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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Dark Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 261

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
8657
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
18 meters
Range
919 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2752
Magic Damage. Deals
300
% more damage to targets at or below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
4050 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2550
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
2199 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by
20
% for
26
seconds.

Also grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
1559 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
1559 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
11001
Magic Damage and reduce their movement speed by
40
% for
5
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases Weapon and Spell Damage while invisible or stealthed by
10
%. The stun from the Crouch ability stuns for
100
% longer.
Master Assassin 2
Executioner
WHILE USING ASSASSINATION ABILITIES

Killing an enemy with an Assassination ability restores
1876
Magicka over
6
seconds.
Executioner 2
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED

Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases damage dealt by Critical Strikes by
10
%.

A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36606
Health
38422
Stamina
17339

Magicka Recovery
693
Health Recovery
262
Stamina Recovery
797

Spell Damage
1598
5063
Spell Critical
44.9%
82.6%
Weapon Damage
1398
2518
Weapon Critical
23%
60%

Spell Resistance
32468
Physical Resistance
29875
Critical Resistance
238

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Thief
Major Prophecy
Major Resolve
Major Sorcery
Major Ward
Stage 4 Vampirism
Withered Tree Inn Venison Pot Roast
Bar 1
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
1985 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
3397
Magic Damage to all nearby enemies and healing you and your allies for
2082
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
2199 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by
20
% for
26
seconds.

Also grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2430 Stamina
Cost
Bolster your defenses, absorbing up to
9605
Damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
2412 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next attack within
3
seconds will always be a Critical Strike.
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3051 Magicka
Cost
Project a globe of regeneration that floats forward, restoring
1163
Health to nearby allies.

An ally can also activate the Healing Combustion synergy, healing themselves for
5337
and restoring
0
Magicka instantly and
1
% Magicka over
10
seconds to nearby allies per enemy hit.
       
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
10299
Flame Damage to all enemies in the area and knocking them back.

Grants you
12
Ultimate for each enemy hit.

After impact, enemies in the target area take
3284
Flame Damage every second for
10
seconds.
Bar 2
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2199 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2493
Health and an additional
2493
Health every
1
second for
3
seconds.

You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1133 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
14319
over
16.5
seconds.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2412 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
6411
Health.

Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3032 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled.
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3051 Magicka
Cost
Call on your staff's strength to protect yourself and whichever ally has the lowest Health with a ward to absorb
2478
damage.

The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7073
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
30
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2016-11-23 02:18:15

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