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LEVEL
50
CHAMPION POINTS 856
ALDMERI DOMINION RANK
im so sorry
Khajiit Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 209

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
75 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
17887
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
1831 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5589
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
3470 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
3682
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower for
3
seconds, increasing the damage of your Light and Heavy Attacks by
40
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3005 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
17385
, and you gain Major Berserk, increasing your damage done by
10
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2066 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
22864
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Shadow Skills
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
51174
Health
26364
Stamina
17801

Magicka Recovery
2395
Health Recovery
266
Stamina Recovery
861

Spell Damage
3596
10215
Spell Critical
34.7%
72%
Weapon Damage
2871
4673
Weapon Critical
22.7%
72%

Spell Resistance
19136
Physical Resistance
14780
Critical Resistance
2228

Spell Penetration
15884
Physical Penetration
10250
Battle Spirit
Boon: The Mage
Clockwork Citrus Filet
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Savagery
Vampire Stage 3
Bar 1
Debilitate
Instant
Cast Time
Enemy
Target
10 seconds
Duration
2301 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
15864
Magic Damage over
10
seconds and reducing their movement speed by
50
% for
4
seconds.

Each tick applies the Overcharged status effect, inflicting
Minor Magickasteal
for
4
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging the target.
Arterial Burst
Instant
Cast Time
Enemy
Target
1319 Magicka
Cost
Rend an enemy, dealing
11547
Magic Damage.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
Reaper's Mark
Instant
Cast Time
Enemy
Target
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
17385
, and you gain Major Berserk, increasing your damage done by
10
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one |cffffffReaper's Mark|r active at a time.
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2066 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
22864
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3507 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain
Major Prophecy
, increasing your Spell Critical rating by
2629
.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
75 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
17887
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
656 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time
Siphoning Attacks
was active.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3369 Magicka
Cost
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
9118
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
3005 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2066 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
24426
Health over
5
seconds.
Shadow Image
Instant
Cast Time
Self
Target
18 seconds
Duration
3240 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
1996
Magic Damage every
2
seconds. The shade's attacks inflict
Minor Maim
, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
       
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
135 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
11827
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force for
8
seconds, increasing their Critical Damage by
20
%.
Overload
       
Werewolf
       
Character data Edited on 2021-07-05 11:21:13

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