Character Menu
« View All Characters : Account Characters
LEVEL
50
CHAMPION POINTS 688
ALDMERI DOMINION RANK 3
K'sharraji Rian Slippychz
Khajiit Sorcerer (Stamina)
Werewolf
0 Magicka
0 Health
64 Stamina

Skill Points:
7 / 135

Skyshards:
2 / 3
565 / 608
50
Daedric Summoning

ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
15 seconds
Duration
170 8
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
7207
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4838
Shock Damage every
1
second.

An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for
10
seconds, increasing their damage done by
10
%.
Greater Storm Atronach
SKILLS
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1143 4
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
2738
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
4
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 1
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
0
Health
0
Stamina
0

Magicka Recovery
923
Health Recovery
1050
Stamina Recovery
2065

Spell Damage
3179
3569
Spell Critical
23.5%
50%
Weapon Damage
3179
5108
Weapon Critical
23.5%
50%

Spell Resistance
12704
Physical Resistance
12704
Critical Resistance
1320

Spell Penetration
0
Physical Penetration
0
Boon: The Steed
Dubious Camoran Throne
Lycanthropy
Major Gallop
Soul Summons
Bar 1
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
3259 4
Cost
Launch across the earth and smash an enemy, dealing
4467
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1024
Physical Damage to all enemies in the area every
1
second for
15
seconds.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1143 4
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
2738
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
1725 4
Cost
Spin around and strike an enemy down, dealing
3844
Physical Damage to them and all nearby enemies. Deals up to
300
% more damage to enemies with less than
50
% Health.
Carve
Instant
Cast Time
Cone
Target
6 meters
Radius
2492 4
Cost
Focus your strength into a mighty swing, dealing
5318
Bleed Damage to enemies in front of you, and causing them to bleed for an additional
8784
Bleed Damage over
12
seconds.

Hitting a target that is already bleeding from this ability extends the duration by
10
seconds, up to a maximum of
32
.

You also gain a damage shield that absorbs
5132
damage for
6
seconds.
Forward Momentum
Instant
Cast Time
Self
Target
40 seconds
Duration
2300 4
Cost
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
40
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 8
Cost
CRIMINAL ACT

Transform into a beast, fearing nearby enemies for
3
seconds.

While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by
215
.

While slotted, your Stamina Recovery is increased by
15
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2241 4
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3545
Poison Damage and an additional
10630
Poison Damage over
20
seconds.

Deals up to
120
% more damage to enemies under
50
% Health.
Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 1
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
2550
Health. This effect can occur once every
1
second.
Crystal Weapon
Instant
Cast Time
Self
Target
6 seconds
Duration
1905 4
Cost
Encase your weapon in dark crystals for
6
seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by
1000
for
5
seconds. The first hit deals
6700
Physical Damage and the second deals
2680
Physical Damage.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
1917 4
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
6700
Physical Damage.

Fires additional bolts at other enemies near the initial target for
22
% less damage.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1143 4
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
2738
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
       
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
15 seconds
Duration
170 8
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
7207
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4838
Shock Damage every
1
second.

An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for
10
seconds, increasing their damage done by
10
%.
Overload
       
Werewolf
Feral Pounce
Instant
Cast Time
Enemy
Target
22 meters
Range
3333 4
Cost
CRIMINAL ACT

Pounce on an enemy with primal fury, dealing
5318
Bleed Damage.

Activating the ability again within the next
5
seconds causes you to cast Feral Carnage.

Feral Carnage causes the enemy to bleed for
3984
Bleed Damage over
10
seconds and deals up to
450
% more damage to enemies under
100
% Health.

Dealing damage with either attack restores
100
Stamina and extends your Werewolf Transformation by
1
second.
Hircine's Fortitude
Instant
Cast Time
Self
Target
5393 1
Cost
CRIMINAL ACT

Invoke the Huntsman's blessing, healing you for
12278
Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore
3000
Stamina.

You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by
15
% for
20
seconds.

While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.
Deafening Roar
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
3571 4
Cost
CRIMINAL ACT

Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
4
seconds and setting them Off Balance for
7
seconds.

Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by
5948
and damage done by
5
% for
10
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
.
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
2381 4
Cost
CRIMINAL ACT

Crush an enemy with a deafening howl, dealing
9307
Physical Damage.

Enemies who are feared or facing you take
25
% more damage from this attack.
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
20 seconds
Duration
2857 4
Cost
CRIMINAL ACT

Shred enemies in front of you with your tainted claws, dealing
6867
Disease Damage and an additional
11070
Disease Damage over
20
seconds. You are healed for
66
% of the damage over time caused.

Enemies hit by the initial hit are afflicted with the Diseased status effect.
       
Pack Leader
1 seconds
Cast Time
Self
Target
30 seconds
Duration
255 8
Cost
CRIMINAL ACT

Transform into a beast, fearing nearby enemies for
3
seconds.

While transformed your Max Stamina is increased by
30
%, you take
10
% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by
215
.

While slotted, your Stamina Recovery is increased by
15
%.
Character data Exported on 2024-01-09 18:06:53

Created and hosted by the UESP.