Hurl an exploding ball of caltrops that scatter over the target area, dealing
2509
Physical Damage and an additional
1328
Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by
70
% for
3
seconds and even after that, continues to reduce Movement Speed by
30
% until the caltrops expire.
Razor Caltrops
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
2300
.
Dexterity 3
Wind Walker
Increases Stamina Recovery by
4
% per piece of Medium Armor equipped. Current bonus:
28
%.
Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus:
21
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped. Current bonus:
49
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
35
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases your movement speed while using Sprint by
3
% and reduces the cost of Roll Dodge by
4
% per piece of Medium Armor equipped.
Current Roll Dodge bonus:
28
%.
Athletics 2
Daedric Summoning
SKILLS
Bound Armaments
Instant
Cast Time
Self
Target
2938 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Bound Armaments
PASSIVES
Rebate
WHILE USING DAEDRIC SUMMONING ABILITIES
When one of your summoned creatures is killed or unsummoned, you're restored
1452
Magicka.
Rebate 2
Power Stone
Reduces the cost of Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
WHILE A DAEDRIC SUMMONING ABILITY IS SLOTTED
Increases your Health and Stamina Recovery by
20
% when a Daedric Summoning ability is slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% if you have a Daedric Summoning pet active.
Expert Summoner 2
Dark Magic
PASSIVES
Unholy Knowledge
Reduces Magicka and Stamina costs for all abilities by
5
%.
Unholy Knowledge 2
Storm Calling
SKILLS
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2073 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1091
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
225
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical Resistance and Spell Resistance by
5280
and your Movement Speed by
10
%.
Hurricane
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3848 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Critical Surge
PASSIVES
Capacitor
Increases Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
Whenever you deal Shock Damage you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
9653
Shock Damage.
Whenever you deal Physical Damage you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
11004
Physical Damage.
Implosion 2
Expert Mage
Increases Spell Damage and Weapon Damage by
2
% for each Sorcerer ability slotted.
Current value:
0
%.
Expert Mage 2
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12553
Physical Damage to enemies in front of you and an additional
15430
Physical Damage over
5
seconds.
While slotted, your weapon damage is increased by
5
%.
Flawless Dawnbreaker
SKILLS
Evil Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3456 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds. While active your Fighters Guild abilities cost
28
% less Stamina.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Evil Hunter
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2419 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
4736
Physical Damage, an additional
13911
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.
The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Rearming Trap
PASSIVES
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.
Slayer 3
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 3
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 1
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 1
Brawny
Increases your Max Health and Max Stamina by
6
%.
Brawny 3
Unflinching
Increases your healing received by
5
% and Health Recovery by
20
%.
Unflinching 3
Swift Warrior
Increases your damage done with melee attacks by
4
%.
Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by
10
%.
Swift Warrior 3
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
630 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2835
Physical Damage and causing them to bleed for an additional
12853
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
50
% for the duration.
Rending Slashes
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1261 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1361
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rapid Strikes
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
1765 Stamina
Cost
Launch yourself into a lethal spin, dealing
5024
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
12594
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
1095
.
Twin Blade and Blunt 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
148 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
71528
Physical Damage over
5.2
seconds.
Ballista
SKILLS
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1555 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
5621
Poison Damage and an additional
11800
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
1728 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1463
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
20
%.
Ranger 2
Hawk Eye
WITH BOW EQUIPPED
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by
5
% for
4
seconds, stacking up to
3
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
30 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 10.8%.
75 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 20.4%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
The Lover
30 Mooncalf
Increases your Stamina Recovery by 10.8%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
75 Mighty
Increases your Physical, Poison, and Disease Damage by 20.4%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
30 Thaumaturge
Increases effectiveness of your damage over time effects by 10.8%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
75 Warlord
Reduces the Stamina cost of spells and abilities by 13.5%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
23.4
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
105
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
14
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.71
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
105
Thaumaturge
Increases your damage done with damage over time effects by
12.78
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
14
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
30
Mooncalf
Increases your Stamina Recovery by
7.71
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10158
Health
17551
Stamina
36122
Magicka Recovery
565
Health Recovery
432
Stamina Recovery
816
Spell Damage
2028
2760
Spell Critical
30%
68%
Weapon Damage
3751
8176
Weapon Critical
63.6%
68%
Spell Resistance
16353
Physical Resistance
17673
Critical Resistance
0
Spell Penetration
2680
Physical Penetration
4547
Magicka
10158
Health
17551
Stamina
36122
Magicka Recovery
565
Health Recovery
432
Stamina Recovery
816
Spell Damage
2028
2760
Spell Critical
30%
68%
Weapon Damage
3751
8176
Weapon Critical
63.6%
68%
Spell Resistance
16353
Physical Resistance
17673
Critical Resistance
0
Spell Penetration
2680
Physical Penetration
4547
Magicka
10158
Health
17551
Stamina
36106
Magicka Recovery
565
Health Recovery
432
Stamina Recovery
816
Spell Damage
361
1138
Spell Critical
26.5%
68%
Weapon Damage
1183
4720
Weapon Critical
52%
68%
Spell Resistance
16353
Physical Resistance
17673
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1967
Magicka
10158
Health
17551
Stamina
36122
Magicka Recovery
565
Health Recovery
432
Stamina Recovery
816
Spell Damage
2028
2760
Spell Critical
30%
68%
Weapon Damage
3751
8176
Weapon Critical
63.6%
68%
Spell Resistance
16353
Physical Resistance
17673
Critical Resistance
0
Spell Penetration
2680
Physical Penetration
4547
Stats are only correct for bar #1.
Magicka
10158
Health
17551
Stamina
36122
Magicka Recovery
565
Health Recovery
432
Stamina Recovery
816
Spell Damage
2028
2760
Spell Critical
30%
68%
Weapon Damage
3751
8176
Weapon Critical
63.6%
68%
Spell Resistance
16353
Physical Resistance
17673
Critical Resistance
0
Spell Penetration
2680
Physical Penetration
4547
Stats are only correct for bar #1.
Boon: The Shadow
Boon: The Thief
Braised Rabbit with Spring Vegetables
Major Brutality
Major Resolve
Major Ward
Minor Expedition
Minor Resolve
Weapon Damage Enchantment
Bar 1
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1261 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1361
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2419 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
4736
Physical Damage, an additional
13911
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.
The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
630 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2835
Physical Damage and causing them to bleed for an additional
12853
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
50
% for the duration.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2073 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1091
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
225
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical Resistance and Spell Resistance by
5280
and your Movement Speed by
10
%.
Bound Armaments
Instant
Cast Time
Self
Target
2938 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12553
Physical Damage to enemies in front of you and an additional
15430
Physical Damage over
5
seconds.
While slotted, your weapon damage is increased by
5
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1555 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
5621
Poison Damage and an additional
11800
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
1728 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1463
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Razor Caltrops
Instant
Cast Time
Ground
Target
28 meters
Range
30 seconds
Duration
5184 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
2509
Physical Damage and an additional
1328
Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by
70
% for
3
seconds and even after that, continues to reduce Movement Speed by
30
% until the caltrops expire.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3848 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Bound Armaments
Instant
Cast Time
Self
Target
2938 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.
The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
148 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing