Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
10
% respectively, for
8
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Charging Maneuver
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
28
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
10
Support
PASSIVES
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
50
Light Armor
SKILLS
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3672 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
7133
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Dampen Magic
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
28
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
21
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
0
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
0
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
0
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
0
%.
Juggernaut 2
50
Ardent Flame
ULTIMATES
Shifting Standard
Instant
Cast Time
Area
Target
8 meters
Radius
29 seconds
Duration
225 Ultimate
Cost
Call down a battle standard, dealing
3286
Flame Damage every
1
second for
29
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the
Shackle
synergy, dealing
9279
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Shifting Standard
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
7 meters
Range
1836 Magicka
Cost
Lash an enemy with flame, dealing
8275
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
9829
Flame Damage and heal you for
12849
Health over
2
seconds. This effect can occur once every
3
seconds.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
7 meters
Range
14 seconds
Duration
2376 Magicka
Cost
Slash an enemy with flame, dealing
4136
Flame Damage and an additional
12285
Flame Damage over
14
seconds.
Heals you for
81
% of the total damage inflicted when the effect ends.
Enemies hit by the initial hit are afflicted with the burning status effect.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
2808 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
6120
Flame Damage and an additional
9576
Flame Damage over
14
seconds.
Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of
10
% bonus damage taken.
Current value
7
%.
Engulfing Flames
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
1728 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
4774
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
This ability scales with your highest offensive stats.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
33
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
50
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
14853
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
12281
damage for
6
seconds. This portion of the ability scales with your Max Health.
Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Release your inner dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
8274
Magic Damage over
10
seconds.
While active, the armor returns
1447
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3456 Magicka
Cost
Draw on your draconic blood to heal for
7371
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Coagulating Blood
Protective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3024 Magicka
Cost
Flex your scales, reducing damage taken from projectiles by
50
% for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Protective Plate
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your melee attacks by
2
meters. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
50
Earthen Heart
SKILLS
Igneous Weapons
Instant
Cast Time
Area
Target
36 meters
Radius
51.6 seconds
Duration
3456 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
51.6
seconds.
Igneous Weapons
Fossilize
Instant
Cast Time
Enemy
Target
7 meters
Range
3 seconds
Duration
3240 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
4273
Magic Damage and are immobilized for
3
seconds.
This stun cannot be blocked or dodged.
Fossilize
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
49
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
5
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
7
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
2
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
2
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
5
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
5
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
9
Fighters Guild
PASSIVES
Banish the Wicked
You generate
6
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 2
9
Mages Guild
SKILLS
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1676 Magicka
Cost
Bind an enemy with chaotic magic, dealing
12075
Magic Damage over
12
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
24
seconds.
Degeneration
Equilibrium
Instant
Cast Time
Self
Target
5100 -2
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
2940
Magicka.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Equilibrium
PASSIVES
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
0
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability has a
50
% chance of granting you Empower, increasing the damage of your next Light Attack by
40
% for
5
seconds.
Might of the Guild 1
3
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
4
Undaunted
SKILLS
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
2160 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
4004
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
50
% chance to activate the
Radiate
synergy, dealing
6675
Magic Damage to them over
3
seconds then an additional
7569
Magic Damage to them and other nearby enemies.
Inner Fire
50
Breton Skills
PASSIVES
Opportunist
Increases your experience gain with the Light Armor skill line by
15
%.
Increases your Alliance Points gained by
1
%.
Opportunist 1
Gift of Magnus
Increases your Max Magicka by
2000
.
Gift of Magnus 3
Spell Attunement
Increases your Spell Resistance by
2310
. This effect is doubled if you are afflicted with Burning, Chilled, or Concussed.
Increases your Magicka Recovery by
100
.
Spell Attunement 3
Magicka Mastery
Reduces the Magicka cost of your abilities by
7
%.
Magicka Mastery 3
50
Destruction Staff
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2016 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2480
Flame Damage,
2480
Frost Damage, and
2480
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Crushing Shock
Destructive Touch
Instant
Cast Time
Enemy
Target
14 meters
Range
2160 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
4136
Magic Damage and an additional
6895
Magic Damage over
10
seconds.
Destructive Touch
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
951
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
44
Restoration Staff
SKILLS
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
15738
Health over
5
seconds.
Rapid Regeneration
Ward Ally
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3672 Magicka
Cost
Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs
5707
damage.
The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
Ward Ally
Force Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
22 seconds
Duration
0 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
22
seconds, healing you and your allies for
648
Health every
1
second when damaging them.
Force Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or an ally near the target for
32
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
288
Magicka when you block a spell.
Absorb 1
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
3
%.
Restoration Master 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2160 Magicka
Cost
Lay claim to an enemy's soul, dealing
10026
Magic Damage or
3810
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
189
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
3048
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
32 Blessed
Increases your healing done by
8.12
%.
64 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
13.01
%.
56 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.15
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
37 Spell Erosion
Increases your Spell Penetration by
3184
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
81
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
81 Master-at-Arms
Increases your damage done with direct damage attacks by
24.06
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
4876
Physical Damage to the enemy. This effect can occur once every
5
seconds.
120
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
356
Health. This effect can occur once every
5
seconds.
41 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.81
%.
42 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.98
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
37 Thick Skinned
Reduces your damage taken from damage over time effects by
15.1
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
30
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
609
for
8
seconds.
30 Quick Recovery
Increases your healing received by
7.71
%.
75
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
101
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
50 Shadow Ward
Reduces the cost of Block by
18.75
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
51 Tumbling
Reduces the cost of Roll Dodge by
19
%.
120
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
641
Health.
69 Ironclad
Reduces your damage taken against direct damage attacks by
22.56
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
Resilient
When you take Critical Damage, you heal for
127
Health.
51 Resistant
Increases your Critical Resistance by
1253
.
94
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3564
Health.
11 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
3.17
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.15
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
30
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
7.71
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
120
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
15.1
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.98
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.81
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
120
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
22.56
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1253
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
81
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
24.06
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
189
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
13.01
%.
Spell Erosion
Increases your Spell Penetration by
3184
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.15
%.
Blessed
Increases your healing done by
8.12
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
101
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
18.75
%.
Tumbling
Reduces the cost of Roll Dodge by
19
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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17,577
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4,630
1,472,958
135
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72,160
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73,265
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76,790
2,199,605
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RIDING SKILL
30%
Speed
0
Stamina
0
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
30480
Health
11889
Stamina
9549
Magicka Recovery
1047
Health Recovery
324
Stamina Recovery
514
Spell Damage
2360
7147
Spell Critical
42.6%
70.1%
Weapon Damage
1335
1706
Weapon Critical
9.9%
50%
Spell Resistance
15394
Physical Resistance
7243
Critical Resistance
2747
Spell Penetration
11438
Physical Penetration
0
Magicka
30480
Health
11889
Stamina
9549
Magicka Recovery
1047
Health Recovery
324
Stamina Recovery
514
Spell Damage
2360
7147
Spell Critical
42.6%
70.1%
Weapon Damage
1335
1706
Weapon Critical
9.9%
50%
Spell Resistance
15394
Physical Resistance
7243
Critical Resistance
2747
Spell Penetration
11438
Physical Penetration
0
Magicka
30988
Health
11889
Stamina
9549
Magicka Recovery
1062
Health Recovery
355
Stamina Recovery
514
Spell Damage
2031
5856
Spell Critical
32.6%
70.1%
Weapon Damage
1132
1552
Weapon Critical
9.9%
50%
Spell Resistance
18050
Physical Resistance
9899
Critical Resistance
2747
Spell Penetration
8068
Physical Penetration
0
Magicka
30480
Health
11889
Stamina
9549
Magicka Recovery
1047
Health Recovery
324
Stamina Recovery
514
Spell Damage
2360
7147
Spell Critical
42.6%
70.1%
Weapon Damage
1335
1706
Weapon Critical
9.9%
50%
Spell Resistance
15394
Physical Resistance
7243
Critical Resistance
2747
Spell Penetration
11438
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
30480
Health
11889
Stamina
9549
Magicka Recovery
1047
Health Recovery
324
Stamina Recovery
514
Spell Damage
2360
7147
Spell Critical
42.6%
70.1%
Weapon Damage
1335
1706
Weapon Critical
9.9%
50%
Spell Resistance
15394
Physical Resistance
7243
Critical Resistance
2747
Spell Penetration
11438
Physical Penetration
0
Stats are only correct for bar #1.
Boon: The Apprentice
Major Prophecy
Bar 1
Flame Lash
Instant
Cast Time
Enemy
Target
7 meters
Range
1836 Magicka
Cost
Lash an enemy with flame, dealing
8275
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Targeting an Off Balance enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal
9829
Flame Damage and heal you for
12849
Health over
2
seconds. This effect can occur once every
3
seconds.
Burning Embers
Instant
Cast Time
Enemy
Target
7 meters
Range
14 seconds
Duration
2376 Magicka
Cost
Slash an enemy with flame, dealing
4136
Flame Damage and an additional
12285
Flame Damage over
14
seconds.
Heals you for
81
% of the total damage inflicted when the effect ends.
Enemies hit by the initial hit are afflicted with the burning status effect.
Fossilize
Instant
Cast Time
Enemy
Target
7 meters
Range
3 seconds
Duration
3240 Magicka
Cost
Encase an enemy in stone, stunning them for
3
seconds. When the stun ends, they take
4273
Magic Damage and are immobilized for
3
seconds.
This stun cannot be blocked or dodged.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
1728 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
4774
Health.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
This ability scales with your highest offensive stats.
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
14853
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After leaping you gain a damage shield that absorbs
12281
damage for
6
seconds. This portion of the ability scales with your Max Health.
Bar 2
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
15306
Health over
5
seconds.
Protective Plate
Instant
Cast Time
Self
Target
6 seconds
Duration
3024 Magicka
Cost
Flex your scales, reducing damage taken from projectiles by
50
% for
6
seconds.
Gain immunity to snares and immobilizations for
2
seconds.
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3456 Magicka
Cost
Draw on your draconic blood to heal for
6978
, increasing by up to |cffffff33%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by
20
% for
23
seconds.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Release your inner dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
You release a spray of spikes around you, causing enemies hit to take
7314
Magic Damage over
10
seconds.
While active, the armor returns
1294
Magic Damage to any enemy that uses a direct damage attack against you.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1676 Magicka
Cost
Bind an enemy with chaotic magic, dealing
10675
Magic Damage over
12
seconds.
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
24
seconds.
Shifting Standard
Instant
Cast Time
Area
Target
8 meters
Radius
29 seconds
Duration
225 Ultimate
Cost
Call down a battle standard, dealing
3112
Flame Damage every
1
second for
29
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Activating this ability again allows you to move the standard to your location.
An ally near the standard can activate the
Shackle
synergy, dealing
8801
Flame Damage to enemies in the area and immobilizing them for