Surround yourself with a net of magic negation, gaining a damage shield that absorbs
13612
damage for
6
seconds.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Dampen Magic
PASSIVES
Evocation
Reduces the Magicka cost of spells by
3
% per piece of Light Armor equipped.
Current bonus:
21
%.
Evocation 3
Recovery
Increases Magicka Recovery by
4
% per piece of Light Armor equipped.
Current bonus:
28
%.
Recovery 2
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Daedric Summoning
ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
11270
Shock Damage and stuns nearby enemies for
3
seconds. The atronach cannot move but attacks nearby enemies with targeted and area attacks.
An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
2300 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1392
Shock Damage plus an additional
30
% damage.
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
5036
Shock Damage every
2
seconds for
4
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Velocious Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
1896 Magicka
Cost
Curse an enemy with a destructive rune, dealing
15742
Magic Damage to the target and
7247
Magic Damage to all other nearby enemies after
3.5
seconds.
You can have only one Velocious Curse active at a time.
Velocious Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2300 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
5563
Shock Damage plus an additional
18
% damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
8008
Health.
The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Bound Aegis
Instant
Cast Time
Self
Target
2931 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
1320
.
The armor also increases your Max Magicka by
8
%.
Bound Aegis
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2241 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
9010
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
PASSIVES
Rebate
WHILE USING DAEDRIC SUMMONING ABILITIES
When one of your summoned creatures is killed or unsummoned, you're restored
1452
Magicka.
Rebate 2
Power Stone
Reduces the cost of Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
WHILE A DAEDRIC SUMMONING ABILITY IS SLOTTED
Increases your Health and Stamina Recovery by
20
% when a Daedric Summoning ability is slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% if you have a Daedric Summoning pet active.
Expert Summoner 2
Dark Magic
ULTIMATES
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
191 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
10
seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for
1762
Health every
0.5
seconds.
Absorption Field
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2586 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
18263
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
2758 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
4.5
seconds.
Affected enemies remain slowed for
5.5
seconds after the effect ends.
This ability cannot be blocked.
Restraining Prison
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
120 seconds
Duration
1379 Magicka
Cost
Place a rune of protection on yourself for
2
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for
16.6
seconds. The disorient is broken if the enemy takes damage.
You can only have one Defensive Rune active at a time.
Defensive Rune
Dark Conversion
1 seconds
Cast Time
Self
Target
2052 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Dark Conversion
Daedric Minefield
Instant
Cast Time
Self
Target
30 seconds
Duration
4138 Magicka
Cost
Surprise your foes by placing
5
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
13491
Magic Damage and immobilizing the enemy for
1.5
seconds.
Daedric Minefield
PASSIVES
Unholy Knowledge
Reduces Magicka and Stamina costs for all abilities by
5
%.
Unholy Knowledge 2
Blood Magic
WHILE USING DARK MAGIC ABILITIES
Hitting an enemy with a Dark Magic ability heals you for
8
% Max Health.
Blood Magic 2
Persistence
WHILE USING DARK MAGIC ABILITIES
Increases the duration of Dark Magic abilities by
20
%.
Persistence 2
Exploitation
Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical by
657
for
20
seconds.
Exploitation 2
Storm Calling
ULTIMATES
Energy Overload
Instant
Cast Time
Self
Target
63 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
21078
Shock Damage, and heavy attacks blast enemies in the target area for
8316
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Energy Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1551 Magicka
Cost
Call down lightning to strike an enemy, dealing
5101
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
16434
Shock Damage to them and
2773
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2586 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
1236
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Boundless Storm
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
6 seconds
Duration
2241 Magicka
Cost
Create a nexus of storm energy at the target location that deals
4243
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
13203
Shock Damage to enemies near the ally.
Lightning Flood
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2587 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Critical Surge
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
2413 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
8166
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Streak
PASSIVES
Capacitor
Increases Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
Whenever you deal Shock Damage you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
18652
Shock Damage.
Whenever you deal Physical Damage you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
14090
Physical Damage.
Implosion 2
Expert Mage
Increases Spell Damage and Weapon Damage by
2
% for each Sorcerer ability slotted.
Current value:
0
%.
Expert Mage 2
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
12883
Physical Damage to enemies in front of you and an additional
15938
Physical Damage over
5
seconds. Enemies hit are also knocked down for
2.5
seconds.
Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
28 meters
Range
3334 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for
3730
Physical Damage and reduce their movement speed by
40
% for
6
seconds.
Activating a second time pulls you to the target and deals
3264
Physical Damage.
Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
10 seconds
Duration
7332 Stamina
Cost
Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance, reducing damage taken by
8
% and increasing Stamina Recovery by
10
%.
Roll Dodging from inside the ring costs
20
% less Stamina.
Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5130 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
. Critical hits from crouch grant Minor Berserk, increasing attack damage by
8
% for
8
seconds.
Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
3591 Stamina
Cost
Launch a sharpened blade trap at a target location. When triggered, the trap deals
2197
Physical Damage, an additional
5512
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.
The trap takes 1.5 seconds to arm and lasts for
1
minute.
Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.
Intimidating Presence 1
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.
Slayer 3
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 3
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
18561
Flame Damage to all enemies in the area and knocking them back.
Grants you
12
Ultimate for each enemy hit.
After impact, enemies in the target area take
6413
Flame Damage every second for
10
seconds.
Shooting Star
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3448 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1034 Magicka
Cost
Bind an enemy with chaotic magic, dealing
11260
Magic Damage over
14.4
seconds and restoring
2115
Health to you and an additional
2115
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2586 Magicka
Cost
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for
9096
Flame Damage plus an additional
5047
Flame Damage over
12
seconds.
Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
5152
Health in exchange for
2582
Magicka.
Also grants you Major Resolve and Major Ward, increasing your Physical Resistance by
5280
and Spell Resistance by
5280
for
4
seconds.
The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.
Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.
Magicka Controller 2
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within
5
seconds.
Might of the Guild 2
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
Dual Wield
PASSIVES
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
4985
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
85 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
10070
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
30
% and reducing their damage taken by
30
%.
Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2241 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2350
Health and an additional
2350
Health every
1
second for
3
seconds.
You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1379 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
18117
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
6266
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2413 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
6044
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
2931 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
3039
and giving them a ward to absorb
7055
damage.
The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the ward expires, target is healed for
100
% of the ward's remaining strength.
Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1206 Magicka
Cost
Bind an enemy with your staff's power and siphon life to you and nearby allies. Each attack against the enemy restores
667
Health.
For you, the effect is increased by
150
%.
Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
The Apprentice
Arcane Well
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 1819 Magicka up to three allies within 2.5 meters of the enemy.
100 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 25%.
31 Elfborn
Increases damage and healing dealt by Spell Criticals by 11%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
26 Spell Erosion
Increases Spell Penetration by 1546.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
27 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 10%.
60 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 17.5%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
100 Bastion
Increases the effectiveness of damage absorbing effects by 25%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
Infusion
Increases another player's Magicka Recovery by 363 for 8 seconds after you resurrect them.
Revival
Absorbs 10230 damage for 5 seconds after you are resurrected by another player.
The Lover
80 Arcanist
Increases your Magicka Recovery by 21.4%.
Master Gatherer
Reduces gathering times by 50%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Ritual
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
30 Thaumaturge
Increases effectiveness of your damage over time effects by 10.8%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of armor repairs by 10%.
30 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 8.5%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
77 Magician
Reduces the Magicka cost of spells by 13.7%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
100
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
25
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
87
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.57
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.07
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
30
Thaumaturge
Increases your damage done with damage over time effects by
12.78
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
157
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
15
%.
Spell Erosion
Increases your Spell Penetration by
2388
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
13.13
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
30
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
12.78
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
80
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14.34
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40042
Health
21470
Stamina
13586
Magicka Recovery
1498
Health Recovery
370
Stamina Recovery
616
Spell Damage
3425
7842
Spell Critical
41.9%
61%
Weapon Damage
1895
2708
Weapon Critical
22%
50%
Spell Resistance
9958
Physical Resistance
7417
Critical Resistance
1788
Spell Penetration
9110
Physical Penetration
2680
Magicka
40042
Health
21470
Stamina
13586
Magicka Recovery
1498
Health Recovery
370
Stamina Recovery
616
Spell Damage
3425
7842
Spell Critical
41.9%
61%
Weapon Damage
1895
2708
Weapon Critical
22%
50%
Spell Resistance
9958
Physical Resistance
7417
Critical Resistance
1788
Spell Penetration
9110
Physical Penetration
2680
Magicka
37686
Health
19880
Stamina
13586
Magicka Recovery
1480
Health Recovery
309
Stamina Recovery
514
Spell Damage
2580
6069
Spell Critical
32%
61%
Weapon Damage
1331
2115
Weapon Critical
22%
50%
Spell Resistance
9958
Physical Resistance
7417
Critical Resistance
1788
Spell Penetration
6530
Physical Penetration
100
Magicka
40042
Health
21470
Stamina
13586
Magicka Recovery
1498
Health Recovery
370
Stamina Recovery
616
Spell Damage
3425
7842
Spell Critical
41.9%
61%
Weapon Damage
1895
2708
Weapon Critical
22%
50%
Spell Resistance
9958
Physical Resistance
7417
Critical Resistance
1788
Spell Penetration
9110
Physical Penetration
2680
Stats are only correct for bar #1.
Magicka
40042
Health
21470
Stamina
13586
Magicka Recovery
1498
Health Recovery
370
Stamina Recovery
616
Spell Damage
3425
7842
Spell Critical
41.9%
61%
Weapon Damage
1895
2708
Weapon Critical
22%
50%
Spell Resistance
9958
Physical Resistance
7417
Critical Resistance
1788
Spell Penetration
9110
Physical Penetration
2680
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Empower
Longfin Pasty with Melon Sauce
Major Prophecy
Major Sorcery
Bar 1
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2586 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
18263
Magic Damage and stunning them for
2
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
20
% more damage, and cost
50
% less Magicka.
Velocious Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
1896 Magicka
Cost
Curse an enemy with a destructive rune, dealing
15742
Magic Damage to the target and
7247
Magic Damage to all other nearby enemies after
3.5
seconds.
You can have only one Velocious Curse active at a time.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3448 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1034 Magicka
Cost
Bind an enemy with chaotic magic, dealing
11260
Magic Damage over
14.4
seconds and restoring
2115
Health to you and an additional
2115
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2241 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
9010
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Energy Overload
Instant
Cast Time
Self
Target
63 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
21078
Shock Damage, and heavy attacks blast enemies in the target area for
8316
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Bar 2
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
2931 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
3039
and giving them a ward to absorb
7055
damage.
The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the ward expires, target is healed for
100
% of the ward's remaining strength.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
2413 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
8166
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Daedric Minefield
Instant
Cast Time
Self
Target
30 seconds
Duration
4138 Magicka
Cost
Surprise your foes by placing
5
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
13491
Magic Damage and immobilizing the enemy for
1.5
seconds.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1551 Magicka
Cost
Call down lightning to strike an enemy, dealing
5101
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
16434
Shock Damage to them and
2773
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
2931 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
13612
damage for
6
seconds.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
18561
Flame Damage to all enemies in the area and knocking them back.