Surround yourself with a net of magic negation, gaining a damage shield that absorbs
4893
damage for
6
seconds. Damage shield strength capped at
40
% of your Max Health.
Annulment
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
28
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
21
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
31
Assassination
SKILLS
Impale
Instant
Cast Time
Enemy
Target
27 meters
Range
2091 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2516
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Teleport Strike
Instant
Cast Time
Enemy
Target
22 meters
Range
3483 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
3279
Magic Damage and stunning them for
2
seconds.
If the target is a player, they are briefly snared instead of being stunned.
Teleport Strike
47
Shadow
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2322 Magicka
Cost
Slash an enemy, dealing
5050
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
4.3
seconds and sets them Off Balance for
5
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Concealed Weapon
Shadowy Disguise
Instant
Cast Time
Self
Target
2.7 seconds
Duration
3251 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.7
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadowy Disguise
Path of Darkness
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10.8 seconds
Duration
3019 Magicka
Cost
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by
30
%. Effect persists for
2
seconds after leaving the path.
Path of Darkness
Aspect of Terror
Instant
Cast Time
Area
Target
6 meters
Radius
3483 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4.3
seconds.
After the fear ends, their Movement Speed is reduced by
50
% for
2
seconds.
Aspect of Terror
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
6
seconds, increasing your Physical and Spell Resistance by
5280
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
0
%. Current Duration:
6
seconds
Shadow Barrier 2
Dark Veil
Increases the duration of your Shadow abilities by
8
%.
Dark Veil 1
45
Siphoning
ULTIMATES
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
7478
Health and an additional
20808
Health over
4
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
6279
Magic Damage to them and healing for the damage caused.
Soul Siphon
SKILLS
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2322 Magicka
Cost
Steal an enemy's life force, dealing
2341
Magic Damage and healing you and
1
other nearby ally for
54
% of the damage inflicted every
2
seconds for
10
seconds.
Funnel Health
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3249 -2
Cost
Sacrifice your essence, healing an ally in front of you for
7725
Health but draining your own Health over
8
seconds.
While your Health is being drained you gain Minor Mending, increasing your healing done by
8
%.
Healthy Offering
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1008 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1599
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.
You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Siphoning Attacks
Drain Power
Instant
Cast Time
Area
Target
8 meters
Radius
17 seconds
Duration
2787 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
2717
Magic Damage to all nearby enemies.
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
22
% for
17
seconds.
Drain Power
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
9
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
3
%.
Soul Siphoner 2
5
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
5
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
4
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
3
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
2
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
5
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
4
Fighters Guild
SKILLS
Silver Bolts
Instant
Cast Time
Enemy
Target
28 meters
Range
2984 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
1921
Physical Damage and reducing their Movement Speed by
40
% for
4
seconds.
Silver Bolts
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
4
Mages Guild
SKILLS
Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1264 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4445
Magic Damage over
12
seconds and healing you for
1377
Health and an additional
1377
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
22
% for
20
seconds.
Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
8
%.
Mage Adept 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
1
Breton Skills
PASSIVES
Gift of Magnus
Increases your Max Magicka by
11
%.
Gift of Magnus 3
46
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
11
%.
Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
3
%.
Elemental Talent 2
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
4426
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies hit for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2322 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1417
Flame Damage,
1417
Frost Damage, and
1417
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance and stunned for
3
seconds.
Crushing Shock
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2864 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1130
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
3270 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2714
Magic Damage and an additional
3910
Magic Damage over
8
seconds.
Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
Destructive Clench
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Any damage you deal to the enemy refreshes this effect to its maximum duration.
Elemental Susceptibility
Elemental Ring
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
2787 Magicka
Cost
Release a surge of elemental energy, dealing
3622
Magic Damage to enemies at the target location.
Elemental Ring
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
978
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
While a Destruction Staff ability is slotted:
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
15
Restoration Staff
SKILLS
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
3019 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1546
Health and an additional
1546
Health every
1
second for
4
seconds.
Illustrious Healing
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1858 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
12984
over
16.5
seconds.
Rapid Regeneration
Blessing of Protection
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3251 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
3737
Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Blessing of Protection
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
1.5
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
16
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 1
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
8
% on allies under
30
% Health.
Restoration Expert 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2322 Magicka
Cost
Lay claim to enemy souls, dealing
3605
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
53%
Speed
0
Stamina
0
Inventory
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GUILDS
Whispering Fang Syndicate
Rank: Deliit
Members: 277
Founded: 6/27/2017
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
26158
Health
12233
Stamina
9467
Magicka Recovery
1360
Health Recovery
618
Stamina Recovery
702
Spell Damage
1818
4102
Spell Critical
49.8%
50%
Weapon Damage
1214
1609
Weapon Critical
16.2%
50%
Spell Resistance
9226
Physical Resistance
6685
Critical Resistance
0
Spell Penetration
4884
Physical Penetration
0
Magicka
26158
Health
12233
Stamina
9467
Magicka Recovery
1360
Health Recovery
618
Stamina Recovery
702
Spell Damage
1818
4102
Spell Critical
49.8%
50%
Weapon Damage
1214
1609
Weapon Critical
16.2%
50%
Spell Resistance
9226
Physical Resistance
6685
Critical Resistance
0
Spell Penetration
4884
Physical Penetration
0
Magicka
24501
Health
13354
Stamina
9467
Magicka Recovery
1360
Health Recovery
618
Stamina Recovery
702
Spell Damage
2095
4017
Spell Critical
44.5%
50%
Weapon Damage
1147
1558
Weapon Critical
16.2%
50%
Spell Resistance
14506
Physical Resistance
11965
Critical Resistance
0
Spell Penetration
4884
Physical Penetration
0
Magicka
26158
Health
12233
Stamina
9467
Magicka Recovery
1360
Health Recovery
618
Stamina Recovery
702
Spell Damage
1818
4102
Spell Critical
49.8%
50%
Weapon Damage
1214
1609
Weapon Critical
16.2%
50%
Spell Resistance
9226
Physical Resistance
6685
Critical Resistance
0
Spell Penetration
4884
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
26158
Health
12233
Stamina
9467
Magicka Recovery
1360
Health Recovery
618
Stamina Recovery
702
Spell Damage
1818
4102
Spell Critical
49.8%
50%
Weapon Damage
1214
1609
Weapon Critical
16.2%
50%
Spell Resistance
9226
Physical Resistance
6685
Critical Resistance
0
Spell Penetration
4884
Physical Penetration
0
Stats are only correct for bar #1.
Boon: The Apprentice
Increased Experience
Bar 1
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Any damage you deal to the enemy refreshes this effect to its maximum duration.
Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1264 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4760
Magic Damage over
12
seconds and healing you for
1477
Health and an additional
1477
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
22
% for
20
seconds.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2322 Magicka
Cost
Slash an enemy, dealing
5420
Magic Damage.
Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
4.3
seconds and sets them Off Balance for
5
seconds.
While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2322 Magicka
Cost
Steal an enemy's life force, dealing
2486
Magic Damage and healing you and
1
other nearby ally for
54
% of the damage inflicted every
2
seconds for
10
seconds.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.7 seconds
Duration
3251 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.7
seconds.
Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Fiery Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
5382
Flame Damage every
1
second for
7
seconds.
Bar 2
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1858 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
13200
over
16.5
seconds.
Annulment
Instant
Cast Time
Self
Target
6 seconds
Duration
3948 Magicka
Cost
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs
5341
damage for
6
seconds. Damage shield strength capped at
40
% of your Max Health.
Blessing of Protection
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3251 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
3799
Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3339 -2
Cost
Sacrifice your essence, healing an ally in front of you for
7852
Health but draining your own Health over
8
seconds.
While your Health is being drained you gain Minor Mending, increasing your healing done by
8
%.
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2322 Magicka
Cost
Steal an enemy's life force, dealing
2204
Magic Damage and healing you and
1
other nearby ally for
54
% of the damage inflicted every
2
seconds for
10
seconds.
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
7601
Health and an additional
21160
Health over
4
seconds.
You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.
An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
6452
Magic Damage to them and healing for the damage caused.