Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for
3715
Health over
8
seconds.
Vigor
Charging Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
7091 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
15
% respectively, for
8
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Charging Maneuver
6
Support
SKILLS
Siege Shield
Instant
Cast Time
Area
Target
10 meters
Radius
17 seconds
Duration
7209 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
50
%.
Siege Shield
50
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4085 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
6396
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.
While active, whenever the shield absorbs damage, you restore
204
Magicka. Each piece of Light Armor worn increases the Magicka restored by
31
%. This effect can occur up to
3
times.
Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
16
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
12
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
16
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
8
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1452
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
724
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
216
.
Constitution 2
Juggernaut
Increases your Max Health by
1
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 1
50
Bone Tyrant
ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
257 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.
While transformed, your damaging Light Attacks restore
255
Health and your fully charged Heavy Attacks restore
639
Health. You deal
1029
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2643 Magicka
Cost
Slice into your enemy's life force, dealing
6272
Magic Damage.
You heal for
1918
Health for the first enemy hit, and an additional
639
for each additional enemy, up to five times. After dealing damage, you heal for
255
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2403 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
12
%.
Creates a corpse when the effect completes.
Summoner's Armor
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED
Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.
Current bonus:
4
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
50
Grave Lord
ULTIMATES
Glacial Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
231 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
10037
Frost Damage with each smash. The final smash stuns all enemies hit for
4
seconds.
Dealing damage applies Major Vulnerability to any enemy hit for
12
seconds, increasing their damage taken by
10
%.
Glacial Colossus
SKILLS
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2403 Magicka
Cost
Lob an explosive skull at an enemy, dealing
7350
Flame Damage.
Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Ricochet Skull
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2403 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
12959
Flame Damage to all enemies nearby.
Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.
Creates a corpse on death.
Stalking Blastbones
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3364 Magicka
Cost
Desecrate the ground at the target location, dealing
13728
Frost Damage over
10
seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by
5948
.
Consumes a corpse on cast to deal
50
% more damage.
An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
12145
Frost Damage to enemies in the area and healing you for the damage done.
Unnerving Boneyard
Skeletal Arcanist
Instant
Cast Time
Area
Target
4 meters
Radius
16 seconds
Duration
3844 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Unearth a skeletal mage from the dirt to fight by your side for
16
seconds. The mage attacks the closest enemy every
2
seconds, dealing
2799
Shock Damage to them and all other enemies nearby.
Creates a corpse on death.
Skeletal Arcanist
Mystic Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
0 Magicka
Cost
Violently drain the last spark of life from a corpse, dealing
16835
Shock Damage over
12
seconds to all enemies around the corpse and between you and the corpse. This portion of the ability scales off your highest offensive stats.
You also restore
1295
Magicka over
12
seconds while siphoning the corpse.
While slotted, your damage done is increased by
3
%.
Mystic Siphon
PASSIVES
Reusable Parts
When your Blastbones, Skeletal Mage, or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage, or Spirit Mender is reduced by
50
%.
Reusable Parts 2
Death Knell
Increases your Critical Strike Chance against enemies under
25
% Health by
10
% for each Grave Lord ability slotted.
Current bonus:
30
%.
Death Knell 2
Dismember
While a Grave Lord ability is active, your Spell and Physical Penetration are increased by
1500
.
Dismember 2
Rapid Rot
Increases your damage done with damage over time effects by
15
%.
Rapid Rot 2
37
Living Death
SKILLS
Resistant Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
3844 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
8816
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
8
%.
You grant the target Spell and Physical Resistance equal to half the amount healed for
3
seconds.
Resistant Flesh
Life amid Death
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3123 Magicka
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
5688
Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for
5500
Health over
5
seconds.
Life amid Death
Spirit Mender
Instant
Cast Time
Self
Target
16 seconds
Duration
3844 Magicka
Cost
|cffffff
CRIMINAL ACT
|r Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
3216
Health.
Creates a corpse on death.
Spirit Mender
PASSIVES
Curative Curse
While you have a negative effect on you, your healing done is increased by
8
%.
Curative Curse 2
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to
20
% in proportion to the severity of the target's wounds.
Near-Death Experience 2
Corpse Consumption
When you use an ability on a corpse, you generate
5
Ultimate. This effect can occur once every
16
seconds.
Corpse Consumption 1
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Master Writ Chance:
15%
47
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Outfitter Hireling
An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 3
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
44
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Artifact (purple) Aspect Runestones.
Aspect Improvement 3
Potency Improvement
Allows the use of Edora, Jaera, Pojode, and Rekude Potency Runestones to make Glyphs of levels 30-45.
Potency Improvement 4
Hireling
When you go offline, a hireling will find Runestones for you. Your hireling refreshes every 24 hours.
Hireling 1
31
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Complex (purple) Recipes.
Recipe Quality 3
Recipe Improvement
Allows the making of up to level 49 Recipes.
Recipe Improvement 4
Gourmand
Adds 5 minutes to the duration of any eaten food.
Gourmand 1
Chef
Creates 2 extra servings for each food recipe made.
Chef 2
Brewer
Creates 2 extra servings for each drink recipe made.
Brewer 2
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
45
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
8
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
9
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4565 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2629
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
7
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
69
after
3
minutes. Heat is decreased by
46
after
3
seconds.
Swiftly Forgotten 2
10
Undaunted
PASSIVES
Undaunted Command
Activating a synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
511
Health,
401
Stamina, and
1297
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
Breton Skills
PASSIVES
Opportunist
Increases your experience gain with the Light Armor skill line by
15
%.
Increases your Alliance Points gained by
1
%.
Opportunist 1
Gift of Magnus
Increases your Max Magicka by
2000
.
Gift of Magnus 3
Spell Attunement
Increases your Spell Resistance by
2310
. This effect is doubled if you are afflicted with Burning, Chilled, or Concussed.
Increases your Magicka Recovery by
100
.
Spell Attunement 3
Magicka Mastery
Reduces the Magicka cost of your abilities by
7
%.
Magicka Mastery 3
50
Destruction Staff
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3364 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
775
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost deals less damage, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Touch
Instant
Cast Time
Enemy
Target
14 meters
Range
2403 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3951
Magic Damage and an additional
8405
Magic Damage over
10
seconds.
Destructive Touch
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks grants you a damage shield that absorbs
3198
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply elemental status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
When you absorb damage using a Destruction Staff Damage Shield, you restore
1800
Magicka. This effect can occur once every
10
seconds.
Destruction Expert 2
20
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
40
%.
Improved Hiding 4
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%
Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
180
%.
Trafficker 4
Locksmith
Improves your chances of forcing locks by
70
%.
Locksmith 4
Kickback
Reduces bounties you willingly pay to guards and fences by
40
%.
Kickback 4
5
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2403 Magicka
Cost
Lay claim to an enemy's soul, dealing
12618
Magic Damage or
5022
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies, you fill an empty Soul Gem and heal for
2174
. You also restore
5514
Magicka and
1704
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Consuming Trap
PASSIVES
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
10
Vampire
PASSIVES
Feed
Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
15.1
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
146
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
124
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
24.06
%.
Spell Shield
Increases your Spell Resistance by
3564
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
44
Thaumaturge
Increases your damage done with damage over time effects by
17.17
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
73
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
23.14
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
153
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
13.01
%.
Spell Erosion
Increases your Spell Penetration by
2149
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
22.08
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
122
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
21.18
%.
Tumbling
Reduces the cost of Roll Dodge by
21.18
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
100
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
15
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
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22,521
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222,833
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313,775
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32439
Health
12792
Stamina
10027
Magicka Recovery
804
Health Recovery
300
Stamina Recovery
514
Spell Damage
2157
5998
Spell Critical
40.2%
72.1%
Weapon Damage
1335
1766
Weapon Critical
12.9%
50%
Spell Resistance
18733
Physical Resistance
11407
Critical Resistance
1320
Spell Penetration
2149
Physical Penetration
0
Magicka
32439
Health
12792
Stamina
10027
Magicka Recovery
804
Health Recovery
300
Stamina Recovery
514
Spell Damage
2157
6239
Spell Critical
47.4%
72.1%
Weapon Damage
1335
1825
Weapon Critical
20.1%
50%
Spell Resistance
18733
Physical Resistance
11407
Critical Resistance
1320
Spell Penetration
2149
Physical Penetration
0
Magicka
32439
Health
12792
Stamina
10027
Magicka Recovery
804
Health Recovery
300
Stamina Recovery
514
Spell Damage
2157
5998
Spell Critical
40.2%
72.1%
Weapon Damage
1335
1766
Weapon Critical
12.9%
50%
Spell Resistance
18733
Physical Resistance
11407
Critical Resistance
1320
Spell Penetration
2149
Physical Penetration
0
Magicka
32439
Health
12792
Stamina
10027
Magicka Recovery
804
Health Recovery
300
Stamina Recovery
514
Spell Damage
2157
5998
Spell Critical
40.2%
72.1%
Weapon Damage
1335
1766
Weapon Critical
12.9%
50%
Spell Resistance
18733
Physical Resistance
11407
Critical Resistance
1320
Spell Penetration
2149
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
32439
Health
12792
Stamina
10027
Magicka Recovery
804
Health Recovery
300
Stamina Recovery
514
Spell Damage
2157
5998
Spell Critical
40.2%
72.1%
Weapon Damage
1335
1766
Weapon Critical
12.9%
50%
Spell Resistance
18733
Physical Resistance
11407
Critical Resistance
1320
Spell Penetration
2149
Physical Penetration
0
Stats are only correct for bar #2.
Vampire Stage 1
Bar 1
Life amid Death
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3123 Magicka
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
5688
Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for
5500
Health over
5
seconds.
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2403 Magicka
Cost
CRIMINAL ACT
Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
12695
Flame Damage to all enemies nearby.
Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.
Creates a corpse on death.
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2643 Magicka
Cost
Slice into your enemy's life force, dealing
6144
Magic Damage.
You heal for
1918
Health for the first enemy hit, and an additional
639
for each additional enemy, up to five times. After dealing damage, you heal for
255
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2403 Magicka
Cost
Lob an explosive skull at an enemy, dealing
7191
Flame Damage.
Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3364 Magicka
Cost
Desecrate the ground at the target location, dealing
13464
Frost Damage over
10
seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by
5948
.
Consumes a corpse on cast to deal
50
% more damage.
An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
11897
Frost Damage to enemies in the area and healing you for the damage done.
Glacial Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
231 Ultimate
Cost
CRIMINAL ACT
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
9832
Frost Damage with each smash. The final smash stuns all enemies hit for
4
seconds.
Dealing damage applies Major Vulnerability to any enemy hit for
12
seconds, increasing their damage taken by
10
%.
Bar 2
Vigor
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3073 Stamina
Cost
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for
3715
Health over
8
seconds.
Skeletal Arcanist
Instant
Cast Time
Area
Target
4 meters
Radius
16 seconds
Duration
3844 Magicka
Cost
CRIMINAL ACT
Unearth a skeletal mage from the dirt to fight by your side for
16
seconds. The mage attacks the closest enemy every
2
seconds, dealing
2799
Shock Damage to them and all other enemies nearby.
Creates a corpse on death.
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2643 Magicka
Cost
Slice into your enemy's life force, dealing
6272
Magic Damage.
You heal for
1918
Health for the first enemy hit, and an additional
639
for each additional enemy, up to five times. After dealing damage, you heal for
255
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2403 Magicka
Cost
Lob an explosive skull at an enemy, dealing
7350
Flame Damage.
Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Mystic Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
0 Magicka
Cost
Violently drain the last spark of life from a corpse, dealing
16835
Shock Damage over
12
seconds to all enemies around the corpse and between you and the corpse. This portion of the ability scales off your highest offensive stats.
You also restore
1295
Magicka over
12
seconds while siphoning the corpse.
While slotted, your damage done is increased by
3
%.
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
257 Ultimate
Cost
CRIMINAL ACT
Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.
While transformed, your damaging Light Attacks restore
255
Health and your fully charged Heavy Attacks restore
639
Health. You deal
1029
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.