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LEVEL
50
CHAMPION POINTS 720
ALDMERI DOMINION RANK
Wood Elf Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 129

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
17664
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
30 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
30
seconds.

You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for
40
% of your Max Health.

You can only have one Piercing Mark active at a time.
Piercing Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1905 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
20791
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9930
Health
20945
Stamina
31291

Magicka Recovery
1057
Health Recovery
455
Stamina Recovery
1967

Spell Damage
1824
2327
Spell Critical
11.9%
60%
Weapon Damage
4082
9869
Weapon Critical
47.9%
79%

Spell Resistance
11755
Physical Resistance
11755
Critical Resistance
1868

Spell Penetration
100
Physical Penetration
7493
Battle Spirit
Boon: The Warrior
Major Brutality
Major Savagery
Minor Berserk
Minor Endurance
Orzorga's Smoked Bear Haunch
Stage 4 Vampirism
Bar 1
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2204 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
17319
Poison Damage and applying the poison status effect.

Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Evil Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3672 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds. While active the Stamina costs of your Fighters Guild abilities are reduced by
28
%.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Magnum Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2020 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
8698
Physical Damage, knocking them back
6
meters, and stunning them for
1.5
seconds.

The attack also knocks you backwards
6
meters away from the target.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1905 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
20791
Disease Damage.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3780 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14437
Physical Damage to enemies in front of you and an additional
13442
Physical Damage over
5
seconds.

While slotted, your Weapon Damage is increased by
5
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1653 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6730
Poison Damage and an additional
10683
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2700 Magicka
Cost
Slash an enemy, dealing
4015
Magic Damage.

Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
4
seconds and sets them Off Balance for
5
seconds.

While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3586 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next attack within
3
seconds will always be a Critical Strike.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2915 Stamina
Cost
Renew your forces' resolve, healing yourself for
13723
Health over
5
seconds and nearby allies for
10599
Health over
5
seconds.
       
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
62386
Physical Damage over
5.2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2018-03-31 10:06:26

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