunned for
4
seconds.
Savage Feeding 0
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 0
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 0
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below
50
% Health.
Lower health increases the effect, reducing damage by up to
33
%.
Undeath 0
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 0
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 0
The Apprentice
20 Blessed
Increases the effectiveness of healing done by 8.1%.
50 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 15.4%.
20 Elfborn
Increases damage and healing dealt by Spell Criticals by 8.1%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
20 Spell Erosion
Increases Spell Penetration by 1217.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
55 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 16.5%.
55 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 16.5%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lover
50 Arcanist
Increases your Magicka Recovery by 15.4%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
10 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 4.2%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
110
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.95
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.95
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
110
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.25
%.
Spell Erosion
Increases your Spell Penetration by
1900
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.04
%.
Blessed
Increases your healing done by
5.46
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
10
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
4.78
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
50
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
11.25
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
43599
Health
19377
Stamina
10359
Magicka Recovery
773
Health Recovery
333
Stamina Recovery
514
Spell Damage
2742
7265
Spell Critical
66.5%
58.1%
Weapon Damage
1415
1725
Weapon Critical
25.1%
50%
Spell Resistance
15261
Physical Resistance
10806
Critical Resistance
0
Spell Penetration
6201
Physical Penetration
100
Magicka
43599
Health
19377
Stamina
10359
Magicka Recovery
773
Health Recovery
333
Stamina Recovery
514
Spell Damage
2742
7265
Spell Critical
66.5%
58.1%
Weapon Damage
1415
1725
Weapon Critical
25.1%
50%
Spell Resistance
15261
Physical Resistance
10806
Critical Resistance
0
Spell Penetration
6201
Physical Penetration
100
Magicka
42307
Health
18147
Stamina
10359
Magicka Recovery
752
Health Recovery
333
Stamina Recovery
514
Spell Damage
1140
5447
Spell Critical
66.5%
58.1%
Weapon Damage
0
709
Weapon Critical
25.1%
50%
Spell Resistance
15261
Physical Resistance
10806
Critical Resistance
0
Spell Penetration
6201
Physical Penetration
100
Magicka
43599
Health
19377
Stamina
10359
Magicka Recovery
773
Health Recovery
333
Stamina Recovery
514
Spell Damage
2742
7265
Spell Critical
66.5%
58.1%
Weapon Damage
1415
1725
Weapon Critical
25.1%
50%
Spell Resistance
15261
Physical Resistance
10806
Critical Resistance
0
Spell Penetration
6201
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
43599
Health
19377
Stamina
10359
Magicka Recovery
773
Health Recovery
333
Stamina Recovery
514
Spell Damage
2742
7265
Spell Critical
66.5%
58.1%
Weapon Damage
1415
1725
Weapon Critical
25.1%
50%
Spell Resistance
15261
Physical Resistance
10806
Critical Resistance
0
Spell Penetration
6201
Physical Penetration
100
Stats are only correct for bar #1.
Boon: The Thief
Major Prophecy
Major Sorcery
Melon-Baked Parmesan Pork
Minor Slayer
Warhorn
Bar 1
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1174 Magicka
Cost
Bind an enemy with chaotic magic, dealing
9114
Magic Damage over
14.4
seconds and restoring
2178
Health to you and an additional
2178
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3914 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Ice Comet
Instant
Cast Time
Enemy
Target
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
17998
Cold Damage to all enemies in the area, knocking them back, and reducing their Movement Speed by
50
% for
8
seconds.
After impact, enemies in the target area take
5218
Cold Damage every second for
10
seconds.
Bar 2
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3914 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by