minutes after capturing a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Combat Frenzy
Grants an additional
20
Ultimate when killing an enemy player.
Combat Frenzy 2
Support
PASSIVES
Battle Resurrection
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by
30
%.
Battle Resurrection 2
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3277 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
7177
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1155
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of spells by
3
% per piece of Light Armor equipped.
Current bonus:
15
%.
Evocation 3
Recovery
Increases Magicka Recovery by
4
% per piece of Light Armor equipped.
Current bonus:
20
%.
Recovery 2
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
725
.
Resolve 3
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
8
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
372
.
Constitution 2
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
4514
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.
While the standard is up, an ally can activate Shackle to deal
6672
Flame Damage and immobilize enemies in range.
Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
1927 Magicka
Cost
Lash an enemy with flame, dealing
9574
Flame Damage.
If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every
5
seconds.
Targeting an off balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
11979
Flame Damage, stun them for
2
seconds, and heal you for
15150
over
2
seconds. Does not stun Players.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
963 Magicka
Cost
Slash an enemy with flame, dealing
5291
Flame Damage and an additional
19419
Flame Damage over
10.5
seconds. Heals you for
75
% of damage inflicted when the effect ends.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
1927 Magicka
Cost
Exhale a flaming blast, dealing
2566
Flame Damage to enemies in front of you and an additional
12913
Flame Damage over
10
seconds.
Affected enemies take
10
% additional damage from all flame attacks.
Engulfing Flames
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2313 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
7547
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2313 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
10553
Magic Damage over
10
seconds.
While active, the armor returns
1600
Magic Damage to melee attackers.
Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
2891 Magicka
Cost
Call forth talons from the ground to deal
6017
Flame Damage and immobilize nearby enemies for
4
seconds.
Talons also burn enemies for
7008
Flame Damage over
4
seconds.
While enemies are held, allies can activate Impale to deal
8875
Magic Damage.
Burning Talons
PASSIVES
Iron Skin
Block an additional
10
% damage.
Iron Skin 2
Burning Heart
WHILE USING DRACONIC POWER ABILITIES
Increases healing received by
12
% while a Draconic Power ability is active.
Burning Heart 2
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.
Elder Dragon 2
Scaled Armor
Increases Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Fossilize
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
2506 Magicka
Cost
Encase an enemy in stone, disorienting them for
20
seconds. When the disorient ends, they take
4573
Magic Damage and are immobilized for
3
seconds.
Affected enemy can take
5283
damage before the disorient is broken.
Fossilize
PASSIVES
Eternal Mountain
Increases duration of Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
WHEN ACTIVATING AN ULTIMATE ABILITY
Activating an Ultimate restores Health, Magicka, and Stamina in amounts increased by
70
% of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
Activating an Earthen Heart ability grants Minor Brutality to you and nearby allies, increasing Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also gain
3
Ultimate. This can only occur every
6
seconds.
Mountain's Blessing 2
Helping Hands
WHILE USING EARTHEN HEART ABILITIES
Activating an Earthen Heart ability restores
5
% Stamina.
Helping Hands 2
Fighters Guild
PASSIVES
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 3
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
18088
Flame Damage to all enemies in the area and knocking them back.
Grants you
12
Ultimate for each enemy hit.
After impact, enemies in the target area take
6678
Flame Damage every second for
10
seconds.
Shooting Star
SKILLS
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1156 Magicka
Cost
Bind an enemy with chaotic magic, dealing
10762
Magic Damage over
14.4
seconds and restoring
2037
Health to you and an additional
2037
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
PASSIVES
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.
Magicka Controller 2
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within
5
seconds.
Might of the Guild 2
Undaunted
PASSIVES
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.
Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by
2079
.
Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by
2
%.
Destructive Ancestry 3
One Hand and Shield
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Dual Wield
PASSIVES
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
4436
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
1095
.
Twin Blade and Blunt 2
Restoration Staff
SKILLS
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3277 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
2818
and giving them a ward to absorb
6542
damage.
The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the ward expires, target is healed for
100
% of the ward's remaining strength.
Healing Ward
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
The Apprentice
7 Blessed
Increases the effectiveness of healing done by 3.9%.
85 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 22.3%.
20 Elfborn
Increases damage and healing dealt by Spell Criticals by 8.1%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
50 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 15.4%.
50 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 15.4%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lord
25 Bastion
Increases the effectiveness of damage absorbing effects by 9.5%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
Infusion
Increases another player's Magicka Recovery by 363 for 8 seconds after you resurrect them.
25 Quick Recovery
Increases the effectiveness of healing received by 6.9%.
The Lover
67 Arcanist
Increases your Magicka Recovery by 18.9%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
75 Thaumaturge
Increases effectiveness of your damage over time effects by 20.4%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
20 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 6.6%.
The Steed
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
37 Resistant
Increases your Critical Resistance by 848.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
100 Magician
Reduces the Magicka cost of spells by 16%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
50
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
10.98
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
6.63
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
100
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.25
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.25
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
37
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
996
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
112
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
14.6
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.04
%.
Blessed
Increases your healing done by
2.06
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
20
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
9.04
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
67
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
13.32
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
38563
Health
24479
Stamina
14944
Magicka Recovery
1258
Health Recovery
349
Stamina Recovery
514
Spell Damage
3039
6765
Spell Critical
35%
58.1%
Weapon Damage
1358
2410
Weapon Critical
26.9%
50%
Spell Resistance
17897
Physical Resistance
12782
Critical Resistance
2342
Spell Penetration
7474
Physical Penetration
2590
Magicka
38563
Health
24479
Stamina
14944
Magicka Recovery
1258
Health Recovery
349
Stamina Recovery
514
Spell Damage
3039
6765
Spell Critical
35%
58.1%
Weapon Damage
1358
2410
Weapon Critical
26.9%
50%
Spell Resistance
17897
Physical Resistance
12782
Critical Resistance
2342
Spell Penetration
7474
Physical Penetration
2590
Magicka
37244
Health
22791
Stamina
14944
Magicka Recovery
1223
Health Recovery
349
Stamina Recovery
514
Spell Damage
2619
6808
Spell Critical
45%
58.1%
Weapon Damage
1132
2375
Weapon Critical
32%
50%
Spell Resistance
15407
Physical Resistance
10292
Critical Resistance
2342
Spell Penetration
9964
Physical Penetration
5080
Magicka
38563
Health
24479
Stamina
14944
Magicka Recovery
1258
Health Recovery
349
Stamina Recovery
514
Spell Damage
3039
6765
Spell Critical
35%
58.1%
Weapon Damage
1358
2410
Weapon Critical
26.9%
50%
Spell Resistance
17897
Physical Resistance
12782
Critical Resistance
2342
Spell Penetration
7474
Physical Penetration
2590
Stats are only correct for bar #1.
Magicka
38563
Health
24479
Stamina
14944
Magicka Recovery
1258
Health Recovery
349
Stamina Recovery
514
Spell Damage
3039
6765
Spell Critical
35%
58.1%
Weapon Damage
1358
2410
Weapon Critical
26.9%
50%
Spell Resistance
17897
Physical Resistance
12782
Critical Resistance
2342
Spell Penetration
7474
Physical Penetration
2590
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Longfin Pasty with Melon Sauce
Major Sorcery
Bar 1
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
2891 Magicka
Cost
Call forth talons from the ground to deal
6017
Flame Damage and immobilize nearby enemies for
4
seconds.
Talons also burn enemies for
7008
Flame Damage over
4
seconds.
While enemies are held, allies can activate Impale to deal
8875
Magic Damage.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1156 Magicka
Cost
Bind an enemy with chaotic magic, dealing
10762
Magic Damage over
14.4
seconds and restoring
2037
Health to you and an additional
2037
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Fossilize
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
2506 Magicka
Cost
Encase an enemy in stone, disorienting them for
20
seconds. When the disorient ends, they take
4573
Magic Damage and are immobilized for
3
seconds.
Affected enemy can take
5283
damage before the disorient is broken.
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
963 Magicka
Cost
Slash an enemy with flame, dealing
5291
Flame Damage and an additional
19419
Flame Damage over
10.5
seconds. Heals you for
75
% of damage inflicted when the effect ends.
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
1927 Magicka
Cost
Lash an enemy with flame, dealing
9574
Flame Damage.
If you strike an enemy that is immobile or stunned, you also set them off balance. You can only set an enemy off balance once every
5
seconds.
Targeting an off balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
11979
Flame Damage, stun them for
2
seconds, and heal you for
15150
over
2
seconds. Does not stun Players.
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
18088
Flame Damage to all enemies in the area and knocking them back.
Grants you
12
Ultimate for each enemy hit.
After impact, enemies in the target area take
6678
Flame Damage every second for
10
seconds.
Bar 2
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
1927 Magicka
Cost
Exhale a flaming blast, dealing
2566
Flame Damage to enemies in front of you and an additional
12913
Flame Damage over
10
seconds.
Affected enemies take
10
% additional damage from all flame attacks.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2313 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
7547
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2313 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
10553
Magic Damage over
10
seconds.
While active, the armor returns
1600
Magic Damage to melee attackers.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3277 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
7177
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1155
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3277 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
2818
and giving them a ward to absorb
6542
damage.
The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the ward expires, target is healed for
100
% of the ward's remaining strength.
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
4514
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.
While the standard is up, an ally can activate Shackle to deal