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LEVEL
50
CHAMPION POINTS 2713
ALDMERI DOMINION RANK 22
Creepy Chiller
Imperial Necromancer (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
42 / 270

Skyshards:
0 / 3
570 / 617
50
Bone Tyrant

ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
228 8
Cost
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CRIMINAL ACT
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Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
547
Health and your fully-charged Heavy Attacks restore
1370
Health. You deal
1556
Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2457 1
Cost
Slice into your enemy's life force, dealing
7594
Magic Damage.

You heal for
4109
Health for the first enemy hit, and an additional
1370
for each additional enemy, up to five times. After dealing damage, you heal for
1697
Health every
2
seconds over
10
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Bone Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2233 1
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

Creates a corpse when the effect completes.
Bone Armor
Bitter Harvest
Instant
Cast Time
Area
Target
12 meters
Radius
0 1
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
1130
Health every
1
second for
2
seconds per corpse consumed. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Bitter Harvest
Remote Totem
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
11 seconds
Duration
2680 1
Cost
Summon an effigy of bone for
11
seconds that grants Minor Protection to you and your allies, reducing your damage taken by
5
%.

After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.
Remote Totem
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
666
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
23743
Health
24900
Stamina
17368

Magicka Recovery
1099
Health Recovery
2080
Stamina Recovery
632

Spell Damage
4853
8972
Spell Critical
48.9%
62%
Weapon Damage
4853
7942
Weapon Critical
48.9%
62%

Spell Resistance
20016
Physical Resistance
16386
Critical Resistance
1980

Spell Penetration
6882
Physical Penetration
6882
Boon: The Thief
Empower
Major Brutality
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Bar 1
Resistant Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
3574 1
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
13149
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and damage shield strength by
6
%.

You grant the target Spell and Physical Resistance equal to half the amount healed for
3
seconds.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1622 4
Cost
CRIMINAL ACT

Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
15690
Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for
4
seconds, reducing their healing received and damage shield strength by
12
%.

Creates a corpse on death.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Renewing Undeath
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
2903 1
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
8766
Health.

Consumes a corpse on cast to immediately remove up to
3
negative effects and continue to heal you and your allies in the area for
8755
Health over
5
seconds.
Expunge and Modify
Instant
Cast Time
Self
Target
1769 32
Cost
Embrace the power of death, removing up to
2
negative effects from yourself and restoring
515
Magicka and Stamina for each negative effect removed.

While slotted, the cost of all your abilities are reduced by
3
%.
       
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
228 8
Cost
CRIMINAL ACT

Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
547
Health and your fully-charged Heavy Attacks restore
1370
Health. You deal
1556
Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Bar 2
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2457 1
Cost
Slice into your enemy's life force, dealing
7594
Magic Damage.

You heal for
4109
Health for the first enemy hit, and an additional
1370
for each additional enemy, up to five times. After dealing damage, you heal for
1697
Health every
2
seconds over
10
seconds. The healing of this ability scales off your Max Health.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1622 4
Cost
CRIMINAL ACT

Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
15690
Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for
4
seconds, reducing their healing received and damage shield strength by
12
%.

Creates a corpse on death.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Mystic Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
20 seconds
Duration
Violently drain the last spark of life from a corpse, dealing
25710
Shock Damage over
20
seconds to all enemies around the corpse and between you and the corpse.

You also gain
150
Health, Magicka, and Stamina Recovery while siphoning the corpse.

While slotted, your damage done is increased by
3
%.
Intensive Mender
Instant
Cast Time
Self
Target
8 seconds
Duration
1787 1
Cost
CRIMINAL ACT

Conjure a ghostly spirit to do your bidding and stay by your side for
8
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
5259
Health.

Creates a corpse on death.
       
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
228 8
Cost
CRIMINAL ACT

Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
547
Health and your fully-charged Heavy Attacks restore
1370
Health. You deal
1556
Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Overload
       
Werewolf
       
Character data Exported on 2024-07-09 04:02:20

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