When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
15.1
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
2
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
1
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
120
Mooncalf
Increases your Stamina Recovery by
9.09
%.
Arcanist
Increases your Magicka Recovery by
9.09
%.
Healthy
Increases your Health Recovery by
9.09
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
2.62
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9638
Health
9268
Stamina
29030
Magicka Recovery
1014
Health Recovery
1059
Stamina Recovery
1846
Spell Damage
1698
2208
Spell Critical
9.9%
50%
Weapon Damage
2136
4406
Weapon Critical
23.6%
50%
Spell Resistance
11199
Physical Resistance
12519
Critical Resistance
0
Spell Penetration
5260
Physical Penetration
5260
Magicka
9638
Health
9268
Stamina
29030
Magicka Recovery
1014
Health Recovery
1059
Stamina Recovery
1846
Spell Damage
1698
2208
Spell Critical
9.9%
50%
Weapon Damage
2136
4406
Weapon Critical
23.6%
50%
Spell Resistance
11199
Physical Resistance
12519
Critical Resistance
0
Spell Penetration
5260
Physical Penetration
5260
Magicka
9638
Health
9268
Stamina
29014
Magicka Recovery
1014
Health Recovery
1059
Stamina Recovery
1483
Spell Damage
0
700
Spell Critical
9.9%
50%
Weapon Damage
154
2367
Weapon Critical
23.6%
50%
Spell Resistance
11199
Physical Resistance
12519
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
9638
Health
9268
Stamina
29030
Magicka Recovery
1014
Health Recovery
1059
Stamina Recovery
1846
Spell Damage
1698
2208
Spell Critical
9.9%
50%
Weapon Damage
2136
4406
Weapon Critical
23.6%
50%
Spell Resistance
11199
Physical Resistance
12519
Critical Resistance
0
Spell Penetration
5260
Physical Penetration
5260
Stats are only correct for bar #1.
Magicka
9638
Health
9268
Stamina
29030
Magicka Recovery
1014
Health Recovery
1059
Stamina Recovery
1846
Spell Damage
1698
2208
Spell Critical
9.9%
50%
Weapon Damage
2136
4406
Weapon Critical
23.6%
50%
Spell Resistance
11199
Physical Resistance
12519
Critical Resistance
0
Spell Penetration
5260
Physical Penetration
5260
Stats are only correct for bar #1.
Boon: The Steed
Lycanthropy
Major Expedition
Minor Expedition
Minor Resolve
Bar 1
Quick Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
1861 Stamina
Cost
Create a ring of floating razors around you, dealing
1057
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
20
%.
For a brief period after activation you gain Major Expedition, increasing your Movement Speed by
30
% for
5
seconds
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
5466 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Bound Armaments
Instant
Cast Time
Self
Target
3097 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2186 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
603
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
225
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical Resistance and Spell Resistance by
5280
and your Movement Speed by
10
%.
Dark Deal
1 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Pack Leader
Instant
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
7088
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
Summon
2
wolf companions for the duration of your transformation. If killed, they will return after
10
seconds.
While slotted, your Stamina Recovery is increased by
15
%.
Bar 2
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2368 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for
4815
Physical Damage and reduce their movement speed by
40
% for
6
seconds. Can fire up to five additional bolts at nearby enemies who are damaged for
47
% less.
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
4104 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
4.5
seconds.
Affected enemies remain slowed for
5.5
seconds after the effect ends.
This ability cannot be blocked.
Bound Armaments
Instant
Cast Time
Self
Target
3097 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3591 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
1962
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
120 seconds
Duration
2052 Magicka
Cost
Place a rune of protection on yourself for
2
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for
16.6
seconds. The disorient is broken if the enemy takes damage.
You can only have one Defensive Rune active at a time.
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
8723
Physical Damage to enemies in front of you and an additional