Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
11418
Health over
5
seconds and nearby allies for
8850
Health over
5
seconds.
Resolving Vigor
Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3240 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1664
Physical Damage every
1
second and reducing Movement Speed by
30
%.
Caltrops
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
724
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
216
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
Juggernaut 2
50
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
17 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
2856
Flame Damage every
1
second for
17
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
8726
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Venomous Claw
Instant
Cast Time
Enemy
Target
7 meters
Range
10 seconds
Duration
746 Stamina
Cost
Rake an enemy with your claw, dealing
4099
Poison Damage and an additional
13608
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1492 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
2045
Poison Damage and an additional
9440
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Empowering Chains
Instant
Cast Time
Enemy
Target
22 meters
Range
3511 Magicka
Cost
Launch a fiery chain to grasp and pull you to an enemy, dealing
1736
Flame Damage and granting you
2
uses of Empower, increasing the damage of your next
2
Light Attacks by
40
%.
Grants Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
This attack cannot be dodged or reflected.
Empowering Chains
Inferno
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
2503
Flame Damage.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inferno
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina. Each effect can occur once every
5
seconds.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
50
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
16807
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Take Flight
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
4254
Magic Damage over
10
seconds.
While active, the armor returns
594
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
20
% and healing received by
8
% for
23
seconds.
Green Dragon Blood
Reflective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3510 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Reflective Plate
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
15
%.
Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
50
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
10.8 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
1198
Poison Damage to nearby enemies each second for
10.8
seconds.
While active, your attacks ignore all Physical Resistance.
Corrosive Armor
SKILLS
Stonefist
Instant
Cast Time
Enemy
Target
28 meters
Range
4050 Magicka
Cost
Slam an enemy with solid rock, dealing
2026
Magic Damage and stunning them for
3.6
seconds.
Deals
100
% more damage if you successfully stun the target.
Stonefist
Igneous Weapons
Instant
Cast Time
Area
Target
28 meters
Radius
39.6 seconds
Duration
4320 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by
20
% for
39.6
seconds.
Igneous Weapons
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
7.2 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs
1538
damage. Your own damage shield absorbs
150
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Igneous Shield
Fossilize
Instant
Cast Time
Enemy
Target
8 meters
Range
3 seconds
Duration
2700 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
1687
Magic Damage and are immobilized for
3
seconds.
This stun cannot be blocked or dodged.
Fossilize
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
495
Stamina.
Helping Hands 1
9
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
5
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
5
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
5
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
6
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
5
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
7
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
3
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
15
%.
Increases the duration of any consumed drink by
15
minutes.
Reveler 1
Resist Frost
Increases your Max Health by
1000
and Cold Resistance by
2310
.
Gain immunity to the Chilled status effect.
Resist Frost 3
Stalwart
Increases your Max Stamina by
1500
.
When you take damage, you gain
5
Ultimate. This effect can occur once every
10
seconds.
Stalwart 3
Rugged
Increases your Physical and Spell Resistance by
3960
.
Rugged 3
50
Two Handed
SKILLS
Stampede
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2835 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4961
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
This attack is always a Critical Strike.
Stampede
Carve
Instant
Cast Time
Cone
Target
7 meters
Radius
2430 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
4139
Physical Damage and causing them to bleed for an additional
7345
Physical Damage over
10
seconds.
You also gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Carve
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
1620 Stamina
Cost
Spin around and strike an enemy down, dealing
4000
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Other enemies nearby take
61
% of the damage inflicted to the primary target.
Reverse Slice
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
921
Health every
2
seconds while active, and an additional
1428
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
8730
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
50
Dual Wield
SKILLS
Blood Craze
Instant
Cast Time
Enemy
Target
7 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2072
Physical Damage with each weapon and causing them to bleed for an additional
10135
Physical Damage over
9
seconds.
You also heal for
949
Health every
2
seconds for the duration.
Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3402 Stamina
Cost
Launch yourself into a lethal spin, dealing
4131
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
Quick Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3402 Stamina
Cost
Create a ring of floating razors around you, dealing
1451
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
Gain Major Evasion, reducing damage from area attacks by
25
%.
For a brief period after activation you gain Major Expedition, increasing your Movement Speed by
30
% for
4
seconds
Quick Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
8730
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
3
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2740
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
325 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
11655
Physical Damage over
8
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
66
The Atronach
37 Master-at-Arms
Increases your damage done with direct damage attacks by
15.1
%.
29 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
17.41
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
5463
Physical Damage to the enemy. This effect can occur once every
5
seconds.
146
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
48 Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
124
The Lover
Master Gatherer
Reduces your gathering time by
50
%.
75 Mooncalf
Increases your Stamina Recovery by
14
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
49 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
204
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
49 Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
38 Piercing
Increases your Physical Penetration by
3250
.
56 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
20.15
%.
61 Thaumaturge
Increases your damage done with damage over time effects by
21.18
%.
104
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
52 Shadow Ward
Reduces the cost of Block by
19.24
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
52 Tumbling
Reduces the cost of Roll Dodge by
19.24
%.
124
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
958
Health.
81 Ironclad
Reduces your damage taken against direct damage attacks by
24.06
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
11.35
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
146
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
124
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
24.06
%.
Spell Shield
Increases your Spell Resistance by
3564
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
204
Thaumaturge
Increases your damage done with damage over time effects by
21.18
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
20.15
%.
Piercing
Increases your Physical Penetration by
3250
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
66
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
17.41
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
15.1
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
104
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
19.24
%.
Tumbling
Reduces the cost of Roll Dodge by
19.24
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
124
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
Loading...
Space:
120 / 132
118,784
0
0
122,350
167
Loading...
Space:
376 / 400
490,000
77,700
Loading...
Loading...
Space:
2146 / 2293
3,885,062
12
84,395
3,533,759
167
Loading...
RIDING SKILL
59%
Speed
20
Stamina
22
Inventory
Ready to Train!
Loading...
Loading...
Loading...
GUILDS
Die Geruchsneutralen
Rank: Schildwall
Members: 474
Founded: 16.11.17
Tamriel Trade Market
Rank: Händler 4
Members: 416
Founded: 10.06.17
Wolfpuls
Rank: Pack Lead
Members: 220
Founded: 23.08.18
Arkays Legion
Rank:
Members: 231
Founded: 21.11.16
GoldenLionArmy
Rank: Cub
Members: 202
Founded: 17.09.18
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11952
Health
19167
Stamina
32452
Magicka Recovery
514
Health Recovery
380
Stamina Recovery
1662
Spell Damage
1571
2127
Spell Critical
16.9%
50%
Weapon Damage
2765
6484
Weapon Critical
41%
70.1%
Spell Resistance
23951
Physical Resistance
17087
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
3250
Magicka
10678
Health
18813
Stamina
35691
Magicka Recovery
514
Health Recovery
349
Stamina Recovery
1642
Spell Damage
1772
2253
Spell Critical
16.9%
50%
Weapon Damage
3204
7553
Weapon Critical
42.2%
70.1%
Spell Resistance
29153
Physical Resistance
22289
Critical Resistance
1245
Spell Penetration
1376
Physical Penetration
4626
Magicka
11952
Health
19167
Stamina
32452
Magicka Recovery
514
Health Recovery
380
Stamina Recovery
1662
Spell Damage
1571
2127
Spell Critical
16.9%
50%
Weapon Damage
2765
6484
Weapon Critical
41%
70.1%
Spell Resistance
23951
Physical Resistance
17087
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
3250
Magicka
11952
Health
19167
Stamina
32452
Magicka Recovery
514
Health Recovery
380
Stamina Recovery
1662
Spell Damage
1571
2127
Spell Critical
16.9%
50%
Weapon Damage
2765
6484
Weapon Critical
41%
70.1%
Spell Resistance
23951
Physical Resistance
17087
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
3250
Stats are only correct for bar #2.
Magicka
11952
Health
19167
Stamina
32452
Magicka Recovery
514
Health Recovery
380
Stamina Recovery
1662
Spell Damage
1571
2127
Spell Critical
16.9%
50%
Weapon Damage
2765
6484
Weapon Critical
41%
70.1%
Spell Resistance
23951
Physical Resistance
17087
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
3250
Stats are only correct for bar #2.
Anniversary Cake
Boon: The Thief
Dubious Camoran Throne
Lycanthropy
Major Expedition
Major Gallop
Bar 1
Blood Craze
Instant
Cast Time
Enemy
Target
7 meters
Range
1620 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2336
Physical Damage with each weapon and causing them to bleed for an additional
11435
Physical Damage over
9
seconds.
You also heal for
1070
Health every
2
seconds for the duration.
Venomous Claw
Instant
Cast Time
Enemy
Target
7 meters
Range
10 seconds
Duration
746 Stamina
Cost
Rake an enemy with your claw, dealing
4622
Poison Damage and an additional
15348
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2835 Stamina
Cost
Launch yourself into a lethal spin, dealing
4659
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Quick Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
2835 Stamina
Cost
Create a ring of floating razors around you, dealing
1638
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
Gain Major Evasion, reducing damage from area attacks by
25
%.
For a brief period after activation you gain Major Expedition, increasing your Movement Speed by
30
% for
4
seconds
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
12882
Health over
5
seconds and nearby allies for
9978
Health over
5
seconds.
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
18952
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Bar 2
Carve
Instant
Cast Time
Cone
Target
7 meters
Radius
2430 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
4139
Physical Damage and causing them to bleed for an additional
7345
Physical Damage over
10
seconds.
You also gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
921
Health every
2
seconds while active, and an additional
1428
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Fossilize
Instant
Cast Time
Enemy
Target
8 meters
Range
3 seconds
Duration
2700 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
1687
Magic Damage and are immobilized for
3
seconds.
This stun cannot be blocked or dodged.
Reflective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3510 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
4254
Magic Damage over
10
seconds.
While active, the armor returns
594
Magic Damage to any enemy that uses a direct damage attack against you.
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
16807
Physical Damage to all enemies in the area, knocking them back, and stunning them for