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LEVEL
50
CHAMPION POINTS 2257
DAGGERFALL COVENANT RANK 24
Alice Watchman
Breton Arcanist (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
13 / 228

Skyshards:
0 / 3
50
Destruction Staff

ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8635
Magic Damage every
1
second for
7
seconds.

Fiery Rage increases the damage by
15
%.

Icy Rage immobilizes enemies hit for
3
seconds.

Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2133 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2965
Flame Damage,
2965
Frost Damage, and
2965
Shock Damage.

Up to 2 nearby enemies will take
10216
Magic Damage if they were already afflicted with a status effect.
Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
15 seconds
Duration
2346 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1080
Magic Damage to enemies in the target area every
1
second.

Blockade of Fire deals additional damage to Burning enemies.

Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.

Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Clench
Instant
Cast Time
Enemy
Target
15 meters
Range
2346 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
4944
Magic Damage.

The initial hit always applies the element's status effect.

Flame Clench also knocks the enemy back.

Frost Clench deals less damage, has increased range, applies Major Maim, immobilizes, and taunts the enemy.

Shock Clench converts the attack into an area of effect explosion.
Destructive Clench
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
34 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Elemental Susceptibility
Elemental Ring
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
2986 Magicka
Cost
Release a surge of elemental energy, dealing
7052
Magic Damage to enemies at the target location.

Fire Ring
hits Burning enemies with
Ring Afterburn
, which deals more damage based on their missing Health.

Frost Ring also provides Minor Protection.

Shock Ring's damage increases based on the number of enemies hit.
Elemental Ring
PASSIVES
Tri Focus
With Destruction Staff Equipped

Fully-charged Inferno Staff Heavy Attacks deal
12
% additional damage.

Lightning Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.

Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs
5368
damage. This effect scales off your Max Health.

While an Ice Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped

Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped

Increases your chance to apply status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped

Equipping an Inferno Staff increases your damage done with single target abilities by
10
%.

Equipping a Lightning Staff increases your damage done with area of effect abilities by
10
%.

Equipping an Ice Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped

When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.

When you absorb damage using a Destruction Staff Damage Shield, you restore
1800
Magicka. This effect can occur once every
10
seconds.
Destruction Expert 2
WEAPON
Destruction Staff
Restoration Staff
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35105
Health
21475
Stamina
12770

Magicka Recovery
1306
Health Recovery
309
Stamina Recovery
514

Spell Damage
3827
8437
Spell Critical
48.6%
57.9%
Weapon Damage
3827
5935
Weapon Critical
48.6%
57.9%

Spell Resistance
17891
Physical Resistance
10499
Critical Resistance
1320

Spell Penetration
7273
Physical Penetration
7273
Boon: The Thief
Major Prophecy
Major Savagery
Minor Berserk
Minor Slayer
Weapon Damage Enchantment
Witchmother's Potent Brew
Bar 1
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2133 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2965
Flame Damage,
2965
Frost Damage, and
2965
Shock Damage.

Up to 2 nearby enemies will take
9890
Magic Damage if they were already afflicted with a status effect.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
3488 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
2
%.
       
Bar 2
Mystic Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
2346 Magicka
Cost
Project a globe of annihilation that slowly floats forward, dealing
1215
Magic Damage every
1
second to nearby enemies.

While the orb is active you gain
70
Health, Magicka, and Stamina Recovery.

An ally near the globe can activate the
Combustion
synergy, causing the orb to explode for
9103
Magic Damage to nearby enemies and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2754 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
5349
Bleed Damage, an additional
15300
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

The damage has a higher chance to apply the
Hemorrhaging
status effect.

Enemies who activate the trap are immobilized for
2
seconds.
       
Overload
       
Werewolf
       
Character data Edited on 2023-04-28 09:23:06

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