Character Menu
« View All Characters : Account Characters
LEVEL
50
CHAMPION POINTS 2014
EBONHEART PACT RANK 2
Kolb Hariksen
Nord Dragonknight (Health)
0 Magicka
54 Health
10 Stamina

Skill Points:
0 / 110

Skyshards:
1 / 3
608 / 617
50
Ardent Flame

ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
16 seconds
Duration
250 8
Cost
Call down a battle standard, dealing
1671
Flame Damage every
1
second for
16
seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by
12
%.

Standing in the area increases your damage done and reduces damage taken by
15
%.

An ally near the standard can activate the Shackle synergy, dealing
6474
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3654 1
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
2762
Flame Damage and taunting them for
15
seconds if they are not already taunted.

Hitting the target grants you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.

This attack cannot be dodged or reflected.
Unrelenting Grip
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12520
Health
32051
Stamina
19732

Magicka Recovery
514
Health Recovery
340
Stamina Recovery
671

Spell Damage
2132
2581
Spell Critical
11.4%
50%
Weapon Damage
2132
3115
Weapon Critical
11.4%
50%

Spell Resistance
25206
Physical Resistance
25206
Critical Resistance
1320

Spell Penetration
700
Physical Penetration
700
Boon: The Lord
Bar 1
Pierce Armor
Instant
Cast Time
Enemy
Target
7 meters
Range
1138 4
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2302
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Defensive Stance
Instant
Cast Time
Self
Target
6 seconds
Duration
3900 4
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
9932
damage for
6
seconds. This portion of the ability scales off your Max Health.

You reflect the next harmful direct damage projectile cast at you, once per cast.

While slotted and you have a shield equipped, the amount of damage you can block is increased by
10
% and the cost of blocking is reduced by
10
%.
Heroic Slash
Instant
Cast Time
Enemy
Target
7 meters
Range
2645 4
Cost
Surprise an enemy with a deep lunge, dealing
2762
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
15
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
15
seconds.
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3654 1
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
2762
Flame Damage and taunting them for
15
seconds if they are not already taunted.

Hitting the target grants you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.

This attack cannot be dodged or reflected.
Green Dragon Blood
Instant
Cast Time
Self
Target
20 seconds
Duration
4194 1
Cost
Draw on your draconic blood to heal for
34
% of your missing Health and an additional
1046
Health every
1
second over
5
seconds. The heal over time scales off of your Max Health.

You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
30
% and healing received and damage shield strength by
6
% for
20
seconds.
       
Magma Shell
Instant
Cast Time
Self
Target
10 seconds
Duration
200 8
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
667
Flame Damage to nearby enemies each second for
10
seconds.

When activated, nearby allies gain a damage shield for
100
% of their Max Health for
10
seconds.
Bar 2
Dark Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3654 1
Cost
Call forth talons from the ground, dealing
3342
Flame Damage to enemies near you and immobilizing them for
4
seconds.

An ally near the talons can activate the Ignite synergy, dealing
5395
Flame Damage to all enemies held within them.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6.667 seconds
Duration
3924 1
Cost
Call the earth to your defense, granting a damage shield for nearby allies that absorbs
2735
damage. Your own damage shield absorbs
6839
damage. This portion of the ability scales off your Max Health.

You also gain Major Mending, increasing your healing done by
16
% for
2.5
seconds.
Brawler
Instant
Cast Time
Cone
Target
6 meters
Radius
3384 4
Cost
Focus your strength into a mighty swing, dealing
3343
Physical Damage to enemies in front of you.

You also gain a damage shield that absorbs
3369
damage for
6
seconds. Each enemy hit increases the damage shield's strength by
50
%, up to
300
%.
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
4464 4
Cost
Launch across the earth and smash an enemy, dealing
2674
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
612
Physical Damage to all enemies in the area every
1
second for
15
seconds.
Sanguine Altar
Instant
Cast Time
Area
Target
28 meters
Radius
40 seconds
Duration
2034 32
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
612
Health every
1
second when damaging them.

Allies in the area can activate the Blood Funnel synergy, healing for
40
% of their Max Health.
       
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
16 seconds
Duration
250 8
Cost
Call down a battle standard, dealing
1671
Flame Damage every
1
second for
16
seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by
12
%.

Standing in the area increases your damage done and reduces damage taken by
15
%.

An ally near the standard can activate the Shackle synergy, dealing
6474
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Overload
       
Werewolf
       
Character data Exported on 2025-05-30 14:37:31

Created and hosted by the UESP.