Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Khajiit Nightblade (Stamina)
0 Magicka
3 Health
61 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 255

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
22963
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
25259
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2157 Stamina
Cost
Slash an enemy, dealing
14350
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Surprise Attack
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3020 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
9900
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2381 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
6945
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2646 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1294 Stamina
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Relentless Focus
, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
25008
Disease Damage, and heal for
37
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1752
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Shadow Skills
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
23692
Health
30031
Stamina
29207

Magicka Recovery
1276
Health Recovery
954
Stamina Recovery
2010

Spell Damage
6936
19745
Spell Critical
38.4%
116%
Weapon Damage
6936
19870
Weapon Critical
32.4%
116%

Spell Resistance
26119
Physical Resistance
25393
Critical Resistance
5874

Spell Penetration
24685
Physical Penetration
24685
Battle Spirit
Bewitched Sugar Skulls
Boon: The Serpent
Major Berserk
Major Breach (Target)
Major Brutality
Major Endurance
Major Expedition
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Berserk
Minor Brittle (Target)
Minor Courage
Minor Endurance
Minor Force
Minor Intellect
Minor Maim (Target)
Minor Mending
Minor Resolve
Minor Savagery
Minor Vulnerability (Target)
Off Balance (Target)
Weapon Damage Enchantment
Bar 1
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3020 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
9900
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
2804 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
10418
Disease Damage to all nearby enemies.

If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by
20
% and
215
for
30
seconds. Enemies hit have
Minor Cowardice
applied to them for
10
seconds, reducing their Weapon and Spell Damage by
215
.
Shadowy Disguise
Instant
Cast Time
Self
Target
2646 Magicka<div class='esovsChargeFreq'>&nbsp;/ 2s</div>
Cost
Cloak yourself in shadow to become invisible. When moving your Magicka Recovery is disabled and when not moving
Shadowy Disguise
is half cost. Your next direct damage attack will Critically Strike.

When
Shadowy Disguise
begins or ends, you gain
Born From Shadow
for
10
seconds, increasing your damage done to monsters by
10
%.

While slotted on either bar, gain
Major Prophecy
and
Major Savagery
, increasing your Spell and Weapon Critical rating by
2629
.
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1294 Stamina
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Relentless Focus
, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
25008
Disease Damage, and heal for
37
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2157 Stamina
Cost
Slash an enemy, dealing
14350
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
22963
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
25259
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Bar 2
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2804 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
27672
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Race Against Time
Instant
Cast Time
Self
Target
3175 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3439 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
18452
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3439 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing Movement Speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
2235
Health to you and allies in the area every
1
second.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
24840
Physical Damage to enemies in front of you, an additional
29802
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2025-01-19 13:15:14

Created and hosted by the UESP.