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LEVEL
50
CHAMPION POINTS 1170
ALDMERI DOMINION RANK 22
Jo'lenz
Imperial Nightblade (Stamina)
Werewolf
0 Magicka
0 Health
64 Stamina

Skill Points:
38 / 290

Skyshards:
1 / 3
0 / 608
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
67 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
12117
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Assassin's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
2357 Magicka
Cost
Thrust a magic blade with lethal precision to stab an enemy, dealing
1542
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Assassin's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2763 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
4691
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower for
3
seconds, increasing the damage of your Light and Heavy Attacks by
40
%.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
1973 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
14080
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10721
Health
15126
Stamina
31284

Magicka Recovery
676
Health Recovery
384
Stamina Recovery
1573

Spell Damage
1333
1994
Spell Critical
26.9%
60%
Weapon Damage
2232
6395
Weapon Critical
47.9%
76%

Spell Resistance
12417
Physical Resistance
12417
Critical Resistance
2147

Spell Penetration
2974
Physical Penetration
7846
Boon: The Warrior
Lycanthropy
Major Savagery
Sanies Lupinus
Bar 1
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
1973 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
11298
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
3666 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
19 seconds
Duration
3928 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
19
seconds.

The shade shoots at an enemy, dealing
970
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1998 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1861
Physical Damage with each weapon and causing them to bleed for an additional
5795
Physical Damage over
10
seconds.

You also reduce their Movement Speed by
30
% for
4
seconds.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3796 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2629
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
5
% .
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
116 Ultimate
Cost
Ravage an enemy with a spinning strike, dealing
9723
Disease Damage, causing them to take
20
% more damage from your attacks for
6
seconds, and stunning them for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
       
Werewolf
       
Werewolf
       
Character data Exported on 2021-01-18 14:34:52

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