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LEVEL
50
CHAMPION POINTS 1647
DAGGERFALL COVENANT RANK 12
No Anselim
Redguard Nightblade (Stamina)
19 Magicka
19 Health
26 Stamina

Skill Points:
1 / 425

Skyshards:
0 / 3
549 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a swift strike, dealing
13897
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
15287
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2111 4
Cost
Slash an enemy, dealing
8594
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Surprise Attack
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
2956 4
Cost
Flash through the shadows and ambush an enemy, dealing
5993
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower and Minor Berserk for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
1901 4
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
4205
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
8439
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2538 1
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
9
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1267 4
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
15136
Disease Damage, and heal for
36
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17283
Health
20278
Stamina
19982

Magicka Recovery
998
Health Recovery
2526
Stamina Recovery
975

Spell Damage
4612
7942
Spell Critical
45.6%
72%
Weapon Damage
5082
8865
Weapon Critical
45.6%
72%

Spell Resistance
19442
Physical Resistance
17264
Critical Resistance
1320

Spell Penetration
7978
Physical Penetration
7978
Boon: The Warrior
Empower
Major Brutality
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Bar 1
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
3351 4
Cost
Launch across the earth and smash an enemy, dealing
5045
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1094
Physical Damage to all enemies in the area every
1
second for
15
seconds.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1971 4
Cost
Slam an enemy with an upward swing, dealing
9989
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2111 4
Cost
Slash an enemy, dealing
8594
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2538 1
Cost
Lay claim to an enemy's soul, dealing
15906
Magic Damage over
20
seconds.

If an affected enemy dies, you fill an empty Soul Gem, heal for
4420
Health, and restore
3456
Magicka and
3996
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Volcanic Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
22 seconds
Duration
2376 1
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
22
seconds.

When triggered, the rune blasts all enemies in the target area for
8409
Flame Damage, knocks them into the air, and stuns them for
3
seconds.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 8
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
37880
damage for
30
seconds.

The wards also heal you and your group members for
19155
Health over
15
seconds.
Bar 2
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1267 4
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
15136
Disease Damage, and heal for
36
% of the damage dealt if you are within melee range.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2111 4
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
964
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.

Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by
5948
for
4.1
seconds.
Shadow Silk
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2745 4
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
50
% and dealing
6376
Physical Damage. After
10
seconds the webs explode, dealing
8501
Poison Damage to enemies within.

A ranged ally can activate the Black Widow synergy on an affected enemy, dealing
8141
Poison Damage to them and summoning a spider to attack for
10
seconds. The spider bites enemies for
2441
Physical Damage and can poison them for
15396
Poison Damage over
10
seconds.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
14 seconds
Duration
2295 4
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1177
Physical Damage to enemies in the target area every
1
second for
12
seconds, after a
2
second delay.
Volcanic Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
22 seconds
Duration
2376 1
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
22
seconds.

When triggered, the rune blasts all enemies in the target area for
8409
Flame Damage, knocks them into the air, and stuns them for
3
seconds.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 8
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
37880
damage for
30
seconds.

The wards also heal you and your group members for
19155
Health over
15
seconds.
Overload
       
Werewolf
       
Character data Exported on 2024-11-11 13:40:02

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