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LEVEL
50
CHAMPION POINTS 538
ALDMERI DOMINION RANK 3
Arnarne Stormal
High Elf Templar (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
20 / 87

Skyshards:
0 / 3
237 / 608
50
Aedric Spear

SKILLS
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3019 1
Cost
Charge with your divine lance to impale an enemy, dealing
5584
Magic Damage and gaining Major Protection for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Toppling Charge
Spear Shards
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2554 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
7259
Magic Damage to enemies in the area and an additional
536
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Spear Shards
Sun Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3715 1
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
7616
damage for
6
seconds. This portion of the ability scales off your Max Health.

Nearby enemies take
7259
Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by
4
%.
Sun Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
3565
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
29526
Health
25387
Stamina
12000

Magicka Recovery
956
Health Recovery
697
Stamina Recovery
934

Spell Damage
4445
8151
Spell Critical
42.2%
72%
Weapon Damage
4445
6050
Weapon Critical
42.2%
72%

Spell Resistance
20050
Physical Resistance
16420
Critical Resistance
1320

Spell Penetration
700
Physical Penetration
700
Boon: The Thief
Empower
Food: 5395 Health, 4936 Magicka
Major Brutality
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Bar 1
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
2554 1
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
1115
Shock Damage to enemies in the target area every
1
second and setting Concussed enemies Off Balance for
7
seconds.

When the effect ends, the barrier explodes, dealing
4999
Shock Damage.
Spear Shards
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2554 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
7259
Magic Damage to enemies in the area and an additional
536
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Eclipse
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
3715 1
Cost
Envelop an enemy in a lightless sphere for
6
seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one.

Their first attack reduces their Movement Speed by
30
% for
4
seconds, their second attack immobilizes them for
3
seconds, and their third attack stuns them for
3
seconds. The effects can activate once every
1
second.
Sun Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3715 1
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
7616
damage for
6
seconds. This portion of the ability scales off your Max Health.

Nearby enemies take
7259
Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by
4
%.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3947 1
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
12750
Health.

Also heals one other injured target for
4389
Health.
       
Thunder Storm
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
238 8
Cost
Create a cataclysmic storm at the target location that builds after
2
seconds then lays waste to all enemies in the area, dealing
6905
Shock Damage every
1
second for
7
seconds.
Bar 2
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3019 1
Cost
Charge with your divine lance to impale an enemy, dealing
5584
Magic Damage and gaining Major Protection for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3947 1
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
12750
Health.

Also heals one other injured target for
4389
Health.
       
Overload
       
Werewolf
       
Character data Exported on 2024-07-08 12:02:07

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