Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by
15
% for
9
seconds.
Aggressive Horn
SKILLS
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
8100 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Attacks from behind deal
15
% less damage while this effect persists.
The effect ends if you cast any spell on an enemy or ally.
Retreating Maneuver
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
3511 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
5250
Health over
5
seconds.
Echoing Vigor
10
Support
ULTIMATES
Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
19033
damage.
Barrier
SKILLS
Efficient Purge
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
5130 Magicka
Cost
Cleanse yourself and your group, removing
2
negative effects and reducing the duration of any further negative effects by
50
% for
6
seconds.
Efficient Purge
Stalwart Guard
Instant
Cast Time
15 meters
Range
4320 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.
The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Stalwart Guard
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
10
% for each Support ability slotted.
Current bonus:
10
%.
Magicka Aid 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
2536
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
28
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
757
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
50
Ardent Flame
SKILLS
Lava Whip
Instant
Cast Time
Enemy
Target
7 meters
Range
2295 Magicka
Cost
Lash an enemy with flame, dealing
2567
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Lava Whip
Searing Strike
Instant
Cast Time
Enemy
Target
7 meters
Range
8 seconds
Duration
1350 Magicka
Cost
Slash an enemy with flame, dealing
1350
Flame Damage and an additional
3216
Flame Damage over
8
seconds.
Searing Strike
Fiery Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
2700 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
2026
Flame Damage and an additional
2372
Flame Damage over
8
seconds.
Fiery Breath
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3510 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1674
Flame Damage.
Grants Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Unrelenting Grip
Inferno
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
2408
Flame Damage.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
This ability scales with your highest offensive stats.
Inferno
PASSIVES
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
50
Draconic Power
ULTIMATES
Dragon Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
5988
Physical Damage to all enemies in the area, knocking them back
4
meters, and stunning them for
2
seconds.
Dragon Leap
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You gain a damage shield that absorbs up to
5560
damage for
6
seconds. This portion of the ability scales off your Max Health.
While active, the armor returns
472
Magic Damage to any enemy that uses a direct damage attack against you.
Hardened Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground, dealing
2027
Magic Damage to enemies near you and immobilizing them for
4
seconds.
Enemies hit are afflicted with Minor Maim, reducing their damage done by
15
% for
7
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
3970
Magic Damage to all enemies held within them.
Choking Talons
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
37
% of your missing Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
20
% and healing received by
8
% for
23
seconds.
Green Dragon Blood
Protective Scale
Instant
Cast Time
Self
Target
6 seconds
Duration
3780 Magicka
Cost
Flex your scales, reducing your damage taken from projectiles by
50
% for
6
seconds.
Protective Scale
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
4050 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
1013
Magic Damage to nearby enemies and healing you for
115
% of the damage caused.
Any enemy hit that is casting is interrupted, stunned for
2
seconds, and set Off Balance for
5
seconds.
After
2.5
seconds, you exhale fire, dealing
2027
Flame Damage to nearby enemies.
Deep Breath
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
50
Earthen Heart
ULTIMATES
Magma Armor
Instant
Cast Time
Self
Target
12 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
476
Flame Damage to nearby enemies each second for
12
seconds.
Magma Armor
SKILLS
Igneous Shield
Instant
Cast Time
Self
Target
8 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for nearby allies that absorbs
3061
damage. Your own damage shield absorbs
7658
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Igneous Shield
Petrify
Instant
Cast Time
Enemy
Target
8 meters
Range
3 seconds
Duration
2700 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
1307
Magic Damage.
This stun cannot be blocked or dodged.
Petrify
Ash Cloud
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
18 seconds
Duration
4590 Magicka
Cost
Summon a scorching cloud of ash at the target location, reducing enemy Movement Speed by
70
% and healing you and your allies for
691
every
1
second.
Ash Cloud
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
52
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Master Writ Chance:
15%
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Hireling:
Ready!
Master Writ Chance:
1.5%
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
Outfitter Hireling
An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 3
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Hireling:
Ready!
Master Writ Chance:
1.5%
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Hireling
An Enchanter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Hireling:
Ready!
Master Writ Chance:
14.7%
50
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Platinum Ounces.
Engraver 5
Keen Eye: Jewelry
Jewelry Seams in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Jewelry 1
Jewelry Extraction
Maximizes the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 3
Master Writ Chance:
1%
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Hireling:
Ready!
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Keen Eye: Wood
Wood in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Wood 1
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Hireling:
Ready!
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
PASSIVES
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
8
Mages Guild
SKILLS
Magelight
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5401 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Magelight
Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1620 Magicka
Cost
Bind an enemy with chaotic magic, dealing
2373
Magic Damage over
12
seconds and healing you for
841
Health and an additional
841
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
Entropy
Balance
Instant
Cast Time
Self
Target
6000 -2
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
3000
Magicka.
After the exchange is complete, you gain Major Resolve and Major Ward for
22
seconds, increasing your Physical and Spell Resistance by
5280
.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Balance
PASSIVES
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
1
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 1
1
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
SKILLS
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
4051 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1351
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
38
% chance to activate the
Radiate
synergy, dealing
1209
Magic Damage to them over
2
seconds then an additional
3555
Magic Damage to them and other nearby enemies.
Inner Rage
Necrotic Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4590 Magicka
Cost
Project a globe of annihilation that slowly floats forward, dealing
367
Magic Damage every
1
second to nearby enemies.
An ally near the globe can activate the
Combustion
synergy, causing the orb to explode for
3176
Magic Damage to nearby enemies and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Necrotic Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1422
Health,
627
Stamina, and
486
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
2
%.
Undaunted Mettle 2
50
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 1
50
One Hand and Shield
ULTIMATES
Shield Discipline
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
7
seconds.
Your One Hand and Shield ability costs are reduced by
100
% while active.
Shield Discipline
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
7 meters
Range
1531 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2713
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
7 meters
Range
2673 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2968
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, absorbing up to
17945
damage from the next spell projectile cast at you and healing for
17
% of your Max Health.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Absorb Magic
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Your Bash attacks gain an additional
500
Weapon and Spell Damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
50
Destruction Staff
SKILLS
Force Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
732
Flame Damage,
732
Frost Damage, and
732
Shock Damage.
Force Shock
15
Legerdemain
PASSIVES
Trafficker
Increases the number of fence interactions you can use each day by
120
%.
Trafficker 1
3
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2085
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
Vampire
ULTIMATES
Bat Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
218 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
1642
Magic Damage to nearby enemies every
1
second for
5
seconds.
Bat Swarm
SKILLS
Mist Form
3 seconds
Channel Time
Self
Target
3 seconds
Duration
4693 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% for
3
seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Mist Form
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
190
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
1215
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
100 Blessed
Increases your healing done by
15
%.
90 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
24.72
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
40
The Atronach
40 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
22.43
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
2866
Physical Damage to the enemy. This effect can occur once every
5
seconds.
118
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
379
Health. This effect can occur once every
5
seconds.
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
44 Thick Skinned
Reduces your damage taken from damage over time effects by
17.17
%.
46
The Lord
40 Bastion
Increases the effectiveness of your damage shields by
16.02
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
1 Heavy Armor Focus
Increases your Physical Resistance by
105
while wearing
5
or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
243
for
8
seconds.
5 Quick Recovery
Increases your healing received by
1.49
%.
75
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
139
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
95 Shadow Ward
Reduces the cost of Block by
24.92
%.
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
Treasure Hunter
Increases the quality of items you find in treasure chests.
44 Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
66
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1779
Health.
66 Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
46
Heavy Armor Focus
Increases your Physical Resistance by
105
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
16.02
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
1.49
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
118
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
17.17
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
66
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
40
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
22.43
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
190
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
24.72
%.
Blessed
Increases your healing done by
15
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
139
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
24.92
%.
Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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10,000
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0
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4,667,854
5,628
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12151
Health
30941
Stamina
15694
Magicka Recovery
1353
Health Recovery
257
Stamina Recovery
565
Spell Damage
1335
2164
Spell Critical
18.9%
74.7%
Weapon Damage
1531
2457
Weapon Critical
13.6%
50%
Spell Resistance
23953
Physical Resistance
20758
Critical Resistance
0
Spell Penetration
0
Physical Penetration
0
Magicka
12151
Health
30941
Stamina
15694
Magicka Recovery
1353
Health Recovery
257
Stamina Recovery
565
Spell Damage
1335
2164
Spell Critical
18.9%
74.7%
Weapon Damage
1531
2457
Weapon Critical
13.6%
50%
Spell Resistance
23953
Physical Resistance
20758
Critical Resistance
0
Spell Penetration
0
Physical Penetration
0
Magicka
12151
Health
30941
Stamina
15694
Magicka Recovery
1353
Health Recovery
257
Stamina Recovery
565
Spell Damage
1335
2164
Spell Critical
18.9%
74.7%
Weapon Damage
1531
2457
Weapon Critical
13.6%
50%
Spell Resistance
23953
Physical Resistance
20758
Critical Resistance
0
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
12151
Health
30941
Stamina
15694
Magicka Recovery
1353
Health Recovery
257
Stamina Recovery
565
Spell Damage
1335
2164
Spell Critical
18.9%
74.7%
Weapon Damage
1531
2457
Weapon Critical
13.6%
50%
Spell Resistance
23953
Physical Resistance
20758
Critical Resistance
0
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
12151
Health
30941
Stamina
15694
Magicka Recovery
1353
Health Recovery
257
Stamina Recovery
565
Spell Damage
1335
2164
Spell Critical
18.9%
74.7%
Weapon Damage
1531
2457
Weapon Critical
13.6%
50%
Spell Resistance
23953
Physical Resistance
20758
Critical Resistance
0
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Anniversary EXP Buff
Boon: The Atronach
Ebon Armory
Minor Slayer
Stage 4 Vampirism
Bar 1
Pierce Armor
Instant
Cast Time
Enemy
Target
7 meters
Range
1531 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2713
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
7 meters
Range
2673 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2968
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Igneous Shield
Instant
Cast Time
Self
Target
8 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for nearby allies that absorbs
3061
damage. Your own damage shield absorbs
7658
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
37
% of your missing Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
20
% and healing received by
8
% for
23
seconds.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, absorbing up to
17945
damage from the next spell projectile cast at you and healing for
17
% of your Max Health.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to