Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by
20
% for
10
seconds.
Aggressive Horn
SKILLS
Rapid Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6885 Stamina
Cost
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
8
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Rapid Maneuver
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
2536
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
28
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
757
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
42
Ardent Flame
SKILLS
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1578
Flame Damage.
Hitting the target grants you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Unrelenting Grip
45
Draconic Power
SKILLS
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
36
% of your missing Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
40
% and healing received by
8
% for
23
seconds.
Green Dragon Blood
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your melee attacks by
2
meters. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
1320
.
Scaled Armor 1
50
Earthen Heart
ULTIMATES
Magma Shell
Instant
Cast Time
Self
Target
12 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
435
Flame Damage to nearby enemies each second for
12
seconds.
When activated, nearby allies gain a damage shield for
108
% of their Max Health for
10
seconds.
Magma Shell
SKILLS
Igneous Shield
Instant
Cast Time
Self
Target
8 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for nearby allies that absorbs
3700
damage.Your own damage shield absorbs
9253
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
16
% for
3
seconds.
Igneous Shield
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
50
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast a non Stamina costing Earthen Heart ability, you restore
990
Stamina.
Helping Hands 2
5
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Voidstone Ingots.
Metalworking 9
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Hireling:
Ready!
34
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
13
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
5
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
2
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
31
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Carpentry
Reduces research times by 5% and allows the research of two items at once.
Carpentry 1
8
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
2
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
5
Undaunted
SKILLS
Sanguine Altar
Instant
Cast Time
Area
Target
28 meters
Radius
40 seconds
Duration
2160 -2
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
660
Health every
1
second when damaging them.
Allies in the area can activate the
Blood Funnel
synergy, healing for
40
% of their Max Health.
Sanguine Altar
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1315
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy can activate the
Radiate
synergy, dealing
2817
Magic Damage to them over
3
seconds then an additional
3104
Magic Damage to them and other nearby enemies.
Inner Rage
50
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
15
%.
Increases your crafting inspiration gained by
10
%.
Craftsman 1
Brawny
Increases your Max Stamina by
2000
.
Brawny 3
Unflinching Rage
Increases your Max Health by
1000
.
When you deal damage with a Weapon ability, you heal for
660
Health. This can occur once every
4
seconds.
Unflinching Rage 3
Swift Warrior
Increases your Weapon Damage by
258
.
Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by
10
%.
Swift Warrior 3
50
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
7 meters
Range
1147 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
1655
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
7 meters
Range
2524 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
1986
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Heroic Slash
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
3672 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
13436
damage for
6
seconds.
While the shield persists, you are healed for
7052
Health the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Absorb Missile
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks, causing them to deal
1500
more damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing.
Current penalty:
36
%
Battlefield Mobility 2
46
Destruction Staff
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3780 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
315
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost deals less damage, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
PASSIVES
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply elemental status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
4
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
4
%.
Equipping a Frost Staff reduces the cost of blocking by
18
% and increases the amount of damage you block by
10
%.
Ancient Knowledge 1
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
1800
Magicka.
When you absorb damage using a Destruction Staff Damage Shield, you restore
900
Magicka. This effect can occur once every
10
seconds.
Destruction Expert 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
3366
Magic Damage or
4224
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
46
The Apprentice
46 Blessed
Increases your healing done by
10.64
%.
Spell Precision
Increases your Spell Critical by
3
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
39
The Atronach
23 Master-at-Arms
Increases your damage done with direct damage attacks by
10.22
%.
16 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
10.36
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
2849
Physical Damage to the enemy. This effect can occur once every
5
seconds.
76
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal Critical Damage, you heal for
363
Health. This effect can occur once every
5
seconds.
31 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.91
%.
27 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
7.07
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
18 Thick Skinned
Reduces your damage taken from damage over time effects by
8.23
%.
30
The Lord
18 Bastion
Increases the effectiveness of your damage shields by
8.23
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
12 Heavy Armor Focus
Increases your Physical Resistance by
1191
while wearing
5
or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
211
for
8
seconds.
43
The Lover
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
43 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.15
%.
36
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
3
%.
10 Piercing
Increases your Physical Penetration by
1003
.
26 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
11.35
%.
51
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
25 Shadow Ward
Reduces the cost of Block by
10.98
%.
26 Tumbling
Reduces the cost of Roll Dodge by
11.35
%.
16
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
2203
Health.
16 Ironclad
Reduces your damage taken against direct damage attacks by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
11.71
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
30
Heavy Armor Focus
Increases your Physical Resistance by
1191
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
8.23
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
76
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
8.23
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
7.07
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
7.91
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
16
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
7.4
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
36
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
11.35
%.
Piercing
Increases your Physical Penetration by
1003
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
39
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
10.36
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
10.22
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
46
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
10.64
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
51
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
10.98
%.
Tumbling
Reduces the cost of Roll Dodge by
11.35
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
43
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.15
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
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RIDING SKILL
60%
Speed
5
Stamina
9
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10566
Health
40063
Stamina
12912
Magicka Recovery
528
Health Recovery
847
Stamina Recovery
528
Spell Damage
1132
1649
Spell Critical
12.9%
50%
Weapon Damage
1459
2146
Weapon Critical
12.9%
61.3%
Spell Resistance
23426
Physical Resistance
23297
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Magicka
10566
Health
40063
Stamina
12912
Magicka Recovery
528
Health Recovery
847
Stamina Recovery
528
Spell Damage
1132
1649
Spell Critical
12.9%
50%
Weapon Damage
1459
2146
Weapon Critical
12.9%
61.3%
Spell Resistance
23426
Physical Resistance
23297
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Magicka
10566
Health
41117
Stamina
11950
Magicka Recovery
542
Health Recovery
833
Stamina Recovery
542
Spell Damage
1556
2051
Spell Critical
12.9%
50%
Weapon Damage
1911
2434
Weapon Critical
12.9%
61.3%
Spell Resistance
18588
Physical Resistance
18459
Critical Resistance
1444
Spell Penetration
0
Physical Penetration
1003
Magicka
10566
Health
40063
Stamina
12912
Magicka Recovery
528
Health Recovery
847
Stamina Recovery
528
Spell Damage
1132
1649
Spell Critical
12.9%
50%
Weapon Damage
1459
2146
Weapon Critical
12.9%
61.3%
Spell Resistance
23426
Physical Resistance
23297
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Stats are only correct for bar #1.
Magicka
10566
Health
40063
Stamina
12912
Magicka Recovery
528
Health Recovery
847
Stamina Recovery
528
Spell Damage
1132
1649
Spell Critical
12.9%
50%
Weapon Damage
1459
2146
Weapon Critical
12.9%
61.3%
Spell Resistance
23426
Physical Resistance
23297
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Stats are only correct for bar #1.
Boon: The Lord
Bar 1
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
36
% of your missing Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
40
% and healing received by
8
% for
23
seconds.
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
3672 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
6527
damage for
6
seconds.
While the shield persists, you are healed for
3707
Health the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Pierce Armor
Instant
Cast Time
Enemy
Target
7 meters
Range
1147 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
1397
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Igneous Shield
Instant
Cast Time
Self
Target
8 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, granting a damage shield for nearby allies that absorbs
1797
damage.Your own damage shield absorbs
4494
damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by
16
% for
3
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
7 meters
Range
2524 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
1676
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Magma Shell
Instant
Cast Time
Self
Target
12 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
3
% of your Max Health and dealing
368
Flame Damage to nearby enemies each second for
12
seconds.
When activated, nearby allies gain a damage shield for
100
% of their Max Health for
10
seconds.
Bar 2
Sanguine Altar
Instant
Cast Time
Area
Target
28 meters
Radius
40 seconds
Duration
2160 -2
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
660
Health every
1
second when damaging them.
Allies in the area can activate the
Blood Funnel
synergy, healing for
40
% of their Max Health.
Blockade of Storms
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3780 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
393
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1576
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy can activate the
Radiate
synergy, dealing
3195
Magic Damage to them over
3
seconds then an additional
3649
Magic Damage to them and other nearby enemies.
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1892
Flame Damage.
Hitting the target grants you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Rapid Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6885 Stamina
Cost
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
8
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by