Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases Stamina Recovery by
4
% per piece of Medium Armor equipped. Current bonus:
20
%.
Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus:
15
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped. Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases your movement speed while using Sprint by
3
% and reduces the cost of Roll Dodge by
4
% per piece of Medium Armor equipped.
Current Roll Dodge bonus:
20
%.
Athletics 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
725
.
Resolve 3
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
8
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
372
.
Constitution 2
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
Assassination
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1132 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3332
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
12338
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases Weapon and Spell Damage while invisible or stealthed by
10
%. The stun from the Crouch ability stuns for
100
% longer.
Master Assassin 2
Executioner
WHILE USING ASSASSINATION ABILITIES
Killing an enemy with an Assassination ability restores
936
Magicka over
6
seconds.
Executioner 1
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by
10
%.
A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for
20
seconds.
Hemorrhage 2
Shadow
SKILLS
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.
Your next attack within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1619 Stamina
Cost
Slash an enemy, dealing
6659
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.
Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.
Surprise Attack
PASSIVES
Refreshing Shadows
Increases Stamina, Health and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Activating a Shadow ability grants Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by
5280
for
4
seconds. This duration is increased for each piece of Heavy Armor equipped.
Current Bonus:
50
%
Shadow Barrier 2
Dark Vigor
WITH A SHADOW ABILITY SLOTTED
Each Shadow Ability slotted increases your Max Health by
3
%.
Current bonus:
0
%.
Dark Vigor 2
Dark Veil
WHILE USING SHADOW ABILITIES
Increases duration of Shadow abilities by
15
%.
Dark Veil 2
Siphoning
SKILLS
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3240 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
798
Magic Damage and an additional
4695
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.
You also gain Major Expedition, increasing your Movement Speed by
30
%.
You can only have one Crippling Grasp active at a time.
Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.
All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Siphoning Attacks
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
1943 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
4117
Disease Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Power Extraction
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
WITH SIPHONING ABILITY SLOTTED
Increases Max Magicka
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
WHILE USING SIPHONING ABILITIES
Increases the effectiveness of your Healing done by
3
% for each Siphoning ability slotted. Current bonus:
0
%.
Soul Siphoner 2
Transfer
WHILE GAINING ULTIMATE
Activating a Siphoning ability grants
2
Ultimate. This effect has a cooldown of
4
seconds.
Transfer 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Dwarven Ingots.
Metalworking 4
Keen Eye: Ore
Ore in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Ore 1
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Clothing
PASSIVES
Tailoring
Allows the use of Cotton and Leather.
Tailoring 3
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Kura and Kude Potency Runestones to make Glyphs of Champion 100-140.
Potency Improvement 9
Keen Eye: Rune Stones
Runes in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Rune Stones 1
Runestone Extraction
Increases the chance of extracting each type of Runestone by 3%.
Runestone Extraction 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Difficult (blue) Recipes.
Recipe Quality 2
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Connoisseur
Adds 5 minutes to the duration of any consumed drink.
Connoisseur 1
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Hickory wood.
Woodworking 4
Keen Eye: Wood
Wood in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Wood 1
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 5% and allows the research of two items at once.
Carpentry 1
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Scales of Pitiless Justice
Bounty and Heat resulting from a witnessed Murder or Assault is reduced by
20
%.
Scales of Pitiless Justice 1
Shadow Rider
Aggression radius from hostile monsters is decreased by 50% while mounted.
Shadow Rider 1
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
8570
Physical Damage to enemies in front of you and an additional
10015
Physical Damage over
5
seconds.
While slotted, your weapon damage is increased by
5
%.
Flawless Dawnbreaker
SKILLS
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2631 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for
5486
Physical Damage and reduce their movement speed by
40
% for
6
seconds. Can fire up to five additional bolts at nearby enemies who are damaged for
47
% less.
Silver Shards
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4048 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Expert Hunter
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.
Intimidating Presence 1
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.
Slayer 3
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 1
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
115
after 3 minutes. Heat is decreased by
64
after 3 seconds.
Swiftly Forgotten 4
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Clemency 1
Veil of Shadows
Decreases detection range of Witnesses and Guards by
10
%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer.
Veil of Shadows 1
Wood Elf Skills
PASSIVES
Acrobat
Increases your experience gain with the Bow skill line by
15
%.
Decreases your fall damage taken by
10
%.
Acrobat 1
Y'ffre's Endurance
Increases your Stamina Recovery by
21
%.
Y'ffre's Endurance 3
Resist Affliction
Increases your Max Stamina by
6
% and Poison and Disease Resistance by
1485
.
Resist Affliction 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
Two Handed
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2429 Stamina
Cost
Slam an enemy with an upward swing, dealing
9939
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next attack by
20
%.
Wrecking Blow
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3037 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You also heal yourself for
874
Health every
2
seconds while active, and an additional
1353
Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for
13
% of the damage inflicted to the primary target.
Forceful 1
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
8177
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
20
%.
Balanced Blade 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
1012 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1937
Physical Damage and causing them to bleed for an additional
8342
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
50
% for the duration.
Rending Slashes
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2833 Stamina
Cost
Launch yourself into a lethal spin, dealing
3430
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
2833 Stamina
Cost
Create a ring of floating razors around you, dealing
2060
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
20
%.
Deadly Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
8177
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Bow
SKILLS
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1393 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3997
Poison Damage and an additional
7951
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
1548 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1000
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
20
%.
Ranger 2
Hawk Eye
WITH BOW EQUIPED
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by
2
% for
4
seconds, stacking up to
3
times.
Hawk Eye 1
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
40
%.
Improved Hiding 4
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%
Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
Kickback
Reduces bounties you willingly pay to guards and fences by
40
%.
Kickback 4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2122
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a soul gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Summons
Allows you to revive once every hour without spending a soul gem.
Soul Summons 2
Soul Lock
Your weapon kills have a
10
% chance of automatically filling a soul gem.
Soul Lock 2
Werewolf
ULTIMATES
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
8342
Physical Damage over
8
seconds plus an additional
40
%, and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Berserker
PASSIVES
Devour
WHILE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.
Devour 1
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 1
The Apprentice
2 Blessed
Increases the effectiveness of healing done by 1.6%.
5 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 3.1%.
The Atronach
11 Melee Weapon Expert
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 5.3%.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
The Lady
27 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 10%.
29 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 10.5%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
13 Thick Skinned
Reduces the damage you take from damage over time effects by 5.9%.
The Lord
10 Expert Defender
Reduce damage taken from Light and Heavy Attacks by 5%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
The Lover
10 Healthy
Increases your Health Recovery by 5%.
37 Mooncalf
Increases your Stamina Recovery by 12.5%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
68 Mighty
Increases your Physical, Poison, and Disease Damage by 19.1%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
9 Piercing
Increases Physical Penetration by 587.
9 Precise Strikes
Increases damage and healing dealt by Weapon Criticals by 4.6%.
7 Thaumaturge
Increases effectiveness of your damage over time effects by 3.9%.
The Shadow
1 Shade
Reduces the Stamina cost of moving while in stealth by 1%.
3 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 2%.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
27 Medium Armor Focus
Increases your Physical Resistance by 1600 while wearing 5 or more pieces of Medium Armor.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
2 Resistant
Increases your Critical Resistance by 110.
4 Spell Shield
Increases Spell Resistance by 280.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
60 Warlord
Reduces the Stamina cost of spells and abilities by 11.8%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.98
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
6.7
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
69
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
6.11
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
7.5
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.07
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
33
Medium Armor Focus
Increases your Physical Resistance by
2466
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
413
.
Resistant
Increases your Critical Resistance by
66
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
93
Thaumaturge
Increases your damage done with damage over time effects by
3.4
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
4.32
%.
Piercing
Increases your Physical Penetration by
907
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
13.41
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
11
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
7
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
1.49
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0.61
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
4
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0.7
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
1.49
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
47
Mooncalf
Increases your Stamina Recovery by
9.09
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
2.90
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10971
Health
25224
Stamina
27719
Magicka Recovery
591
Health Recovery
395
Stamina Recovery
1150
Spell Damage
1335
2328
Spell Critical
28%
77.4%
Weapon Damage
2529
6356
Weapon Critical
62.5%
82%
Spell Resistance
13062
Physical Resistance
16249
Critical Resistance
110
Spell Penetration
5260
Physical Penetration
5847
Magicka
10159
Health
25951
Stamina
27719
Magicka Recovery
591
Health Recovery
395
Stamina Recovery
1150
Spell Damage
1602
2514
Spell Critical
28%
77.4%
Weapon Damage
3420
7654
Weapon Critical
67.4%
82%
Spell Resistance
13062
Physical Resistance
16249
Critical Resistance
110
Spell Penetration
5260
Physical Penetration
5847
Magicka
10971
Health
25224
Stamina
27719
Magicka Recovery
591
Health Recovery
395
Stamina Recovery
1150
Spell Damage
1335
2328
Spell Critical
28%
77.4%
Weapon Damage
2529
6356
Weapon Critical
62.5%
82%
Spell Resistance
13062
Physical Resistance
16249
Critical Resistance
110
Spell Penetration
5260
Physical Penetration
5847
Magicka
10971
Health
25224
Stamina
27719
Magicka Recovery
591
Health Recovery
395
Stamina Recovery
1150
Spell Damage
1335
2328
Spell Critical
28%
77.4%
Weapon Damage
2529
6356
Weapon Critical
62.5%
82%
Spell Resistance
13062
Physical Resistance
16249
Critical Resistance
110
Spell Penetration
5260
Physical Penetration
5847
Stats are only correct for bar #2.
Magicka
10971
Health
25224
Stamina
27719
Magicka Recovery
591
Health Recovery
395
Stamina Recovery
1150
Spell Damage
1335
2328
Spell Critical
28%
77.4%
Weapon Damage
2529
6356
Weapon Critical
62.5%
82%
Spell Resistance
13062
Physical Resistance
16249
Critical Resistance
110
Spell Penetration
5260
Physical Penetration
5847
Stats are only correct for bar #2.
Boon: The Shadow
Boon: The Thief
Lycanthropy
Major Brutality
Major Savagery
Sticky Pork and Radish Noodles
Bar 1
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1619 Stamina
Cost
Slash an enemy, dealing
6659
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.
Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2833 Stamina
Cost
Launch yourself into a lethal spin, dealing
3430
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2631 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for
5486
Physical Damage and reduce their movement speed by
40
% for
6
seconds. Can fire up to five additional bolts at nearby enemies who are damaged for
47
% less.
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4048 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
8570
Physical Damage to enemies in front of you and an additional
10015
Physical Damage over
5
seconds.
While slotted, your weapon damage is increased by
5
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1393 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3997
Poison Damage and an additional
7951
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
1548 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1000
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
12338
Disease Damage.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
1943 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
4117
Disease Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.
All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
8570
Physical Damage to enemies in front of you and an additional