Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
30
Light Armor
PASSIVES
Recovery
Increases your Magicka Recovery by
3
% for each piece of Light Armor equipped.
Current bonus:
15
%.
Recovery 2
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
181
for each piece of Light Armor equipped.
Current bonus:
907
.
Spell Warding 1
31
Daedric Summoning
ULTIMATES
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
200 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
5256
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2538
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3135 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
634
Shock Damage plus an additional
15
% damage.
Once summoned, you can activate the familiar's special ability, dealing
2103
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2584 Magicka
Cost
Curse an enemy with a destructive rune, dealing
6157
Magic Damage to the target and
2940
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
55
% damage to the target, except your Storm Atronach which only deals an additional
40
% damage.
You can have only one Daedric Prey active at a time.
Daedric Prey
Conjured Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3054 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10189
damage for
6
seconds.
Conjured Ward
PASSIVES
Daedric Protection
Increases your Health and Stamina Recovery by
10
% while you have a Daedric Summoning ability slotted.
Daedric Protection 1
29
Dark Magic
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
3
%.
Unholy Knowledge 1
30
Storm Calling
SKILLS
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
3054 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
1631
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
5078
Shock Damage to enemies around them.
Liquid Lightning
Surge
Instant
Cast Time
Self
Target
30 seconds
Duration
3525 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
24
% for
30
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Surge
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
17
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Metallurgy
Reduces research times by 5% and allows the research of two items at once.
Metallurgy 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
Stitching
Reduces research times by 5% and allows the research of two items at once.
Stitching 1
40
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
9
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
13
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Carpentry
Reduces research times by 5% and allows the research of two items at once.
Carpentry 1
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
3
Breton Skills
PASSIVES
Gift of Magnus
Increases your Max Magicka by
8
%.
Gift of Magnus 2
27
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
6
%.
Spellcharge 2
Gift of Magnus
Increases your Max Magicka by
8
%.
Gift of Magnus 2
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
2
%.
Elemental Talent 1
34
Destruction Staff
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2349 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1482
Flame Damage,
1482
Frost Damage, and
1550
Shock Damage.
Up to 2 nearby enemies will take
1846
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
3054 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1113
Magic Damage to enemies in the target area every
1
second.
Wall of Fire deals additional damage to Burning enemies.
Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Wall of Storms sets Concussed enemies Off Balance.
Wall of Elements
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
21 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
21
seconds, reducing their Spell Resistance by
5280
.
Weakness to Elements
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
118
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1908
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
4
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
4
%.
Equipping a Frost Staff reduces the cost of blocking by
18
% and increases the amount of damage you block by
10
%.
Ancient Knowledge 1
4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2349 Magicka
Cost
Lay claim to enemy souls, dealing
4070
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
75
The Apprentice
27 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.07
%.
21 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.44
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
27 Spell Erosion
Increases your Spell Penetration by
2466
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
32
The Atronach
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3179
Physical Damage to the enemy. This effect can occur once every
5
seconds.
32 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
18.87
%.
75
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
24 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.40
%.
24 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.40
%.
24 Light Armor Focus
Increases your Physical Resistance by
2230
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
3 Thick Skinned
Reduces your damage taken from damage over time effects by
1.49
%.
75
The Lover
37 Arcanist
Increases your Magicka Recovery by
9.09
%.
36 Healthy
Increases your Health Recovery by
8.9
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
2 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0.61
%.
33
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1193
Health.
11 Ironclad
Reduces your damage taken against direct damage attacks by
5.23
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
75
Light Armor Focus
Increases your Physical Resistance by
2230
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
1.49
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
6.40
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.40
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
33
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
5.23
%.
Spell Shield
Increases your Spell Resistance by
2067
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
32
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
18.87
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
75
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
7.07
%.
Spell Erosion
Increases your Spell Penetration by
2466
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
9.44
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
9.09
%.
Healthy
Increases your Health Recovery by
8.9
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0.61
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
40%
Speed
0
Stamina
0
Inventory
Ready to Train!
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GUILDS
UESP
Rank: Explorer
Members: 480
Founded: 3/30/2014
Black Market Wares
Rank: Black Marketeer
Members: 486
Founded: 3/30/2014
AK Tamriel Trade
Rank: Merchants
Members: 490
Founded: 8/19/2015
Feline Good Meowporium
Rank: Sphynx
Members: 500
Founded: 6/30/2017
Bleakrock Barter Co
Rank: Trader
Members: 485
Founded: 8/12/2014
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
27871
Health
23862
Stamina
14043
Magicka Recovery
1988
Health Recovery
813
Stamina Recovery
768
Spell Damage
1589
Spell Critical
70.1%
Weapon Damage
1439
Weapon Critical
31.8%
Spell Resistance
19579
Physical Resistance
18835
Critical Resistance
0
Spell Penetration
2566
Physical Penetration
100
Magicka
27871
Health
23862
Stamina
14043
Magicka Recovery
1988
Health Recovery
813
Stamina Recovery
768
Spell Damage
1589
Spell Critical
70.1%
Weapon Damage
1439
Weapon Critical
31.8%
Spell Resistance
19579
Physical Resistance
18835
Critical Resistance
0
Spell Penetration
2566
Physical Penetration
100
Magicka
27871
Health
23862
Stamina
14043
Magicka Recovery
1988
Health Recovery
813
Stamina Recovery
768
Spell Damage
1589
Spell Critical
70.1%
Weapon Damage
1439
Weapon Critical
31.8%
Spell Resistance
19579
Physical Resistance
18835
Critical Resistance
0
Spell Penetration
2566
Physical Penetration
100
Magicka
27871
Health
23862
Stamina
14043
Magicka Recovery
1988
Health Recovery
813
Stamina Recovery
768
Spell Damage
1589
Spell Critical
70.1%
Weapon Damage
1439
Weapon Critical
31.8%
Spell Resistance
19579
Physical Resistance
18835
Critical Resistance
0
Spell Penetration
2566
Physical Penetration
100
Stats are only correct for bar #2.
Magicka
27871
Health
23862
Stamina
14043
Magicka Recovery
1988
Health Recovery
813
Stamina Recovery
768
Spell Damage
1589
Spell Critical
70.1%
Weapon Damage
1439
Weapon Critical
31.8%
Spell Resistance
19579
Physical Resistance
18835
Critical Resistance
0
Spell Penetration
2566
Physical Penetration
100
Stats are only correct for bar #2.
Boon: The Steed
Bar 1
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2349 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1482
Flame Damage,
1482
Frost Damage, and
1550
Shock Damage.
Up to 2 nearby enemies will take
1846
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Weakness to Elements
Instant
Cast Time
Enemy
Target
28 meters
Range
21 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
21
seconds, reducing their Spell Resistance by
5280
.
Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
3132 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
1313
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
5
seconds.
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3135 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
634
Shock Damage plus an additional
15
% damage.
Once summoned, you can activate the familiar's special ability, dealing
2103
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2584 Magicka
Cost
Curse an enemy with a destructive rune, dealing
6157
Magic Damage to the target and
2940
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
55
% damage to the target, except your Storm Atronach which only deals an additional
40
% damage.
You can have only one Daedric Prey active at a time.
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
200 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
5256
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2538
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Bar 2
Surge
Instant
Cast Time
Self
Target
30 seconds
Duration
3525 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
24
% for
30
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
3054 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
1374
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
4276
Shock Damage to enemies around them.
Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
3054 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
1105
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
5
seconds.
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3135 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
474
Shock Damage plus an additional
15
% damage.
Once summoned, you can activate the familiar's special ability, dealing
1572
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Conjured Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3054 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
7618
damage for
6
seconds.
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
200 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
4426
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2137
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by