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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Khajiit Warden (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 319

Skyshards:
0 / 3
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
4088
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
16353
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
22894
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2862 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
13378
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2862 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
16055
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
22300
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2676 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
27093
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
2463
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Growing Swarm
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
4416
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Blue Betty
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Berserk
, increasing your damage done by
5
%.
Bird of Prey
CLASS
Animal Companions
Animal Companions Skills
Green Balance
Green Balance Skills
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35450
Health
28336
Stamina
15161

Magicka Recovery
2282
Health Recovery
153
Stamina Recovery
1364

Spell Damage
6178
10842
Spell Critical
30.4%
90%
Weapon Damage
4928
6490
Weapon Critical
12.4%
90%

Spell Resistance
35010
Physical Resistance
34284
Critical Resistance
1320

Spell Penetration
17759
Physical Penetration
17759
Battle Spirit
Boon: The Apprentice
Ghastly Eye Bowl
Major Breach (Target)
Major Endurance
Major Intellect
Major Prophecy
Major Protection
Major Resolve
Major Sorcery
Major Vitality
Minor Berserk
Minor Breach (Target)
Minor Brittle (Target)
Minor Endurance
Minor Intellect
Minor Prophecy
Minor Protection
Minor Toughness
Minor Vulnerability (Target)
Vampire Stage 3
Weapon Damage Enchantment
https://eso-hub.com/fr/scribing-simulator?combination=215731,18,34,50,4 https://eso-hub.com/fr/scribing-simulator?combination=222678,20,32,57,4
Bar 1
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2862 Magicka
Cost
Lay claim to an enemy's soul, dealing
26235
Magic Damage over
20
seconds.

Fills an empty Soul Gem if an affected enemy dies.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2457 Magicka
Cost
Bind an enemy with chaotic magic, dealing
26246
Magic Damage over
20
seconds, and healing you for
1983
every
2
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2862 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
7195
Poison Damage and an additional
19680
Poison Damage over
20
seconds.

Deals up to
120
% more damage to enemies under
50
% Health.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
4293 Magicka
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
30
seconds.

You gain Minor Protection, reducing your damage taken by
5
% for
30
seconds.
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
60 seconds
Duration
1431 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1346
Health and your fully-charged Heavy Attacks to restore
4039
Health to you or a nearby ally for
1
minute.

While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
270 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
29792
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Bar 2
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
4416
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2457 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
13378
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.

If the power is not consumed in time, you restore
1620
Magicka.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2862 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
16055
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
22300
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2676 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
27093
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
2463
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Berserk
, increasing your damage done by
5
%.
       
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
216 Ultimate
Cost
Twist a violent storm around you, dealing
10173
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
40
%. As the storm holds, your Weapon and Spell Damage increases by
50
every
1
second for
5
seconds, up to
9
stacks max.

You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Overload
       
Werewolf
       
Character data Edited on 2025-03-29 14:01:20

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