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LEVEL
50
CHAMPION POINTS 942
ALDMERI DOMINION RANK
Dark Elf Sorcerer (Health)
Vampire
0 Magicka
34 Health
30 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 258

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
21 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
13403
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6487
Shock Damage every
1
second, and periodically deals
13403
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1386
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2004
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11186
Magic Damage to the target and
4791
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
11186
Magic Damage to the target and
4791
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3510 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1342
Shock Damage and its kicks deal
1342
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
11216
and itself for
5607
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3780 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2878
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
40 seconds
Duration
2249 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6092
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
18579
Health
29417
Stamina
29405

Magicka Recovery
1051
Health Recovery
212
Stamina Recovery
2001

Spell Damage
3702
5509
Spell Critical
12.4%
0%
Weapon Damage
5965
8668
Weapon Critical
13.4%
0%

Spell Resistance
24043
Physical Resistance
23317
Critical Resistance
1955

Spell Penetration
4939
Physical Penetration
4000
Battle Spirit
Boon: The Warrior
Lava Foot Soup-and-Saltrice
Major Brutality
Major Endurance
Major Expedition
Major Fortitude
Major Heroism
Major Mending
Major Protection
Major Resolve
Major Vitality
Minor Endurance
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Crystal Weapon
Instant
Cast Time
Self
Target
4 seconds
Duration
2249 Stamina
Cost
Encase your weapon in dark crystals for
4
seconds, causing your next Light or Heavy Attack to deal an additional
14569
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
2268 Stamina
Cost
Slam an enemy with an upward swing, dealing
17307
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3175 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
5987
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Bound Armaments
Instant
Cast Time
Self
Target
40 seconds
Duration
2249 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
6092
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Executioner
Instant
Cast Time
Enemy
Target
1814 Stamina
Cost
Spin around and strike an enemy down, dealing
7524
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
115 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
21080
Physical Damage to enemies in front of you, an additional
25293
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Pierce Armor
Instant
Cast Time
Enemy
Target
1323 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
7524
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts
Minor Breach
and
Major Breach
on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Ball of Lightning
Instant
Cast Time
Area
Target
6 meters
Radius
3780 Magicka
Cost
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for
2
seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for
3
seconds.

Casting again within
4
seconds costs
33
% more Magicka.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2249 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1303
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
24945
Health over
4
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
118 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2021-06-28 04:46:04

Created and hosted by the UESP.