Let loose a battle cry, instilling yourself with resolve and healing for
6855
Health over
4
seconds.
Resolving Vigor
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
2300
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
28
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
14
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
49
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
21
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
28
%.
Athletics 2
47
Assassination
ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
5156
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.
If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.
While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1676 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
1611
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.
Heals you for
2714
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
Grim Focus
Instant
Cast Time
Self
Target
40 seconds
Duration
2700 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.
While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal
3546
Magic Damage, and healing for
33
% of the damage dealt if you are within melee range.
Grim Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.
Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.
Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
5
%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
10
seconds.
Hemorrhage 1
46
Shadow
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1873 Stamina
Cost
Slash an enemy, dealing
3222
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
9
seconds.
Attacking with Surprise Attack from the flank stuns the enemy for
3
seconds and sets them Off Balance.
Surprise Attack
Dark Shade
Instant
Cast Time
Self
Target
18 seconds
Duration
4050 Magicka
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
18
seconds.
The shade slashes at an enemy, dealing
1139
Magic Damage and occasionally whirlwinds all enemies around it, dealing
1139
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
5
% for
4
seconds.
This ability scales with your highest offensive stats.
Dark Shade
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve for
6
seconds, increasing your Physical and Spell Resistance by
5948
. This duration is increased by
25
% for each piece of Heavy Armor equipped.
Current Bonus:
0
%. Current Duration:
6
seconds
Shadow Barrier 2
Dark Vigor
Increases your Max Health by
3
% for each Shadow ability slotted.
Current bonus:
3
%.
Dark Vigor 2
Dark Veil
Increases the duration of your non-invisibility based Shadow abilities by
1
second.
Dark Veil 1
47
Siphoning
ULTIMATES
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
4993
Magic Damage, healing for half the damage, and stunning them for
4
seconds.
Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
868
Health from them every second.
An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
4330
Magic Damage to them and healing for the damage caused.
Soul Tether
SKILLS
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Steal an enemy's life force, dealing
1271
Magic Damage and healing you or
2
other nearby allies for
50
% of the damage inflicted every
2
seconds for
10
seconds.
Funnel Health
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
654 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds. Fully charged Heavy Attacks restore twice the value.
You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Leeching Strikes
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.
Magicka Flood 2
Soul Siphoner
Increases your healing done by
3
% for each Siphoning ability slotted.
Current bonus:
0
%.
Soul Siphoner 2
Transfer
Casting a Siphoning ability while in combat generates
1
Ultimate. This effect can occur once every
4
seconds.
Transfer 1
5
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
9
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Metallurgy
Reduces research times by 5% and allows the research of two items at once.
Metallurgy 1
17
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Stitching
Reduces research times by 5% and allows the research of two items at once.
Stitching 1
6
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
9
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
12
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
5
Fighters Guild
PASSIVES
Slayer
Increases your Weapon Damage by
1
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
50
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Robustness
Increases your Health Recovery by
100
and your Stamina and Magicka Recovery by
85
.
Robustness 3
Lunar Blessings
Increase your Maximum Health, Magicka, and Stamina by
825
.
Lunar Blessings 3
Feline Ambush
Increases your Critical Damage and Critical Healing by
6
%.
Decreases your detection radius in Stealth by
2
meters.
Feline Ambush 2
46
Dual Wield
SKILLS
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1911 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
997
Physical Damage with each weapon and causing them to bleed for an additional
3215
Physical Damage over
10
seconds.
You also reduce their Movement Speed by
30
% for
4
seconds.
Rending Slashes
Deadly Cloak
Instant
Cast Time
Self
Target
10 seconds
Duration
2710 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
10
seconds, reducing damage from area attacks by
20
%.
Every
1
second the shrapnel will pulse, dealing
443
Physical Damage to all enemies within
5
meters.
Deadly Cloak
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you an
8
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 1
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
4
% chance to bleed enemies for
4152
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
5
% of an enemy's Physical Resistance.
Each sword increases your damage done by
1
%.
Each dagger increases your Weapon Critical rating. Current bonus:
438
.
Twin Blade and Blunt 1
44
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
14 seconds
Duration
2917 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
536
Physical Damage to enemies in the target area every
1
second for
12
seconds, after a
2
second delay.
Endless Hail
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
657
.
Accuracy 1
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
7
%.
Ranger 1
1
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
10
%.
Improved Hiding 1
1
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
2946
Magic Damage or
4830
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies, you fill an empty Soul Gem and heal for
2496
. You also restore
1919
Magicka and
3860
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Consuming Trap
1
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
325 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Transform into a beast, fearing nearby enemies for
3
seconds.
While Transformed your Max Stamina is increased by
30
%.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores
8
% of your Max Health. Each corpse can be devoured for up to
4
seconds.
Devour 1
53
The Lover
53 Mooncalf
Increases your Stamina Recovery by
11.68
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
53
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
3
%.
53 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
19.47
%.
54
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
657
Health.
54 Medium Armor Focus
Increases your Physical Resistance by
4162
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
54
Medium Armor Focus
Increases your Physical Resistance by
4162
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
53
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
19.47
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
53
Mooncalf
Increases your Stamina Recovery by
11.68
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
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RIDING SKILL
60%
Speed
8
Stamina
5
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10100
Health
13140
Stamina
20316
Magicka Recovery
689
Health Recovery
528
Stamina Recovery
927
Spell Damage
855
1520
Spell Critical
15.9%
55%
Weapon Damage
1037
2895
Weapon Critical
31.4%
74.5%
Spell Resistance
4389
Physical Resistance
8551
Critical Resistance
1408
Spell Penetration
2974
Physical Penetration
3401
Magicka
10100
Health
13140
Stamina
20316
Magicka Recovery
689
Health Recovery
528
Stamina Recovery
927
Spell Damage
855
1520
Spell Critical
15.9%
55%
Weapon Damage
1037
2895
Weapon Critical
31.4%
74.5%
Spell Resistance
4389
Physical Resistance
8551
Critical Resistance
1408
Spell Penetration
2974
Physical Penetration
3401
Magicka
10100
Health
13140
Stamina
20316
Magicka Recovery
689
Health Recovery
528
Stamina Recovery
927
Spell Damage
855
1520
Spell Critical
15.9%
55%
Weapon Damage
1037
2895
Weapon Critical
31.4%
74.5%
Spell Resistance
4389
Physical Resistance
8551
Critical Resistance
1408
Spell Penetration
2974
Physical Penetration
3401
Stats are only correct for bar #1.
Magicka
10100
Health
13140
Stamina
20316
Magicka Recovery
689
Health Recovery
528
Stamina Recovery
927
Spell Damage
855
1520
Spell Critical
15.9%
55%
Weapon Damage
1037
2895
Weapon Critical
31.4%
74.5%
Spell Resistance
4389
Physical Resistance
8551
Critical Resistance
1408
Spell Penetration
2974
Physical Penetration
3401
Stats are only correct for bar #1.
Magicka
10100
Health
13140
Stamina
20316
Magicka Recovery
689
Health Recovery
528
Stamina Recovery
927
Spell Damage
855
1520
Spell Critical
15.9%
55%
Weapon Damage
1037
2895
Weapon Critical
31.4%
74.5%
Spell Resistance
4389
Physical Resistance
8551
Critical Resistance
1408
Spell Penetration
2974
Physical Penetration
3401
Stats are only correct for bar #1.
Lycanthropy
Sanies Lupinus
Bar 1
Deadly Cloak
Instant
Cast Time
Self
Target
10 seconds
Duration
2710 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
10
seconds, reducing damage from area attacks by
20
%.
Every
1
second the shrapnel will pulse, dealing
422
Physical Damage to all enemies within
5
meters.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1873 Stamina
Cost
Slash an enemy, dealing
3070
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
9
seconds.
Attacking with Surprise Attack from the flank stuns the enemy for
3
seconds and sets them Off Balance.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1676 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
1535
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.
Heals you for
2272
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Grim Focus
Instant
Cast Time
Self
Target
40 seconds
Duration
2700 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.
While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal
3652
Magic Damage, and healing for
33
% of the damage dealt if you are within melee range.
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
4913
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.
If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.
While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.