Character Menu
« View All Characters : Account Characters
LEVEL
50
CHAMPION POINTS 1611
ALDMERI DOMINION RANK 0
Romeo Kott
Khajiit Arcanist (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
3 / 128

Skyshards:
2 / 3
570 / 617
44
Curative Runeforms

ULTIMATES
Glyphic of the Tides
Instant
Cast Time
Ground
Target
15 meters
Radius
28 meters
Range
15 seconds
Duration
200 8
Cost
Summon an Apocryphal glyphic, which you and your allies can heal. The glyphic spawns at
52
% Health and grows stronger the more you heal it.

The power within the glyphic grants up to
200
Weapon and Spell Damage and heals you and your allies around it for up to
1447
Health every
1
second in proportion to its Health.

At full Health the glyphic grants Major Protection, reducing damage taken by
10
%.
Glyphic of the Tides
SKILLS
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
4590 1
Cost
|cffffff
Cost determined by highest max resource
|r
Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
1809
Health three times, an additional
2034
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
Evolving Runemend
Curative Surge
4.5 seconds
Channel Time
Area
Target
22 x 4 meters
Area
22 meters
Radius
0 1
Cost
|cffffff
Cost determined by highest max resource
|r
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for
18031
Health over
4.5
seconds.

The beam gradually grows stronger the longer you channel it, healing for up to
192
% more at the end of its duration.

Consume Crux to also restore
728
Magicka and Stamina per Crux spent to your allies over
4.5
seconds.
Curative Surge
Chakram of Destiny
Instant
Cast Time
Cone
Target
28 meters
Radius
6 seconds
Duration
4190 1
Cost
|cffffff
Cost determined by highest max resource
|r
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to
4
allies in front of you, granting a shield that absorbs
6881
damage for
6
seconds.

Recasting on a target already shielded grants a new shield that is
30
% stronger.

Discs prefer your reticle target, or low-Health targets without shields.
Chakram of Destiny
Reconstructive Domain
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3780 1
Cost
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by
215
and your Health, Magicka, and Stamina Recovery by
15
%.

The vortex also heals you and your allies for
7150
Health over
20
seconds.
Reconstructive Domain
Apocryphal Gate
Instant
Cast Time
Ground
Target
3 meters
Radius
12 - 22 meters
Range
7 seconds
Duration
4050 1
Cost
Breach the world walls to create a portal at a target location. Its twin appears directly before you. Crossing the threshold allows you to teleport from one to the other for as long as the portals remain open.

Apocryphal Gate generates Crux each time you teleport.
Apocryphal Gate
PASSIVES
Healing Tides
Your mastery of weaving fate and abyssal water increases your healing done by
3
% for each active Crux.
Healing Tides 2
Hideous Clarity
You've stared too long into the abyss. When you generate Crux, you restore
225
Magicka or Stamina, whichever maximum is higher.
Hideous Clarity 2
Erudition
Knowledge is power. Your excessive scholarship increases your Magicka and Stamina Recovery by
18
%.
Erudition 2
Intricate Runeforms
With a Curative Runeforms Ability Slotted

Your status as illuminatus reduces the cost and increases the strength of your damage shields by
5
%.
Intricate Runeforms 1
CLASS
Curative Runeforms
Herald of the Tome
Soldier of Apocrypha
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21771
Health
18875
Stamina
13435

Magicka Recovery
725
Health Recovery
399
Stamina Recovery
713

Spell Damage
1200
2819
Spell Critical
23.4%
54%
Weapon Damage
1200
2136
Weapon Critical
23.4%
54%

Spell Resistance
1731
Physical Resistance
1731
Critical Resistance
1320

Spell Penetration
2680
Physical Penetration
2680
Gallop
Major Brutality
Major Prophecy
Major Savagery
Major Sorcery
Bar 1
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
5130 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
4
%.
Recuperative Treatise
Instant
Cast Time
Self
Target
30 seconds
Duration
4455 1
Cost
Etch a series of runes onto your weapon that pulse with power once every
5
seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional
1973
Magic Damage, restores
600
Magicka and Stamina, and generates Crux if you have none.

While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by
20
%.
Tentacular Dread
0.3 seconds
Cast Time
Area
Target
15 x 5 meters
Area
15 meters
Radius
3510 1
Cost
Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing
3569
Frost Damage. Enemies are immobilized for
3
seconds and marked with Abyssal Ink for
20
seconds.

You deal
5
% increased damage to enemies drenched in Abyssal Ink.

Consume all Crux and increase Tentacular Dread damage by
33
% and damage to foes drenched in Abyssal Ink by
2
% per Crux spent.
Escalating Runeblades
Instant
Cast Time
Enemy
Target
22 meters
Range
2700 1
Cost
Cost Determined by Highest Max Resource

Craft a series of Apocryphal runes before launching them at a foe, dealing
1183
Magic Damage,
1302
Magic Damage, and
1654
Magic Damage and generating Crux. The last rune explodes, dealing damage to all enemies within 8 meters of the target.

This ability deals
3
% increased damage for each active Crux when cast.
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
4590 1
Cost
Cost determined by highest max resource

Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
1809
Health three times, an additional
2034
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
       
The Languid Eye
Instant
Cast Time
Ground
Target
5 meters
Radius
15 meters
Range
6 seconds
Duration
175 8
Cost
Tear open the fabric of the Aurbis to summon a scion of Hermaeus Mora. This being casts forth a beam that rends asunder reality for
6
seconds that deals
2121
Magic Damage to enemies within 5 meters every
0.5
seconds and snares them by
50
% for
3
seconds. Every
0.5
seconds, the beam's damage increases by
7
%.

The scion's beam can be repositioned by recasting The Languid Eye.
Bar 2
Cruxweaver Armor
Instant
Cast Time
Self
Target
28 seconds
Duration
2700 1
Cost
Forge defiant runic armor around you, granting Major Resolve for
28
seconds, increasing your Armor by
5948
.

While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by
2974
for
6
seconds. Blows against your armor also generate Crux, up to once every
5
seconds.
Necrotic Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
2970 1
Cost
Project a globe of annihilation that slowly floats forward for
10
seconds, dealing
588
Magic Damage every
1
second to nearby enemies.

An ally near the globe can activate the Combustion synergy, causing the orb to explode for
4050
Magic Damage to nearby enemies and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
2970 1
Cost
Create an unstable elemental barrier in front of you, dealing
534
Magic Damage to enemies in the target area every
1
second before exploding for an additional
2160
Magic Damage.

Unstable Wall of Fire deals additional damage to Burning enemies.

Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.

Unstable Wall of Storms sets Concussed enemies Off Balance.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
32 meters
Range
30 seconds
Duration
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4361 1
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
8095
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.

While active, whenever the shield absorbs damage, you restore
218
Magicka. Each piece of Light Armor worn increases the Magicka restored by
30
%. This effect can occur up to
3
times.
       
Elemental Storm
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 8
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
3244
Magic Damage every
1
second for
7
seconds.
Overload
       
Werewolf
       
Character data Exported on 2025-03-30 18:25:08

Created and hosted by the UESP.