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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
Khajiit Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 277

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
3136
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
3136
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3264 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
504
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
587
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
12 seconds
Duration
2762 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3898
Magic Damage to the target and all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
3898
Magic Damage to the target and all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3264 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
489
Shock Damage and its kick deals
489
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
4032
and itself for
2014
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4017 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
3661
damage for
6
seconds. If no pets are affected, you also heal for
1792
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
3766 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds.

While slotted on either ability bar, your Max Magicka is increased by
8
% and you gain
Minor Resolve
and
Minor Protection
, increasing your Physical and Spell Resistance by
2974
and reducing your damage taken by
5
%.
Bound Aegis
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
10
% if you have a permanent pet active.

Increases your Max Magicka and Stamina by
10
% if you have no permanent pets active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37797
Health
25374
Stamina
18392

Magicka Recovery
1983
Health Recovery
446
Stamina Recovery
845

Spell Damage
6239
18268
Spell Critical
22.4%
72%
Weapon Damage
6239
14284
Weapon Critical
16.4%
72%

Spell Resistance
24345
Physical Resistance
20715
Critical Resistance
1320

Spell Penetration
23391
Physical Penetration
23391
Battle Spirit
Bewitched Sugar Skulls
Boon: The Mage
Major Breach (Target)
Major Brutality
Major Fortitude
Major Gallop
Major Intellect
Major Resolve
Major Sorcery
Minor Berserk
Minor Force
Minor Prophecy
Minor Protection
Minor Resolve
Off Balance (Target)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Haunting Curse
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
12 seconds
Duration
2762 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3898
Magic Damage to the target and all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
3898
Magic Damage to the target and all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2340 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
645
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2511 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
3376
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.

While slotted casting a non-Ultimate ability has a
33
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost half as much.
Arterial Burst
Instant
Cast Time
Enemy
Target
7 meters
Range
1652 Magicka
Cost
Rend an enemy, dealing
3262
Magic Damage and applying the
Hemorrhaging
status effect.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3515 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
1941
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
       
Thrive in Chaos
0.5 seconds
Cast Time
Cone
Target
15 meters
Radius
8 seconds
Duration
138 Ultimate
Cost
Slash enemies in front of you, causing them to bleed for
9472
Bleed Damage over
8
seconds and healing you for
56
% of the damage done.

Each enemy hit increases your damage done by
6
% for
15
seconds. This effect can stack up to
6
times.

Each tick applies the
Hemorrhaging
status effect.
Bar 2
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4017 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
3661
damage for
6
seconds. If no pets are affected, you also heal for
1792
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
3766 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds.

While slotted on either ability bar, your Max Magicka is increased by
8
% and you gain
Minor Resolve
and
Minor Protection
, increasing your Physical and Spell Resistance by
2974
and reducing your damage taken by
5
%.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2511 Magicka
Cost
Bargain with darkness to restore
8960
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3766 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3696
Health. This effect can occur once every
1
second.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
230 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
5810
damage for
30
seconds.

The wards also heal you and your group members for
6014
Health over
15
seconds.
Overload
       
Werewolf
       
Character data Edited on 2025-03-14 18:49:05

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