Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Charging Maneuver
50
Light Armor
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Daedric Summoning
SKILLS
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7524
Magic Damage to the target and
3727
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
7524
Magic Damage to the target and
3727
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Haunting Curse
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5986
damage for
6
seconds. Your own globe absorbs
31
% additional damage.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
5
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
44
Dark Magic
ULTIMATES
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
12
seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for
1197
Health every
0.5
seconds.
Absorption Field
SKILLS
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2223 Stamina
Cost
Bargain with darkness to restore
8381
Health and
4696
Magicka.
Dark Conversion
Daedric Mines
Instant
Cast Time
Self
Target
36 seconds
Duration
5249 Magicka
Cost
Surprise your foes by placing
3
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
6309
Magic Damage and immobilizing the enemy for
1.8
seconds.
Daedric Mines
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
Hitting an enemy with a Dark Magic ability heals you for
8
% of your Max Health.
Blood Magic 2
Persistence
Increases the duration of your Dark Magic abilities by
20
%.
Persistence 2
Exploitation
Casting a Dark Magic ability grants Minor Prophecy to you and your group, increasing your Spell Critical by
657
for
10
seconds.
Exploitation 1
50
Storm Calling
ULTIMATES
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
10735
Shock Damage, and heavy attacks blast enemies in the target area for
4534
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Energy Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
2185
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
7767
Shock Damage to them and
1510
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
3281 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
624
Shock Damage every
1
second for
20
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
6
seconds.
Boundless Storm
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
6 seconds
Duration
2844 Magicka
Cost
Create a nexus of storm energy at the target location that deals
1942
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
5649
Shock Damage to enemies near the ally.
Lightning Flood
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3137 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2652
Health. This effect can occur once every
1
second.
Power Surge
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
8830
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
8443
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
8
%.
Expert Mage 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
30
meters or closer.
Keen Eye: Reagents 2
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
15
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
15
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
13
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
17
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Gourmand
Adds 10 minutes to the duration of any eaten food.
Gourmand 2
Connoisseur
Adds 5 minutes to the duration of any consumed drink.
Connoisseur 1
13
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
8
Fighters Guild
SKILLS
Trap Beast
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3024 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
1442
Physical Damage, an additional
4191
Physical Damage over
6
seconds, immobilizes the enemy for
7.2
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.
Trap Beast
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
8
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4374 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
49
Destruction Staff
SKILLS
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1350
Magic Damage to enemies in the target area every
1
second before exploding for an additional
2317
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Destructive Touch
Instant
Cast Time
Enemy
Target
17 meters
Range
3281 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3241
Magic Damage and an additional
4790
Magic Damage over
8
seconds.
Flame Touch knocks the enemy back.
Frost Touch immobilizes the enemy.
Shock Touch stuns the enemy.
Destructive Touch
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
122
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
675
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
You restore
1800
Magicka when you kill an enemy with a Destruction Staff ability.
Destruction Expert 1
9
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
20
%.
Improved Hiding 2
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2187 Magicka
Cost
Lay claim to enemy souls, dealing
5385
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
82
The Apprentice
18 Blessed
Increases your healing done by
4.98
%.
19 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.22
%.
23 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by
10.22
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
22 Spell Erosion
Increases your Spell Penetration by
2067
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
30
The Atronach
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block an attack, you have a
15
% chance to deal
3363
Physical Damage to the enemy. This effect can occur once every
5
seconds.
5 Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.
25 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
15.38
%.
75
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
343
Health. This effect can occur once every
5
seconds.
24 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.40
%.
24 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.40
%.
16 Light Armor Focus
Increases your Physical Resistance by
1554
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
11 Thick Skinned
Reduces your damage taken from damage over time effects by
5.23
%.
37
The Lord
22 Bastion
Increases the effectiveness of your damage shields by
9.83
%.
8 Expert Defender
Reduces your damage taken from Light and Heavy Attacks by
5.42
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
645
for
8
seconds.
7 Quick Recovery
Increases your healing received by
2.06
%.
127
The Lover
38 Arcanist
Increases your Magicka Recovery by
9.27
%.
38 Healthy
Increases your Health Recovery by
9.27
%.
Master Gatherer
Reduces your gathering time by
50
%.
19 Mooncalf
Increases your Stamina Recovery by
5.22
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
32 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
8.12
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
75
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
15 Mighty
Increases your Physical, Poison, and Disease Damage done by
4.22
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
60 Thaumaturge
Increases your damage done with damage over time effects by
20.98
%.
30
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
8 Shade
Reduces the cost of Sneak by
5.42
%.
11 Shadow Ward
Reduces the cost of Block by
5.23
%.
11 Tumbling
Reduces the cost of Roll Dodge by
5.23
%.
75
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
804
Health.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Resilient
When you take Critical Damage, you heal for
160
Health.
51 Resistant
Increases your Critical Resistance by
1253
.
24 Spell Shield
Increases your Spell Resistance by
2230
.
30
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
19 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
5.22
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
5.23
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
37
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
9.83
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
5.42
%.
Quick Recovery
Increases your healing received by
2.06
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
75
Light Armor Focus
Increases your Physical Resistance by
1554
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
5.23
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.40
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.40
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
75
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
2230
.
Resistant
Increases your Critical Resistance by
1253
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
20.98
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
4.22
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
30
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
15.38
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
82
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.22
%.
Spell Erosion
Increases your Spell Penetration by
2067
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
10.22
%.
Blessed
Increases your healing done by
4.98
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
30
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
5.42
%.
Shadow Ward
Reduces the cost of Block by
5.23
%.
Tumbling
Reduces the cost of Roll Dodge by
5.23
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
127
Mooncalf
Increases your Stamina Recovery by
5.22
%.
Arcanist
Increases your Magicka Recovery by
9.27
%.
Healthy
Increases your Health Recovery by
9.27
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
8.12
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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12,397
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163
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2,421
4,153
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115,698
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5,190
101,474
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RIDING SKILL
3%
Speed
0
Stamina
19
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32298
Health
15493
Stamina
9550
Magicka Recovery
1929
Health Recovery
398
Stamina Recovery
642
Spell Damage
1645
Spell Critical
60.9%
Weapon Damage
1441
Weapon Critical
21.9%
Spell Resistance
12014
Physical Resistance
8797
Critical Resistance
1502
Spell Penetration
9803
Physical Penetration
2852
Magicka
32298
Health
15493
Stamina
9550
Magicka Recovery
1929
Health Recovery
398
Stamina Recovery
642
Spell Damage
1645
Spell Critical
60.9%
Weapon Damage
1441
Weapon Critical
21.9%
Spell Resistance
12014
Physical Resistance
8797
Critical Resistance
1502
Spell Penetration
9803
Physical Penetration
2852
Magicka
33703
Health
15493
Stamina
9550
Magicka Recovery
1929
Health Recovery
398
Stamina Recovery
642
Spell Damage
1674
Spell Critical
60.9%
Weapon Damage
1468
Weapon Critical
21.9%
Spell Resistance
13334
Physical Resistance
10117
Critical Resistance
1502
Spell Penetration
9803
Physical Penetration
2852
Magicka
32298
Health
15493
Stamina
9550
Magicka Recovery
1929
Health Recovery
398
Stamina Recovery
642
Spell Damage
1616
Spell Critical
50.9%
Weapon Damage
1415
Weapon Critical
21.9%
Spell Resistance
13334
Physical Resistance
10117
Critical Resistance
1502
Spell Penetration
9803
Physical Penetration
2852
Magicka
32298
Health
15493
Stamina
9550
Magicka Recovery
1929
Health Recovery
398
Stamina Recovery
642
Spell Damage
1645
Spell Critical
60.9%
Weapon Damage
1441
Weapon Critical
21.9%
Spell Resistance
12014
Physical Resistance
8797
Critical Resistance
1502
Spell Penetration
9803
Physical Penetration
2852
Stats are only correct for bar #1.
Boon: The Atronach
Major Prophecy
Offensive Scroll Bonus I
Bar 1
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
6 seconds
Duration
2844 Magicka
Cost
Create a nexus of storm energy at the target location that deals
2116
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
6158
Shock Damage to enemies near the ally.
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
1647
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
4
seconds.
When the effect ends, the barrier explodes, dealing
2636
Shock Damage.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
2381
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
8469
Shock Damage to them and
1647
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4374 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
5
%.
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
12
seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for
1305
Health every
0.5
seconds.
Bar 2
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3137 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2652
Health. This effect can occur once every
1
second.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6247
damage for
6
seconds. Your own globe absorbs
31
% additional damage.
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2223 Stamina
Cost
Bargain with darkness to restore
8381
Health and
4696
Magicka.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4374 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
5
%.
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
11105
Shock Damage, and heavy attacks blast enemies in the target area for
4383
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
7695 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Daedric Mines
Instant
Cast Time
Self
Target
36 seconds
Duration
5249 Magicka
Cost
Surprise your foes by placing
3
volatile Daedric mines around you, which arm after
3
seconds. When a mine is triggered it explodes, dealing
5804
Magic Damage and immobilizing the enemy for
1.8
seconds.
Trap Beast
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3024 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
1328
Physical Damage, an additional
4143
Physical Damage over
6
seconds, immobilizes the enemy for
7.2
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.
Shock Touch
Instant
Cast Time
Enemy
Target
17 meters
Range
3281 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3368
Shock Damage and an additional
4940
Shock Damage over
8
seconds.
Also stuns the enemy for
2.5
seconds.
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
5
%.
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
10950
Shock Damage, and heavy attacks blast enemies in the target area for
4321
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.