Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1972
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
24
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
12
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
42
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
30
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
18
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
24
%.
Athletics 2
50
Assassination
SKILLS
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2020 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
10906
Disease Damage.
Relentless Focus
PASSIVES
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
40
Shadow
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
50
Siphoning
ULTIMATES
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
7038
Health and an additional
19600
Health over
4
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
7487
Magic Damage to them and healing for the damage caused.
Soul Siphon
SKILLS
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
773 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Leeching Strikes
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
Chemistry
Produces 1 extra potion or 4 extra poisons per crafting attempt.
Chemistry 1
Master Writ Chance:
1%
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 5% and allows the research of two items at once.
Metallurgy 1
Master Writ Chance:
5.3%
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 5% and allows the research of two items at once.
Stitching 1
Master Writ Chance:
5.8%
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
10
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
3
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
SKILLS
Trap Beast
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3327 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
2838
Physical Damage, an additional
6984
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
Trap Beast
1
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
5
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Clemency 1
3
Khajiit Skills
PASSIVES
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
50
Wood Elf Skills
PASSIVES
Acrobat
Increases your experience gain with the Bow skill line by
15
%.
Decreases your fall damage taken by
10
%.
Acrobat 1
Y'ffre's Endurance
Increases your Stamina Recovery by
21
%.
Y'ffre's Endurance 3
Resist Affliction
Increases your Max Stamina by
6
% and Poison and Disease Resistance by
1485
.
Gain immunity to the poisoned and diseased status effects.
Resist Affliction 3
Stealthy
Reduces your detection radius in stealth by
3
meters. Increases your damage done while in stealth by
10
%.
Stealthy 3
50
Dual Wield
SKILLS
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1971 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
682
Physical Damage.
The final hit deals
300
% more damage.
Flurry
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1577 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1520
Physical Damage with each weapon and causing them to bleed for an additional
6620
Physical Damage over
9
seconds.
You also heal for
724
Health every
2
seconds for the duration.
Blood Craze
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
2760 Stamina
Cost
Create a ring of floating razors around you, dealing
1523
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Deadly Cloak
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
2169 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4853
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.
The dagger bounces up to
2
times to other nearby enemies, dealing
5797
Physical Damage on the first bounce and
6945
Physical Damage on the second bounce.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Shrouded Daggers
PASSIVES
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
6504
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
50
Bow
ULTIMATES
Rapid Fire
4.115 seconds
Channel Time
Enemy
Target
28 meters
Range
3.285 seconds
Duration
175 Ultimate
Cost
Unleash a barrage of arrows at an enemy, dealing
39570
Physical Damage over
4.1
seconds.
You can move at full speed and are immune to all disabling effects while channeling this attack.
Rapid Fire
SKILLS
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2852 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
9090
Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Lethal Arrow
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
3090 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
911
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2614 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
3804
Physical Damage, knocking them back
6
meters, and stunning them for
1.5
seconds.
After the stun ends, you heal for
6300
Health.
Draining Shot
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2139 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3521
Poison Damage and an additional
6150
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
16
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
30
%.
Improved Hiding 3
Light Fingers
Increases your chances of successfully Pickpocketing by
35
%
Light Fingers 3
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2070
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Lock
Killing an enemy with a Weapon ability has a
5
% chance of automatically filling an empty Soul Gem.
Soul Lock 1
39
The Atronach
23 Master-at-Arms
Increases your damage done with direct damage attacks by
10.22
%.
16 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons by
10.36
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3509
Physical Damage to the enemy. This effect can occur once every
5
seconds.
21
The Lady
10 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
2.90
%.
10 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
2.90
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
1 Thick Skinned
Reduces your damage taken from damage over time effects by
0.5
%.
92
The Lover
46 Healthy
Increases your Health Recovery by
10.64
%.
Master Gatherer
Reduces your gathering time by
50
%.
46 Mooncalf
Increases your Stamina Recovery by
10.64
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
52
The Ritual
26 Mighty
Increases your Physical, Poison, and Disease Damage done by
6.85
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
21 Piercing
Increases your Physical Penetration by
1984
.
5 Thaumaturge
Increases your damage done with damage over time effects by
2.45
%.
71
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1364
Health.
15 Ironclad
Reduces your damage taken against direct damage attacks by
6.97
%.
28 Medium Armor Focus
Increases your Physical Resistance by
2542
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
21
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0.5
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
2.90
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
2.90
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
71
Medium Armor Focus
Increases your Physical Resistance by
2542
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
6.97
%.
Spell Shield
Increases your Spell Resistance by
2542
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
52
Thaumaturge
Increases your damage done with damage over time effects by
2.45
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
1984
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
6.85
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
39
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
10.36
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
10.22
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
92
Mooncalf
Increases your Stamina Recovery by
10.64
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
10.64
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
40%
Speed
20
Stamina
11
Inventory
Ready to Train!
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GUILDS
UESP
Rank: Explorer
Members: 480
Founded: 3/30/2014
Black Market Wares
Rank: Black Marketeer
Members: 486
Founded: 3/30/2014
AK Tamriel Trade
Rank: Merchants
Members: 485
Founded: 8/19/2015
Feline Good Meowporium
Rank: Sphynx
Members: 490
Founded: 6/30/2017
Bleakrock Barter Co
Rank: Trader
Members: 486
Founded: 8/12/2014
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9534
Health
27295
Stamina
30460
Magicka Recovery
591
Health Recovery
975
Stamina Recovery
1295
Spell Damage
1333
Spell Critical
9.9%
Weapon Damage
1568
Weapon Critical
30.9%
Spell Resistance
19760
Physical Resistance
19760
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
3412
Magicka
9534
Health
27295
Stamina
30460
Magicka Recovery
591
Health Recovery
975
Stamina Recovery
1295
Spell Damage
1333
Spell Critical
9.9%
Weapon Damage
1568
Weapon Critical
30.9%
Spell Resistance
19760
Physical Resistance
19760
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
3412
Magicka
9534
Health
10479
Stamina
19133
Magicka Recovery
627
Health Recovery
407
Stamina Recovery
750
Spell Damage
1132
Spell Critical
9.9%
Weapon Damage
1267
Weapon Critical
35.9%
Spell Resistance
19760
Physical Resistance
19760
Critical Resistance
0
Spell Penetration
2756
Physical Penetration
4740
Magicka
9534
Health
27295
Stamina
30460
Magicka Recovery
591
Health Recovery
975
Stamina Recovery
1295
Spell Damage
1333
Spell Critical
9.9%
Weapon Damage
1568
Weapon Critical
30.9%
Spell Resistance
19760
Physical Resistance
19760
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
3412
Stats are only correct for bar #1.
Magicka
9534
Health
27295
Stamina
30460
Magicka Recovery
591
Health Recovery
975
Stamina Recovery
1295
Spell Damage
1333
Spell Critical
9.9%
Weapon Damage
1568
Weapon Critical
30.9%
Spell Resistance
19760
Physical Resistance
19760
Critical Resistance
0
Spell Penetration
1428
Physical Penetration
3412
Stats are only correct for bar #1.
Boon: The Tower
Drink: 319 SR, 3192 Stamina, 3511 Health
Major Expedition
Major Protection
Minor Toughness
Bar 1
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1971 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
603
Physical Damage.
The final hit deals
300
% more damage.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.
When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.
You can only have one Reaper's Mark active at a time.
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
2169 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4291
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.
The dagger bounces up to
2
times to other nearby enemies, dealing
5126
Physical Damage on the first bounce and
6143
Physical Damage on the second bounce.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
773 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
2760 Stamina
Cost
Create a ring of floating razors around you, dealing
1346
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
6224
Health and an additional
17336
Health over
4
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
6621
Magic Damage to them and healing for the damage caused.
Bar 2
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2366 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
6023
Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1774 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
2333
Poison Damage and an additional
4065
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2564 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
604
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2169 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
2520
Physical Damage, knocking them back
6
meters, and stunning them for
1.5
seconds.
After the stun ends, you heal for
4355
Health.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2020 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
7229
Disease Damage.
Rapid Fire
4.115 seconds
Channel Time
Enemy
Target
28 meters
Range
3.285 seconds
Duration
175 Ultimate
Cost
Unleash a barrage of arrows at an enemy, dealing
26210
Physical Damage over
4.1
seconds.
You can move at full speed and are immune to all disabling effects while channeling this attack.