Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Nord Sorcerer (Stamina)
Werewolf
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 278

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
11368
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5628
Shock Damage every
1
second, and periodically deals
11368
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3300 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
710
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1211
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2792 Magicka
Cost
Curse an enemy with a destructive rune, dealing
5707
Magic Damage to the target and
2624
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
5707
Magic Damage to the target and
2624
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3300 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
688
Shock Damage and its kicks deal
688
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
5392
and itself for
2694
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3554 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1668
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
20
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2158 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
5224
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10767
Health
27855
Stamina
30190

Magicka Recovery
668
Health Recovery
915
Stamina Recovery
1481

Spell Damage
2184
3185
Spell Critical
9.9%
50%
Weapon Damage
5067
10864
Weapon Critical
28.8%
66%

Spell Resistance
30559
Physical Resistance
31656
Critical Resistance
3037

Spell Penetration
0
Physical Penetration
4303
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Lycanthropy
Major Breach (Target)
Major Brutality
Major Resolve
Major Savagery
Minor Breach (Target)
Minor Expedition
Minor Protection
Weapon Damage Enchantment
Bar 1
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3554 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
7042
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2285 Magicka
Cost
Bargain with darkness to restore
9708
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2158 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
12490
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2158 Stamina
Cost
Strike an enemy full-force with your shield, dealing
12901
Physical Damage.

While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for
5
seconds. This effect stacks up to 10 times.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1079 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
6445
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
19349
Physical Damage to enemies in front of you, an additional
23686
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3960
Health. This effect can occur once every
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2158 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1317
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2805 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
22240
Health over
4
seconds.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2031 Stamina
Cost
Spin around and strike an enemy down, dealing
6445
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
10 seconds
Duration
3554 Stamina
Cost
Launch across the earth and smash an enemy, dealing
7736
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1154
Physical Damage to all enemies in the area every
1
second for
10
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
109 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2021-01-18 03:41:58

Created and hosted by the UESP.