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LEVEL
50
CHAMPION POINTS 780
ALDMERI DOMINION RANK
High Elf Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 148

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
21792
Magic Damage to the target and
10030
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
21792
Magic Damage to the target and
10030
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
9097
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.

The armor increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40426
Health
22335
Stamina
11081

Magicka Recovery
1432
Health Recovery
216
Stamina Recovery
678

Spell Damage
5246
11823
Spell Critical
41.9%
69%
Weapon Damage
3206
3507
Weapon Critical
9.9%
50%

Spell Resistance
10544
Physical Resistance
11424
Critical Resistance
0

Spell Penetration
8260
Physical Penetration
1476
Battle Spirit
Boon: The Apprentice
Defensive Scroll Bonus
Empower
Major Prophecy
Major Sorcery
Offensive Scroll Bonus
Stage 4 Vampirism
Weapon Damage Enchantment
Witchmother's Potent Brew
Bar 1
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
6780
Shock Damage.

If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
24124
Shock Damage to them and
4383
Shock Damage to other enemies nearby.

If any enemy is killed by this ability, you restore
4417
Magicka.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3281 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
25281
Magic Damage and stunning them for
2
seconds.

Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3564 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
21792
Magic Damage to the target and
10030
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
21792
Magic Damage to the target and
10030
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3063 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
28206
Frost Damage to all enemies in the area, knocking them back, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
8
seconds.

After impact, enemies in the target area take
7285
Frost Damage every
1
second for
10
seconds.
Bar 2
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3718 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
13743
damage for
6
seconds.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3062 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
10845
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
9097
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
120 seconds
Duration
1750 Magicka
Cost
Place a rune of protection on yourself for
2
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for
16.6
seconds. The disorient is broken if the enemy takes damage.

You can only have one Defensive Rune active at a time.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3718 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
9107
damage while also healing the target for
3925
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
13005
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2017-10-16 21:33:37

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