Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
8624
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.
While active, whenever the shield absorbs damage, you restore
201
Magicka. Each piece of Light Armor worn increases the Magicka restored by
32
%. This effect can occur up to
3
times.
Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
24
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
18
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
24
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
12
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2178
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
40
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
12
%.
Revitalize 1
50
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
4115
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
10391
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Molten Whip
Instant
Cast Time
Enemy
Target
7 meters
Range
2019 Magicka
Cost
Lash an enemy with flame, dealing
9234
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by
33
% and your Weapon and Spell Damage by
75
for 5 seconds. This effect can stack up to 3 times.
Molten Whip
Burning Embers
Instant
Cast Time
Enemy
Target
7 meters
Range
14 seconds
Duration
2613 Magicka
Cost
Slash an enemy with flame, dealing
4617
Flame Damage and an additional
15526
Flame Damage over
14
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Enemies hit by the initial hit are afflicted with the burning status effect.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
3088 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
6828
Flame Damage and an additional
12061
Flame Damage over
14
seconds.
Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of
10
% bonus damage taken.
Current value
9
%.
Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3326 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
5539
Flame Damage.
Grants Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Unrelenting Grip
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1900 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
7052
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
33
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
50
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
16568
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
17818
damage for
6
seconds. This portion of the ability scales with your Max Health.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2376 Magicka
Cost
Release your inner dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
10758
Magic Damage over
10
seconds.
While active, the armor returns
1614
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
4 seconds
Duration
3564 Magicka
Cost
Call forth talons from the ground, dealing
6978
Flame Damage to enemies near you, an additional
6916
Flame Damage over
4
seconds, and immobilizing them for
4
seconds.
An ally near the talons can activate the
Ignite
synergy, dealing
10550
Magic Damage to all enemies held within them.
Burning Talons
Coagulating Blood
Instant
Cast Time
Self
Target
22 seconds
Duration
3801 Magicka
Cost
Draw on your draconic blood to heal for
7644
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
22
seconds.
Coagulating Blood
Protective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3326 Magicka
Cost
Flex your scales, reducing damage taken from projectiles by
50
% for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Protective Plate
Draw Essence
Instant
Cast Time
Area
Target
8 meters
Radius
3564 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
3268
Magic Damage to nearby enemies and healing you for
100
% of the damage caused.
After
2.5
seconds, you exhale fire, dealing
6828
Flame Damage to nearby enemies and restoring
10
% of the ability's cost for each enemy hit as Magicka.
Draw Essence
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
0
%.
Increases range of your melee attacks by
2
meters. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
50
Earthen Heart
ULTIMATES
Magma Shell
Instant
Cast Time
Self
Target
12 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
1324
Flame Damage to nearby enemies each second for
12
seconds.
When activated, nearby allies gain a damage shield for
100
% of their Max Health for
10
seconds.
Magma Shell
SKILLS
Stonefist
Instant
Cast Time
Enemy
Target
15 meters
Range
3443 Stamina
Cost
Slam an enemy with solid rock, dealing
3828
Physical Damage and applying a stack of Stagger to them for
3
seconds.
Enemies who are affected with Stagger
3
times are stunned for
3
seconds, and have all stacks of Stagger removed from them.
Stonefist
Molten Weapons
Instant
Cast Time
Area
Target
28 meters
Radius
36 seconds
Duration
3801 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
36
seconds.
Molten Weapons
Fragmented Shield
Instant
Cast Time
Area
Target
12 meters
Radius
8 seconds
Duration
3564 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1425
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Fragmented Shield
Fossilize
Instant
Cast Time
Enemy
Target
7 meters
Range
3 seconds
Duration
3564 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
4667
Magic Damage and are immobilized for
3
seconds.
This stun cannot be blocked or dodged.
Fossilize
Eruption
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
18 seconds
Duration
4989 Magicka
Cost
Summon a scorching cloud of ash at the target location, reducing enemy Movement Speed by
70
% and dealing
1553
Flame Damage every
1
second.
Deals
7052
Flame Damage immediately.
Eruption
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
4
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
4
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
2
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
4
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
3
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
10
Fighters Guild
SKILLS
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2754 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
1795
Physical Damage, an additional
5180
Physical Damage over
14
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.
Enemies who activate the trap are immobilized for
2
seconds.
Barbed Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
10
Mages Guild
ULTIMATES
Meteor
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
15763
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.
After impact, enemies in the target area take
4374
Flame Damage every
1
second for
13
seconds.
Meteor
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
3847 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1890 Magicka
Cost
Bind an enemy with chaotic magic, dealing
15701
Magic Damage over
12
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
24
seconds.
Degeneration
Equilibrium
Instant
Cast Time
Self
Target
5100 -2
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
3000
Magicka.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Equilibrium
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for
5
seconds.
Might of the Guild 2
10
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
SKILLS
Necrotic Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3326 Magicka
Cost
Project a globe of annihilation that slowly floats forward, dealing
988
Magic Damage every half second to nearby enemies.
An ally near the globe can activate the
Combustion
synergy, causing the orb to explode for
8438
Magic Damage to nearby enemies and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Necrotic Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
2
% of your Max Health, Stamina, and Magicka.
Current Bonus:
344
Health,
235
Stamina, and
790
Magicka.
Undaunted Command 1
50
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
1875
.
Dynamic 3
Resist Flame
Increases your Flame Resistance by
2310
.
Gain immunity to the Burning status effect.
Resist Flame 3
Ruination
Increases your Weapon and Spell Damage by
258
.
Ruination 3
43
One Hand and Shield
SKILLS
Defensive Posture
Instant
Cast Time
Self
Target
6 seconds
Duration
4320 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
5344
damage for
6
seconds. This portion of the ability scales off your Max Health.
You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
Defensive Posture
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks.Your Bash attacks gain an additional
500
Weapon and Spell Damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
6
%.
Deflect Bolts 1
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
30
%.
Battlefield Mobility 1
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8017
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
15
%.
Icy Rage immobilizes enemies hit for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
4356 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
879
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Touch
Instant
Cast Time
Enemy
Target
14 meters
Range
2376 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
4468
Magic Damage and an additional
8680
Magic Damage over
10
seconds.
Destructive Touch
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1379
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
44
Restoration Staff
SKILLS
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2376 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
16134
Health over
10
seconds.
Regeneration
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4039 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6457
damage.
The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
Steadfast Ward
4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2376 Magicka
Cost
Lay claim to an enemy's soul, dealing
13026
Magic Damage or
5382
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
139
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
3953
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
64 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
13.01
%.
51 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
19
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
24 Spell Erosion
Increases your Spell Penetration by
2230
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
80
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
66 Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
4916
Physical Damage to the enemy. This effect can occur once every
5
seconds.
14 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
9.17
%.
124
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
48 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.95
%.
48 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.95
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
28 Thick Skinned
Reduces your damage taken from damage over time effects by
12.08
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
45
The Lord
35 Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
20.26
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
790
for
8
seconds.
10 Quick Recovery
Increases your healing received by
2.90
%.
140
The Lover
76 Arcanist
Increases your Magicka Recovery by
14.07
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
64 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.01
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
51
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
51 Thaumaturge
Increases your damage done with damage over time effects by
19
%.
75
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
15 Shade
Reduces the cost of Sneak by
9.77
%.
40 Shadow Ward
Reduces the cost of Block by
16.02
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
20 Tumbling
Reduces the cost of Roll Dodge by
9.04
%.
101
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
862
Health.
66 Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
17.72
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
45
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
20.26
%.
Quick Recovery
Increases your healing received by
2.90
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
124
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
12.08
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.95
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.95
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
101
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
954
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
51
Thaumaturge
Increases your damage done with damage over time effects by
19
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
80
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
22.08
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
9.17
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
139
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
13.01
%.
Spell Erosion
Increases your Spell Penetration by
2230
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
19
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
75
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
9.77
%.
Shadow Ward
Reduces the cost of Block by
16.02
%.
Tumbling
Reduces the cost of Roll Dodge by
9.04
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
140
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14.07
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.01
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
39536
Health
17249
Stamina
11799
Magicka Recovery
943
Health Recovery
321
Stamina Recovery
514
Spell Damage
2189
8227
Spell Critical
61.4%
69%
Weapon Damage
1593
2456
Weapon Critical
47.7%
50%
Spell Resistance
14245
Physical Resistance
8767
Critical Resistance
954
Spell Penetration
7114
Physical Penetration
0
Magicka
43866
Health
17249
Stamina
11799
Magicka Recovery
1106
Health Recovery
321
Stamina Recovery
514
Spell Damage
4136
12491
Spell Critical
68.4%
81%
Weapon Damage
2497
3347
Weapon Critical
44.7%
62%
Spell Resistance
14245
Physical Resistance
8767
Critical Resistance
954
Spell Penetration
7114
Physical Penetration
0
Magicka
39536
Health
17249
Stamina
11799
Magicka Recovery
943
Health Recovery
321
Stamina Recovery
514
Spell Damage
2189
8227
Spell Critical
61.4%
69%
Weapon Damage
1593
2456
Weapon Critical
47.7%
50%
Spell Resistance
14245
Physical Resistance
8767
Critical Resistance
954
Spell Penetration
7114
Physical Penetration
0
Magicka
39536
Health
17249
Stamina
11799
Magicka Recovery
943
Health Recovery
321
Stamina Recovery
514
Spell Damage
2189
8227
Spell Critical
61.4%
69%
Weapon Damage
1593
2456
Weapon Critical
47.7%
50%
Spell Resistance
14245
Physical Resistance
8767
Critical Resistance
954
Spell Penetration
7114
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
39536
Health
17249
Stamina
11799
Magicka Recovery
943
Health Recovery
321
Stamina Recovery
514
Spell Damage
2189
8227
Spell Critical
61.4%
69%
Weapon Damage
1593
2456
Weapon Critical
47.7%
50%
Spell Resistance
14245
Physical Resistance
8767
Critical Resistance
954
Spell Penetration
7114
Physical Penetration
0
Stats are only correct for bar #2.
Boon: The Thief
Increase Max Health & Magicka
Major Prophecy
Major Savagery
Minor Slayer
Bar 1
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
3847 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3326 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
7734
Flame Damage.
Grants Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Burning Embers
Instant
Cast Time
Enemy
Target
7 meters
Range
14 seconds
Duration
2613 Magicka
Cost
Slash an enemy with flame, dealing
6446
Flame Damage and an additional
21707
Flame Damage over
14
seconds.
Heals you for
75
% of the total damage inflicted when the effect ends.
Enemies hit by the initial hit are afflicted with the burning status effect.
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
3088 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
9534
Flame Damage and an additional
16828
Flame Damage over
14
seconds.
Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of
10
% bonus damage taken.
Current value
10
%.
Molten Whip
Instant
Cast Time
Enemy
Target
7 meters
Range
2019 Magicka
Cost
Lash an enemy with flame, dealing
21821
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by
33
% and your Weapon and Spell Damage by
75
for 5 seconds. This effect can stack up to 3 times.
Meteor
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
22011
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.
After impact, enemies in the target area take
6110
Flame Damage every
1
second for
13
seconds.
Bar 2
Molten Whip
Instant
Cast Time
Enemy
Target
7 meters
Range
2019 Magicka
Cost
Lash an enemy with flame, dealing
9234
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by
33
% and your Weapon and Spell Damage by
75
for 5 seconds. This effect can stack up to 3 times.
Blockade of Fire
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
4356 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
1204
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1900 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
7052
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2754 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
1795
Physical Damage, an additional
5180
Physical Damage over
14
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.
Enemies who activate the trap are immobilized for
2
seconds.
Eruption
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
18 seconds
Duration
4989 Magicka
Cost
Summon a scorching cloud of ash at the target location, reducing enemy Movement Speed by
70
% and dealing
1553
Flame Damage every
1
second.
Deals
7052
Flame Damage immediately.
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
4115
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
10391
Flame Damage to enemies in the area and immobilizing them for