Reduces the effectiveness of snares applied to you by
2
% per piece of Light Armor worn.
Current bonus:
10
%.
Reduces the cost of Sprint by
2
% per piece of Light Armor worn.
Current bonus:
10
%.
Grace 2
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
181
for each piece of Light Armor equipped.
Current bonus:
907
.
Spell Warding 1
33
Daedric Summoning
ULTIMATES
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
6289
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2806
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Summon Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2983 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
963
Shock Damage.
Once summoned, you can activate the familiar's special ability for
2983
Magicka, dealing
1530
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2524 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7560
Magic Damage to the target and
3591
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
7560
Magic Damage to the target and
3591
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Haunting Curse
PASSIVES
Rebate
You restore
150
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 1
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
34
Dark Magic
SKILLS
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
6559
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.
Casting a Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Encase
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4 seconds
Duration
3442 Magicka
Cost
Call forth Daedric shards from the earth to immobilize enemies in front of you for
4
seconds.
If no enemies are immobilized, you restore
2271
Magicka.
Encase
PASSIVES
Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities by
6
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a directly applied Dark Magic ability, you heal for
2104
.
This effect scales off your Max Health and can occur once every
0.5
seconds.
Blood Magic 2
34
Storm Calling
ULTIMATES
Power Overload
Instant
Cast Time
Self
Target
21 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
7078
Shock Damage to an enemy up to
32
meters away.
Heavy Attacks blast enemies in a
6 x 8
area for
6572
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.
Power Overload
SKILLS
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
11 seconds
Duration
3213 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
898
Shock Damage to enemies in the area every
1
second for
11
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
6095
Shock Damage to enemies around them.
Liquid Lightning
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every
20
% current Health they have.
Amplitude 1
1
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
32
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spell Recharge
When you activate a class ability, you restore
640
Magicka or Stamina, based on whichever is lowest. This effect can occur once every
6
seconds.
When you are using an ability with a channel or cast time, you take
5
% less damage.
Spell Recharge 3
Syrabane's Boon
Increases your Max Magicka by
1454
.
Syrabane's Boon 2
Elemental Talent
Increases your Spell Damage by
104
.
Elemental Talent 1
38
Destruction Staff
SKILLS
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3213 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
681
Magic Damage to enemies in the target area every
1
second before exploding for an additional
4838
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost deals less damage, but grants damage shields and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks grants you a damage shield that absorbs
5262
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply elemental status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
4
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
4
%.
Equipping a Frost Staff reduces the cost of blocking by
18
% and increases the amount of damage you block by
10
%.
Ancient Knowledge 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2295 Magicka
Cost
Lay claim to an enemy's soul, dealing
8310
Magic Damage or
4062
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
100
The Apprentice
50 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.25
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
50 Spell Erosion
Increases your Spell Penetration by
3960
.
Spell Precision
Increases your Spell Critical by
3
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
24
The Atronach
24 Master-at-Arms
Increases your damage done with direct damage attacks by
10.60
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
42
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
22 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
5.94
%.
20 Light Armor Focus
Increases your Physical Resistance by
1900
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
75
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
82
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1052
Health.
41 Ironclad
Reduces your damage taken against direct damage attacks by
16.31
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
42
Light Armor Focus
Increases your Physical Resistance by
1900
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
5.94
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
82
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
16.31
%.
Spell Shield
Increases your Spell Resistance by
3442
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
24
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
10.60
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
100
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.25
%.
Spell Erosion
Increases your Spell Penetration by
3960
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
28686
Health
21048
Stamina
13276
Magicka Recovery
2196
Health Recovery
433
Stamina Recovery
1111
Spell Damage
1877
4545
Spell Critical
47.7%
50%
Weapon Damage
1123
1815
Weapon Critical
25.8%
50%
Spell Resistance
9743
Physical Resistance
7294
Critical Resistance
805
Spell Penetration
3960
Physical Penetration
0
Magicka
28686
Health
21048
Stamina
13276
Magicka Recovery
2196
Health Recovery
433
Stamina Recovery
1111
Spell Damage
1877
4545
Spell Critical
47.7%
50%
Weapon Damage
1123
1815
Weapon Critical
25.8%
50%
Spell Resistance
9743
Physical Resistance
7294
Critical Resistance
805
Spell Penetration
3960
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
28686
Health
21048
Stamina
13276
Magicka Recovery
2196
Health Recovery
433
Stamina Recovery
1111
Spell Damage
1877
4545
Spell Critical
47.7%
50%
Weapon Damage
1123
1815
Weapon Critical
25.8%
50%
Spell Resistance
9743
Physical Resistance
7294
Critical Resistance
805
Spell Penetration
3960
Physical Penetration
0
Magicka
28686
Health
21048
Stamina
13276
Magicka Recovery
2196
Health Recovery
433
Stamina Recovery
1111
Spell Damage
1877
4545
Spell Critical
47.7%
50%
Weapon Damage
1123
1815
Weapon Critical
25.8%
50%
Spell Resistance
9743
Physical Resistance
7294
Critical Resistance
805
Spell Penetration
3960
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
28686
Health
21048
Stamina
13276
Magicka Recovery
2196
Health Recovery
433
Stamina Recovery
1111
Spell Damage
1877
4545
Spell Critical
47.7%
50%
Weapon Damage
1123
1815
Weapon Critical
25.8%
50%
Spell Resistance
9743
Physical Resistance
7294
Critical Resistance
805
Spell Penetration
3960
Physical Penetration
0
Stats are only correct for bar #2.
Boon: The Apprentice
Increased Experience
Witchmother's Boon
Witchmother's Potent Brew
Bar 1
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
6559
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.
Casting a Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost
50
% less Magicka.
Encase
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4 seconds
Duration
3442 Magicka
Cost
Call forth Daedric shards from the earth to immobilize enemies in front of you for
4
seconds.
If no enemies are immobilized, you restore
2271
Magicka.
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3213 Magicka
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
817
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
When the effect ends, the barrier explodes, dealing
5032
Shock Damage.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2524 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7560
Magic Damage to the target and
3591
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
7560
Magic Damage to the target and
3591
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2983 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
963
Shock Damage.
Once summoned, you can activate the familiar's special ability for
2983
Magicka, dealing
1530
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
6289
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
2806
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
10
% for
8
seconds.
Bar 2
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
6559
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.
Casting a Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost
50
% less Magicka.
Encase
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4 seconds
Duration
3442 Magicka
Cost
Call forth Daedric shards from the earth to immobilize enemies in front of you for
4
seconds.
If no enemies are immobilized, you restore
2271
Magicka.
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3213 Magicka
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
817
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
When the effect ends, the barrier explodes, dealing
5032
Shock Damage.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2524 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7560
Magic Damage to the target and
3591
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
7560
Magic Damage to the target and
3591
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2983 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
963
Shock Damage.
Once summoned, you can activate the familiar's special ability for
2983
Magicka, dealing
1530
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Power Overload
Instant
Cast Time
Self
Target
21 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
7078
Shock Damage to an enemy up to
32
meters away.
Heavy Attacks blast enemies in a
6 x 8
area for
6572
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.