Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Charging Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
10644
Health over
5
seconds and nearby allies for
8238
Health over
5
seconds.
Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3160 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1664
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
2054
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Razor Caltrops
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
28
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
10
Support
PASSIVES
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
50
Light Armor
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
4
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
3
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
4
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
2
%.
Evocation 2
50
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3305 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
50
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to permanently fight by your side. The grizzly swipes at an enemy, dealing
2635
Physical Damage, and sometimes swipes all enemies in front of it, dealing
10608
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for
13367
Physical Damage. Deals
100
% more damage to enemies below
25
% Health.
Wild Guardian
SKILLS
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
1674 Stamina
Cost
Command a cliff racer to dive bomb an enemy, dealing
8249
Physical Damage.
Cutting Dive
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
1861 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
11138
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Fracture, reducing their Physical Resistance by
5280
for
5
seconds.
Subterranean Assault
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
5376
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Bull Netch
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
3177 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition
4
seconds and Major Endurance for
10
seconds, increasing your Movement Speed by
30
% and Stamina Recovery by
20
%.
While slotted gain Minor Berserk, increasing damage done by
8
%.
Bird of Prey
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
3
% for each Animal Companion ability slotted.
Current Bonus:
0
%.
Advanced Species 2
50
Green Balance
SKILLS
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3511 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
6233
Health.
Heals for
15
% more on allies that are within
8
meters of you.
Soothing Spores
PASSIVES
Accelerated Growth
When you heal youself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
2
% for each Green Balance ability slotted.
Current Bonus:
2
%.
Emerald Moss 2
Maturation
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for
20
seconds.
Maturation 2
50
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
3879
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Damaging an enemy three times with the storm will stun them for
3
seconds.
Permafrost
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
3969 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
You gain Minor Protection, reducing your damage taken
8
% for
24
seconds.
Ice Fortress
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3176 Magicka
Cost
Spin a shield of ice around you, absorbing up to
25069
damage from
3
projectiles.
Each time you absorb a projectile you restore
595
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shimmering Shield
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current Bonus:
1000
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
6
%.
Piercing Cold 2
13
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 10% longer.
Medicinal Use 1
26
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
37
Clothing
PASSIVES
Tailoring
Allows the use of Ironthread and Iron Hide.
Tailoring 7
24
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
50
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Platinum Ounces.
Engraver 5
Master Writ Chance:
2.6%
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Complex (purple) Recipes.
Recipe Quality 3
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
28
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
10
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
11932
Physical Damage to enemies in front of you, an additional
11262
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Dawnbreaker of Smiting
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
5
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
9
Undaunted
SKILLS
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3159 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
30
% of your Max Health for
6
seconds.
An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to
3
other friendly targets near them a damage shield that absorbs
50
% of their Max Health for
6
seconds and Major Vitality, increasing their healing received by
30
%.
Bone Surge
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
668
Health,
1156
Stamina, and
501
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Martial Training
Reduces the cost of your weapon abilities by
8
%.
Reduces the effectiveness of snares applied to you by
15
%.
Martial Training 3
Conditioning
Increases your Max Stamina by
2000
.
Conditioning 3
Adrenaline Rush
When you deal direct damage, you restore
950
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
50
Two Handed
SKILLS
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2437 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
858
Health every
2
seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Forward Momentum
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
7020
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
50
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
1772 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2322
Physical Damage with each weapon and causing them to bleed for an additional
8155
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
40
% for
4
seconds.
Rending Slashes
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3100 Stamina
Cost
Launch yourself into a lethal spin, dealing
4124
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
7020
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
3
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
50
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2353 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1239
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1629 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4795
Poison Damage and an additional
7580
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2646 Magicka
Cost
Lay claim to enemy souls, dealing
2355
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
Werewolf
ULTIMATES
Werewolf Berserker
1 seconds
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
13520
Physical Damage over
8
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Berserker
SKILLS
Feral Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3645 Stamina
Cost
Pounce on an enemy with primal fury, dealing
5989
Physical Damage.
Pouncing from at least
10
meters away adds
1
second to the duration of your Werewolf Transformation.
Feral Pounce
Hircine's Rage
Instant
Cast Time
Self
Target
4499 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
45
% of your Max Health and granting you Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Hircine's Rage
Deafening Roar
Instant
Cast Time
Area
Target
8 meters
Radius
3.25 seconds
Duration
3747 Stamina
Cost
Roar with bloodlust to terrify up to
6
nearby enemies, fearing them for
3.3
seconds and applying Major Fracture to them, reducing their Physical Resistance by
5280
for
9
seconds.
Deafening Roar
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3159 Stamina
Cost
Crush enemy with a deafening howl, dealing
11580
Physical Damage.
Deals
30
% more damage to enemies that are feared.
Howl of Agony
Claws of Anguish
Instant
Cast Time
Cone
Target
7 meters
Radius
2916 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
4487
Physical Damage and an additional
12055
Disease Damage over
10
seconds.
Afflicts enemies with Major Defile for
4
seconds, reducing their healing received by
30
% and Health Recovery by
30
%.
Claws of Anguish
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases your Movement Speed by
30
%.
Increases the Stamina your Heavy Attacks restore by
50
%.
Pursuit 2
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
When you deal damage, the duration of your Werewolf Transformation is increased by
4
seconds. This effect can occur once every
5
seconds.
Blood Rage 2
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.
Increases your Spell and Physical Resistance by
10000
.
Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 2
61
The Atronach
61 Master-at-Arms
Increases your damage done with direct damage attacks by
21.18
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
5624
Physical Damage to the enemy. This effect can occur once every
5
seconds.
96
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
31 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.91
%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
28 Thick Skinned
Reduces your damage taken from damage over time effects by
12.08
%.
83
The Lover
Master Gatherer
Reduces your gathering time by
50
%.
32 Mooncalf
Increases your Stamina Recovery by
8.12
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
51 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.4
%.
113
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
75 Mighty
Increases your Physical, Poison, and Disease Damage done by
14
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
33 Piercing
Increases your Physical Penetration by
2909
.
5 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
2.45
%.
52
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
26 Shadow Ward
Reduces the cost of Block by
11.35
%.
26 Tumbling
Reduces the cost of Roll Dodge by
11.35
%.
82
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
835
Health.
31 Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
23 Medium Armor Focus
Increases your Physical Resistance by
2149
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
12.78
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
96
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
12.08
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.91
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
82
Medium Armor Focus
Increases your Physical Resistance by
2149
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
797
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
113
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
2.45
%.
Piercing
Increases your Physical Penetration by
2909
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
14
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
61
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
21.18
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
52
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
11.35
%.
Tumbling
Reduces the cost of Roll Dodge by
11.35
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
83
Mooncalf
Increases your Stamina Recovery by
8.12
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.4
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
30%
Speed
0
Stamina
0
Inventory
Ready to Train!
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GUILDS
Razum-dar's Lap Dancers
Rank: |cCD2D4FMilksop
Members: 290
Founded: 4/2/2014
Children of Lamae
Rank: Third Circle
Members: 498
Founded: 12/13/2018
Dominion Constellation
Rank: Advocatus
Members: 340
Founded: 5/5/2018
Erroris Dei
Rank: Member
Members: 129
Founded: 1/20/2019
The Auri-El's Wings
Rank: Wing
Members: 28
Founded: 8/8/2017
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12549
Health
16713
Stamina
28908
Magicka Recovery
534
Health Recovery
309
Stamina Recovery
823
Spell Damage
1464
2138
Spell Critical
9.9%
50%
Weapon Damage
2702
6237
Weapon Critical
31.4%
52.5%
Spell Resistance
12199
Physical Resistance
14348
Critical Resistance
2603
Spell Penetration
2752
Physical Penetration
9031
Magicka
12549
Health
21137
Stamina
35482
Magicka Recovery
596
Health Recovery
309
Stamina Recovery
1556
Spell Damage
1901
2615
Spell Critical
9.9%
50%
Weapon Damage
3383
8874
Weapon Critical
26.4%
52.5%
Spell Resistance
11199
Physical Resistance
13348
Critical Resistance
2603
Spell Penetration
1376
Physical Penetration
10324
Magicka
12549
Health
16713
Stamina
28908
Magicka Recovery
534
Health Recovery
309
Stamina Recovery
823
Spell Damage
1464
2138
Spell Critical
9.9%
50%
Weapon Damage
2702
6237
Weapon Critical
31.4%
52.5%
Spell Resistance
12199
Physical Resistance
14348
Critical Resistance
2603
Spell Penetration
2752
Physical Penetration
9031
Magicka
12549
Health
16713
Stamina
28908
Magicka Recovery
534
Health Recovery
309
Stamina Recovery
823
Spell Damage
1464
2138
Spell Critical
9.9%
50%
Weapon Damage
2702
6237
Weapon Critical
31.4%
52.5%
Spell Resistance
12199
Physical Resistance
14348
Critical Resistance
2603
Spell Penetration
2752
Physical Penetration
9031
Stats are only correct for bar #2.
Magicka
12549
Health
16713
Stamina
28908
Magicka Recovery
534
Health Recovery
309
Stamina Recovery
823
Spell Damage
1464
2138
Spell Critical
9.9%
50%
Weapon Damage
2702
6237
Weapon Critical
31.4%
52.5%
Spell Resistance
12199
Physical Resistance
14348
Critical Resistance
2603
Spell Penetration
2752
Physical Penetration
9031
Stats are only correct for bar #2.
Boon: The Warrior
Lycanthropy
Bar 1
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
1674 Stamina
Cost
Command a cliff racer to dive bomb an enemy, dealing
11742
Physical Damage.
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
1861 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
15853
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Fracture, reducing their Physical Resistance by
5280
for
5
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2533 Stamina
Cost
Launch yourself into a lethal spin, dealing
5868
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
5376
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
3177 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition
4
seconds and Major Endurance for
10
seconds, increasing your Movement Speed by
30
% and Stamina Recovery by
20
%.
While slotted gain Minor Berserk, increasing damage done by
8
%.
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
16983
Physical Damage to enemies in front of you, an additional
16407
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Bar 2
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3511 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
6233
Health.
Heals for
15
% more on allies that are within
8
meters of you.
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7290 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3176 Magicka
Cost
Spin a shield of ice around you, absorbing up to
25069
damage from
3
projectiles.
Each time you absorb a projectile you restore
595
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3305 Stamina
Cost
Requires 5 pieces of medium armor equipped Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
23
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3159 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
30
% of your Max Health for
6
seconds.
An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to
3
other friendly targets near them a damage shield that absorbs
50
% of their Max Health for
6
seconds and Major Vitality, increasing their healing received by
30
%.
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
3879
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Damaging an enemy three times with the storm will stun them for