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LEVEL
37
CHAMPION POINTS 99
EBONHEART PACT RANK
Spiller-of-Blood
Argonian Dragonknight (Stamina)
Werewolf
0 Magicka
0 Health
42 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 82

Skyshards:
0 / 3
Ardent Flame

ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
856
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.

While the standard is up, an ally can activate Shackle to deal
1803
Flame Damage and immobilize enemies in range.
Standard of Might
SKILLS
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1009 Stamina
Cost
Exhale a corrosive blast, dealing
577
Poison Damage to enemies in front of you and an additional
2683
Poison Damage over
10
seconds.

Also afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1935 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
1464
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
7067
Health
8754
Stamina
12214

Magicka Recovery
393
Health Recovery
337
Stamina Recovery
514

Spell Damage
691
985
Spell Critical
46.8%
50%
Weapon Damage
691
1635
Weapon Critical
82.3%
61.5%

Spell Resistance
6545
Physical Resistance
6545
Critical Resistance
0

Spell Penetration
2860
Physical Penetration
2860
Boon: The Thief
Lycanthropy
Major Prophecy
Major Savagery
Bar 1
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1009 Stamina
Cost
Exhale a corrosive blast, dealing
577
Poison Damage to enemies in front of you and an additional
2683
Poison Damage over
10
seconds.

Also afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
633 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
581
Physical Damage and causing them to bleed for an additional
2990
Physical Damage over
9
seconds.

You also heal for
318
Health every
2
seconds for the duration.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
1773 Stamina
Cost
Launch yourself into a lethal spin, dealing
1153
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
2419 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1358
damage. Your own damage shield absorbs
100
% additional damage.

You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
2580 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.

You also gain Major Fortitude and Major Endurance, increasing your Health Recovery and Stamina Recovery by
20
% for
23
seconds.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
2882
Physical Damage to enemies in front of you and an additional
3588
Physical Damage over
5
seconds.

While slotted, your weapon damage is increased by
5
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1139 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
1344
Poison Damage and an additional
2851
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
1646 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
338
Physical Damage to enemies in the target area every
0.5
seconds for
8
seconds.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
1773 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
1085
Physical Damage, an additional
3245
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.

The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Razor Caltrops
Instant
Cast Time
Ground
Target
28 meters
Range
30 seconds
Duration
3799 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
574
Physical Damage and an additional
311
Physical Damage each second.

Also reduces Movement Speed for enemies in the target area by
70
% for
3
seconds and even after that, continues to reduce Movement Speed by
30
% until the caltrops expire.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1935 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
1464
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
       
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
856
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.

While the standard is up, an ally can activate Shackle to deal
1803
Flame Damage and immobilize enemies in range.
Werewolf
       
Werewolf
       
Character data Edited on 2017-01-13 14:14:26

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