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LEVEL
50
CHAMPION POINTS 716
DAGGERFALL COVENANT RANK 3
Zealous Maker
Orc Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
13 / 235

Skyshards:
0 / 3
422 / 608
50
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a spinning attack, dealing
10629
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by
12
%.

While slotted on either bar, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
1974 1
Cost
Slash an enemy, dealing
7307
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by
15
%.
Concealed Weapon
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3213 4
Cost
Flash through the shadows and ambush an enemy, dealing
4647
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower and Minor Berserk for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 1
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3321
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1625 1
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
13587
Magic Damage, and heal for
56
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1752
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28966
Health
18820
Stamina
12000

Magicka Recovery
1676
Health Recovery
2184
Stamina Recovery
695

Spell Damage
2610
5761
Spell Critical
30.5%
60%
Weapon Damage
2610
3904
Weapon Critical
30.5%
60%

Spell Resistance
7155
Physical Resistance
7155
Critical Resistance
1320

Spell Penetration
10248
Physical Penetration
10248
Boon: The Thief
Major Gallop
Minor Expedition
Siphoning Attacks
Bar 1
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3213 4
Cost
Flash through the shadows and ambush an enemy, dealing
4647
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower and Minor Berserk for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3019 1
Cost
Siphon the vigor from your enemies' blood, dealing
4982
Magic Damage to all nearby enemies and healing you and your allies for
1704
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
30
seconds.
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
1974 1
Cost
Slash an enemy, dealing
7307
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by
15
%.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 1
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3321
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1625 1
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
13587
Magic Damage, and heal for
56
% of the damage dealt if you are within melee range.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 8
Cost
Ravage nearby enemies' souls with a night rune, dealing
10293
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
1793
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
8924
Magic Damage to them and healing for the damage caused.
Bar 2
Grand Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
3019 1
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
13178
Health over
10
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
4000 32
Cost
Channel a portion of your soul to convert Health to
2600
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
1417
Health and restores
180
Magicka and Stamina, up to once every
1
second.
Mirage
Instant
Cast Time
Self
Target
22 seconds
Duration
3096 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
22
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 8
Cost
Ravage nearby enemies' souls with a night rune, dealing
10293
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
1793
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
8924
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Exported on 2025-02-01 15:25:09

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