Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
649
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
12
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
50
Bone Tyrant
ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
177 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.
While transformed, your Light Attacks restore
810
Health and your fully charged Heavy Attacks restore
2027
Health. You deal
2499
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2671 Stamina
Cost
Slice into your enemy's life force, dealing
3338
Physical Damage.
Every third cast of this ability will set all enemies hit Off Balance.
You heal for
5904
Health for the first enemy hit, and an additional
1968
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2357 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.
Creates a corpse when the effect completes.
Beckoning Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1729
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.
While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
10.334 seconds
Duration
3928 Magicka
Cost
Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for
10.3
seconds, reducing damage taken by
8
%.
After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.
Allies can activate Pure Agony, causing enemies to take
3360
Magic Damage over
5
seconds and applying Minor Vulnerability to them, increasing their damage taken by
8
%.
Agony Totem
Grave Grasp
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3666 Magicka
Cost
Summon three patches of skeletal claws from the ground in front of you, snaring your enemies by
50
% for
4
seconds and inflicting Minor Maim for
4
seconds, reducing their damage done by
15
%.
Grave Grasp
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED
Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.
Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
46
Grave Lord
ULTIMATES
Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
159 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
5286
,
5550
, and
5829
Disease Damage with the first, second, and third smash.
Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by
30
%. Enemies hit cannot be affected again for
20
seconds.
Pestilent Colossus
SKILLS
Venom Skull
Instant
Cast Time
Enemy
Target
28 meters
Range
2226 Stamina
Cost
Lob an explosive skull at an enemy, dealing
3879
Poison Damage.
Every third cast of this ability deals
20
% increased damage.
While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.
Venom Skull
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2226 Stamina
Cost
|cffffff
CRIMINAL ACT
|r Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
6677
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
30
%
Creates a corpse on death.
Blighted Blastbones
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
4801 Magicka
Cost
Desecrate the ground at the target location, dealing
5368
Frost Damage over
10
seconds and applying Major Breach and Fracture to enemies within, reducing their Spell and Physical Resistance by
5280
.
Consumes a corpse on cast to deal
50
% more damage.
An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
5690
Frost Damage to enemies in the area and healing you for the damage done.
Unnerving Boneyard
Skeletal Mage
Instant
Cast Time
Self
Target
16 seconds
Duration
4190 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Unearth a skeletal mage from the dirt to fight by your side for
16
seconds. The mage attacks the closest enemy every
2
seconds, dealing
1160
Shock Damage.
Creates a corpse on death.
Skeletal Mage
PASSIVES
Reusable Parts
When your Blastbones, Skeletal Mage, or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage, or Spirit Mender is reduced by
50
%.
Reusable Parts 2
Death Knell
Increases your Critical Strike Chance against enemies under
25
% Health by
5
% for each Grave Lord ability slotted.
Current bonus:
5
%.
Death Knell 1
Dismember
While a Grave Lord ability is active, your Spell and Physical Penetration are increased by
750
.
Dismember 1
Rapid Rot
Increases your damage done with damage over time effects by
7
%.
Rapid Rot 1
46
Living Death
ULTIMATES
Animate Blastbones
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
237 Ultimate
Cost
Bring your allies back from the brink of death, resurrecting up to
3
allies at the target location.
You consume up to
3
other corpses in the area and summon a Blastbones for each corpse consumed.
Animate Blastbones
SKILLS
Render Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4190 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
4502
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
15
%.
Render Flesh
Expunge and Modify
Instant
Cast Time
Self
Target
1881 -2
Cost
Embrace the power of death, removing up to
2
negative effects from yourself and restoring
515
Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by
3
%.
Expunge and Modify
Life amid Death
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3404 Magicka
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
2969
Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for
2895
Health over
5
seconds.
Life amid Death
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4190 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
1770
Health.
While active,
10
% of the damage you take is transferred to the spirit instead.
Creates a corpse on death.
Spirit Guardian
Restoring Tether
Instant
Cast Time
28 meters
Range
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
7524
Health over
12
seconds to yourself and all allies between you and the corpse. This ability scales off your highest offensive stats.
While slotted, your healing done is increased by
3
%.
Restoring Tether
PASSIVES
Curative Curse
While you have a negative effect on you, your healing done is increased by
8
%.
Curative Curse 2
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to
20
% in proportion to the severity of the target's wounds.
Near-Death Experience 2
Corpse Consumption
When you use an ability on a corpse, you generate
10
Ultimate. This effect can occur once every
16
seconds.
Corpse Consumption 2
Undead Confederate
While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by
100
.
Undead Confederate 1
1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
10
Fighters Guild
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
3666 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
2585
Physical Damage, and reducing their Movement Speed by
30
% for
4
seconds.
Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
4452 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by
8
% and increasing Stamina Recovery by
10
%, and are healed for
295
every
0.5
seconds.
Ring of Preservation
PASSIVES
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
10
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
142 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
6858
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.
After impact, enemies in the target area take
2007
Flame Damage every
1
second for
13
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
PASSIVES
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
10
Psijic Order
SKILLS
Time Stop
2 seconds
Channel Time
Ground
Target
8 meters
Radius
28 meters
Range
7595 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for
3
seconds when the channel completes.
Time Stop
Meditate
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1236
Health and restoring
1200
Magicka and Stamina every
1
second.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Meditate
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
SKILLS
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4190 -2
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
618
Health every
1
second when damaging them.
Allies in the area can activate the
Blood Feast
synergy, healing for
65
% of their Max Health.
Overflowing Altar
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
2619 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1785
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy can activate the
Radiate
synergy, dealing
3879
Magic Damage to them over
3
seconds then an additional
3793
Magic Damage to them and other nearby enemies.
Inner Rage
Bone Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3561 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
11808
damage for
6
seconds. This ability scales off your Max Health.
An ally near you can activate the
Bone Wall
synergy, granting the ally and up to
5
other allies a damage shield equal to
30
% of their Max Health
6
seconds.
Bone Shield
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1621
Health,
765
Stamina, and
653
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
50
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
15
%.
Increases the duration of any consumed drink by
15
minutes.
Reveler 1
Resist Frost
Increases your Max Health by
1000
and Cold Resistance by
2310
.
Gain immunity to the Chilled status effect.
Resist Frost 3
Stalwart
Increases your Max Stamina by
1500
.
When you take damage, you gain
5
Ultimate. This effect can occur once every
10
seconds.
Stalwart 3
Rugged
Increases your Physical and Spell Resistance by
3960
.
Rugged 3
8
Two Handed
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
25
% of the damage inflicted to the primary target.
Forceful 1
50
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1120 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2200
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
15
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2465 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2642
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Heroic Slash
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
3585 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
12198
damage for
6
seconds.
While the shield persists, you are healed for
6489
Health the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Absorb Missile
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Your Bash attacks gain an additional
250
Weapon and Spell Damage and cost
20
% less Stamina.
Deadly Bash 1
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
6
%.
Deflect Bolts 1
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
30
%.
Battlefield Mobility 1
27
Destruction Staff
SKILLS
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
4801 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
397
Magic Damage to enemies in the target area every
1
second before exploding for an additional
2650
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
6
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
50
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1574
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 1
1
Soul Magic
SKILLS
Soul Splitting Trap
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2444 Magicka
Cost
Lay claim to enemy souls, dealing
3576
Magic Damage or
4398
Physical Damage to the target and any other nearby enemies over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Splitting Trap
11
The Apprentice
11 Blessed
Increases your healing done by
3.17
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
62
The Atronach
56 Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
6 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
4.11
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3062
Physical Damage to the enemy. This effect can occur once every
5
seconds.
194
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
339
Health. This effect can occur once every
5
seconds.
64 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.01
%.
64 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
13.01
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
66 Thick Skinned
Reduces your damage taken from damage over time effects by
22.08
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
7
The Lord
7 Quick Recovery
Increases your healing received by
2.06
%.
135
The Lover
23 Arcanist
Increases your Magicka Recovery by
6.17
%.
Master Gatherer
Reduces your gathering time by
50
%.
75 Mooncalf
Increases your Stamina Recovery by
14
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
37 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
9.09
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
197
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
56 Mighty
Increases your Physical, Poison, and Disease Damage done by
12.08
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
45 Piercing
Increases your Physical Penetration by
3682
.
56 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
20.15
%.
40 Thaumaturge
Increases your damage done with damage over time effects by
16.02
%.
81
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
14 Shade
Reduces the cost of Sneak by
9.17
%.
23 Shadow Ward
Reduces the cost of Block by
10.22
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
44 Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
69
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
2027
Health.
66 Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
9.04
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
7
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
2.06
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
194
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
22.08
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
13.01
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.01
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
69
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Spell Shield
Increases your Spell Resistance by
312
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
197
Thaumaturge
Increases your damage done with damage over time effects by
16.02
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
20.15
%.
Piercing
Increases your Physical Penetration by
3682
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
12.08
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
62
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
4.11
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
20.15
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
11
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
3.17
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
81
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
9.17
%.
Shadow Ward
Reduces the cost of Block by
10.22
%.
Tumbling
Reduces the cost of Roll Dodge by
17.17
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
135
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
6.17
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
9.09
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
60%
Speed
13
Stamina
19
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16334
Health
39362
Stamina
19146
Magicka Recovery
1484
Health Recovery
383
Stamina Recovery
727
Spell Damage
1132
2100
Spell Critical
19.9%
50%
Weapon Damage
1188
3060
Weapon Critical
28.9%
70.1%
Spell Resistance
24671
Physical Resistance
24359
Critical Resistance
0
Spell Penetration
1328
Physical Penetration
5010
Magicka
16334
Health
39582
Stamina
19146
Magicka Recovery
1484
Health Recovery
383
Stamina Recovery
727
Spell Damage
1132
2100
Spell Critical
19.9%
50%
Weapon Damage
1188
3060
Weapon Critical
28.9%
70.1%
Spell Resistance
24422
Physical Resistance
24110
Critical Resistance
0
Spell Penetration
1328
Physical Penetration
5010
Magicka
16334
Health
39362
Stamina
19146
Magicka Recovery
1484
Health Recovery
383
Stamina Recovery
727
Spell Damage
1132
2100
Spell Critical
19.9%
50%
Weapon Damage
1188
3060
Weapon Critical
28.9%
70.1%
Spell Resistance
24671
Physical Resistance
24359
Critical Resistance
0
Spell Penetration
1328
Physical Penetration
5010
Magicka
16334
Health
39362
Stamina
19146
Magicka Recovery
1484
Health Recovery
383
Stamina Recovery
727
Spell Damage
1132
2100
Spell Critical
19.9%
50%
Weapon Damage
1188
3060
Weapon Critical
28.9%
70.1%
Spell Resistance
24671
Physical Resistance
24359
Critical Resistance
0
Spell Penetration
1328
Physical Penetration
5010
Stats are only correct for bar #2.
Magicka
16334
Health
39362
Stamina
19146
Magicka Recovery
1484
Health Recovery
383
Stamina Recovery
727
Spell Damage
1132
2100
Spell Critical
19.9%
50%
Weapon Damage
1188
3060
Weapon Critical
28.9%
70.1%
Spell Resistance
24671
Physical Resistance
24359
Critical Resistance
0
Spell Penetration
1328
Physical Penetration
5010
Stats are only correct for bar #2.
Boon: The Atronach
Increase All Primary Stats
Bar 1
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.
While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.
Creates a corpse when the effect completes.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1147 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2200
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
15
seconds.
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
4950 Magicka
Cost
Desecrate the ground at the target location, dealing
5368
Frost Damage over
10
seconds and applying Major Breach and Fracture to enemies within, reducing their Spell and Physical Resistance by
5280
.
Consumes a corpse on cast to deal
50
% more damage.
An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
5690
Frost Damage to enemies in the area and healing you for the damage done.
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
10.334 seconds
Duration
4050 Magicka
Cost
Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for
10.3
seconds, reducing damage taken by
8
%.
After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.
Allies can activate Pure Agony, causing enemies to take
3360
Magic Damage over
5
seconds and applying Minor Vulnerability to them, increasing their damage taken by
8
%.
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1738
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.
While slotted, your damage taken is reduced by
3
%.
Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
164 Ultimate
Cost
CRIMINAL ACT
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
5286
,
5550
, and
5829
Disease Damage with the first, second, and third smash.
Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by
30
%. Enemies hit cannot be affected again for
20
seconds.
Bar 2
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
3585 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
12198
damage for
6
seconds.
While the shield persists, you are healed for
6489
Health the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Expunge and Modify
Instant
Cast Time
Self
Target
1881 -2
Cost
Embrace the power of death, removing up to
2
negative effects from yourself and restoring
515
Magicka and Stamina for each negative effect removed.
While slotted, the cost of all your abilities are reduced by
3
%.
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
2619 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1785
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy can activate the
Radiate
synergy, dealing
3879
Magic Damage to them over
3
seconds then an additional
3793
Magic Damage to them and other nearby enemies.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4190 Magicka
Cost
CRIMINAL ACT
Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
1770
Health.
While active,
10
% of the damage you take is transferred to the spirit instead.
Creates a corpse on death.
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1729
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.
While slotted, your damage taken is reduced by
3
%.
Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
159 Ultimate
Cost
CRIMINAL ACT
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
5286
,
5550
, and
5829
Disease Damage with the first, second, and third smash.
Dealing damage applies Major Vulnerability to any enemy hit for