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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
High Elf Sorcerer (Health)
Vampire
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 130

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2762 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12695
Magic Damage to the target and
5736
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12695
Magic Damage to the target and
5736
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4017 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
9189
damage for
6
seconds. If no pets are affected, you also heal for
6684
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Hardened Ward
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1377 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4097
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Storm Calling
Storm Calling Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21176
Health
40150
Stamina
17585

Magicka Recovery
3583
Health Recovery
391
Stamina Recovery
2775

Spell Damage
5356
9054
Spell Critical
34.4%
62%
Weapon Damage
5356
8370
Weapon Critical
28.4%
62%

Spell Resistance
24548
Physical Resistance
20918
Critical Resistance
2082

Spell Penetration
6882
Physical Penetration
6882
Battle Spirit
Boon: The Atronach
Major Breach (Target)
Major Brutality
Major Endurance
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Breach (Target)
Minor Force
Minor Prophecy
Minor Protection
Minor Resolve
Orzorga's Smoked Bear Haunch
Vampire Stage 3
War Horn
Weapon Damage Enchantment
Bar 1
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4017 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
9189
damage for
6
seconds. If no pets are affected, you also heal for
6684
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1377 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4097
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4052 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2259 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
3245
Flame Damage,
3245
Frost Damage, and
3384
Shock Damage.

Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3515 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6239
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
       
Temporal Guard
Instant
Cast Time
Self
Target
118 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Bar 2
Dark Conversion
1 seconds
Cast Time
Self
Target
20 seconds
Duration
3240 Stamina
Cost
Bargain with darkness to restore
11100
Health and
4500
Magicka instantly, and an additional
3000
Magicka over
20
seconds.

The exchange also grants you
Minor Berserk
for
20
seconds, increasing your damage done by
5
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3766 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3663
Health. This effect can occur once every
1
second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2984 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
20616
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2762 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12695
Magic Damage to the target and
5736
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
12695
Magic Damage to the target and
5736
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
       
Energy Overload
Instant
Cast Time
Self
Target
23 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
12419
Shock Damage to an enemy up to
28
meters away.

Heavy Attacks blast enemies in a
4 x 6
area for
10749
Shock Damage.

The attacks restore
1200
Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off.
Overload
       
Werewolf
       
Character data Edited on 2024-04-17 13:35:03

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