Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
The effect ends if you cast any spell on an enemy or ally.
Rapid Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
7062
Health over
5
seconds and nearby allies for
5472
Health over
5
seconds.
Resolving Vigor
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
5
% and Magicka and Stamina Recovery by
10
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 1
39
Light Armor
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
0
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
0
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
0
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
181
for each piece of Light Armor equipped.
Current bonus:
0
.
Spell Warding 1
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1643
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
20
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
10
%.
Wind Walker 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
0
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
0
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
0
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
0
%.
Juggernaut 2
50
Ardent Flame
SKILLS
Venomous Claw
Instant
Cast Time
Enemy
Target
7 meters
Range
10 seconds
Duration
746 Stamina
Cost
Rake an enemy with your claw, dealing
2444
Poison Damage and an additional
7932
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1492 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
1219
Poison Damage and an additional
5505
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
3445
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina. Each effect can occur once every
5
seconds.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
50
Draconic Power
ULTIMATES
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
10025
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Take Flight
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
1506
Magic Damage over
10
seconds.
While active, the armor returns
246
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Dark Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4050 Magicka
Cost
Call forth talons from the ground, dealing
807
Magic Damage to enemies near you and immobilizing them for
3.4
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
5289
Magic Damage to all enemies held within them.
Dark Talons
Reflective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3510 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Reflective Plate
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
4051 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
428
Magic Damage to nearby enemies and healing you for
109
% of the damage caused.
Any enemy hit that is casting is interrupted, stunned for
2
seconds, and set Off Balance for
5
seconds.
After
2.5
seconds, you exhale fire, dealing
1021
Flame Damage to nearby enemies.
Deep Breath
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
50
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
10.8 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
713
Poison Damage to nearby enemies each second for
10.8
seconds.
While active, your attacks ignore all Physical Resistance.
Corrosive Armor
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
7.2 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs
1446
damage. Your own damage shield absorbs
150
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Igneous Shield
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
50
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
2
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
4
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
2
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
4
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
5
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
50
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 1
Brawny
Increases your Max Stamina by
2000
.
Brawny 3
Unflinching Rage
Increases your Max Health by
1000
.
When you deal damage with a weapon ability, you heal for
654
. This can occur once every
4
seconds.
Unflinching Rage 3
Swift Warrior
Increases your Weapon Damage by
258
.
Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by
10
%.
Swift Warrior 3
50
Two Handed
SKILLS
Critical Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3402 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2834
Physical Damage.
This attack is always a Critical Strike.
Critical Charge
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2916 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
2468
Physical Damage and causing them to bleed for an additional
4285
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
1277
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Executioner
Instant
Cast Time
Enemy
Target
7 meters
Range
1944 Stamina
Cost
Spin around and strike an enemy down, dealing
2385
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Executioner
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2674 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
575
Health every
2
seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Forward Momentum
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
5079
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
15
% for
10
seconds after killing a target.
Battle Rush 1
48
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
7 meters
Range
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1389
Physical Damage with each weapon and causing them to bleed for an additional
5900
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
40
% for
4
seconds.
Rending Slashes
Quick Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3402 Stamina
Cost
Create a ring of floating razors around you, dealing
860
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
Gain Major Evasion, reducing damage from area attacks by
25
%.
For a brief period after activation you gain Major Expedition, increasing your Movement Speed by
30
% for
4
seconds
Quick Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
4
% chance to bleed enemies for
5079
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
5
% of an enemy's Physical Resistance.
Each sword increases your damage done by
1
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
975
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
37
The Apprentice
37 Blessed
Increases your healing done by
9.09
%.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
122
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
56 Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
29 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
17.41
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
1118
Physical Damage to the enemy. This effect can occur once every
5
seconds.
37 Shattering Blows
Increases your damage done to enemies with a damage shield by
15.1
%.
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
122
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
359
Health. This effect can occur once every
5
seconds.
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
48 Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
19
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
19 Quick Recovery
Increases your healing received by
5.22
%.
49
The Lover
49 Mooncalf
Increases your Stamina Recovery by
11.10
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
111
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
49 Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
42 Piercing
Increases your Physical Penetration by
3503
.
20 Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
132
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
66 Shadow Ward
Reduces the cost of Block by
22.08
%.
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
Treasure Hunter
Increases the quality of items you find in treasure chests.
66 Tumbling
Reduces the cost of Roll Dodge by
22.08
%.
129
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
981
Health.
73 Ironclad
Reduces your damage taken against direct damage attacks by
23.14
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
Resilient
When you take Critical Damage, you heal for
196
Health.
56 Resistant
Increases your Critical Resistance by
1328
.
89
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3597
Health.
1 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0.30
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
21.55
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
19
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
5.22
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
122
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
129
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
23.14
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1328
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
111
Thaumaturge
Increases your damage done with damage over time effects by
9.04
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
3503
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
122
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
17.41
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
15.1
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
37
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
9.09
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
132
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
22.08
%.
Tumbling
Reduces the cost of Roll Dodge by
22.08
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
49
Mooncalf
Increases your Stamina Recovery by
11.10
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
53%
Speed
0
Stamina
1
Inventory
Ready to Train!
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GUILDS
Wolfpuls
Rank: Alpha Lead
Members: 220
Founded: 23.08.18
Die Geruchsneutralen
Rank: Schildwall
Members: 475
Founded: 16.11.17
Arkays Legion
Rank:
Members: 225
Founded: 21.11.16
GoldenLionArmy
Rank: Recruit
Members: 200
Founded: 17.09.18
Die Marsianer
Rank: Rekrut [0-9,99k]
Members: 496
Founded: 02.01.16
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11221
Health
18001
Stamina
26294
Magicka Recovery
514
Health Recovery
693
Stamina Recovery
1091
Spell Damage
0
886
Spell Critical
28.9%
50%
Weapon Damage
855
3482
Weapon Critical
40.1%
50%
Spell Resistance
10592
Physical Resistance
7292
Critical Resistance
2573
Spell Penetration
0
Physical Penetration
3503
Magicka
11221
Health
18001
Stamina
26294
Magicka Recovery
514
Health Recovery
693
Stamina Recovery
1091
Spell Damage
0
886
Spell Critical
28.9%
50%
Weapon Damage
855
3482
Weapon Critical
40.1%
50%
Spell Resistance
10592
Physical Resistance
7292
Critical Resistance
2573
Spell Penetration
0
Physical Penetration
3503
Magicka
12346
Health
19978
Stamina
28833
Magicka Recovery
710
Health Recovery
752
Stamina Recovery
1921
Spell Damage
1333
1989
Spell Critical
18.9%
50%
Weapon Damage
2608
5412
Weapon Critical
34.1%
50%
Spell Resistance
14655
Physical Resistance
11174
Critical Resistance
2573
Spell Penetration
0
Physical Penetration
3503
Magicka
11221
Health
18001
Stamina
26294
Magicka Recovery
514
Health Recovery
693
Stamina Recovery
1091
Spell Damage
0
886
Spell Critical
28.9%
50%
Weapon Damage
855
3482
Weapon Critical
40.1%
50%
Spell Resistance
10592
Physical Resistance
7292
Critical Resistance
2573
Spell Penetration
0
Physical Penetration
3503
Stats are only correct for bar #1.
Magicka
11221
Health
18001
Stamina
26294
Magicka Recovery
514
Health Recovery
693
Stamina Recovery
1091
Spell Damage
0
886
Spell Critical
28.9%
50%
Weapon Damage
855
3482
Weapon Critical
40.1%
50%
Spell Resistance
10592
Physical Resistance
7292
Critical Resistance
2573
Spell Penetration
0
Physical Penetration
3503
Stats are only correct for bar #1.
Artaeum Takeaway Broth
Boon: The Warrior
Major Prophecy
Major Savagery
Bar 1
Venomous Claw
Instant
Cast Time
Enemy
Target
7 meters
Range
10 seconds
Duration
746 Stamina
Cost
Rake an enemy with your claw, dealing
4124
Poison Damage and an additional
13362
Poison Damage over
10.5
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
12
% more damage every
2
seconds.
Executioner
Instant
Cast Time
Enemy
Target
7 meters
Range
1620 Stamina
Cost
Spin around and strike an enemy down, dealing
4031
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1492 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
2060
Poison Damage and an additional
9280
Poison Damage over
10
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2117 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
5827
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2229 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
930
Health every
2
seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Take Flight
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
28 meters
Range
110 Ultimate
Cost
Launch yourself at an enemy, dealing
16944
Physical Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
Bar 2
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
11256
Health over
5
seconds and nearby allies for
8724
Health over
5
seconds.
Rending Slashes
Instant
Cast Time
Enemy
Target
7 meters
Range
1620 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2212
Physical Damage with each weapon and causing them to bleed for an additional
9405
Physical Damage over
9
seconds.
You also reduce their Movement Speed by
40
% for
4
seconds.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
7.2 seconds
Duration
3969 Magicka
Cost
Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs
1604
damage. Your own damage shield absorbs
150
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2646 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
3540
Magic Damage over
10
seconds.
While active, the armor returns
574
Magic Damage to any enemy that uses a direct damage attack against you.
Reflective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3440 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Corrosive Armor
Instant
Cast Time
Self
Target
10.8 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
3
% of your Max Health and dealing
1138
Poison Damage to nearby enemies each second for
10.8
seconds.
While active, your attacks ignore all Physical Resistance.