Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
757
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
48
Animal Companions
ULTIMATES
Eternal Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing
1501
Magic Damage, and sometimes swipes all enemies in front of it, dealing
6012
Magic Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Wrath for
75
Ultimate, causing the grizzly to maul an enemy for
6799
Magic Damage. Deals
100
% more damage to enemies below
25
% Health.
The grizzly respawns when killed, once per minute.
Eternal Guardian
SKILLS
Betty Netch
Instant
Cast Time
Self
Target
22 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
22
seconds.
Every
5
seconds, the netch removes
1
negative effect from you.
Betty Netch
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1449
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
2
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 1
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
50
Green Balance
ULTIMATES
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
5540
Health. The forest continues to heal you and your allies in the area for
1845
Health every
1
second for
6
seconds.
You generate
20
Ultimate if the initial heal is used on a friendly target under
50
% Health.
Enchanted Forest
SKILLS
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3901 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
4519
Health.
Heals for
15
% more on allies that are within
8
meters of you.
Soothing Spores
Budding Seeds
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2430 Magicka
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
5097
Health.
While the field grows, you and allies are healed for
583
Health every
1
second.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the
Harvest
synergy, healing for
6420
Health over
5
seconds.
Budding Seeds
Living Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1018
Health each time they take damage. This effect can occur once every
1
second.
Living Vines
PASSIVES
Accelerated Growth
When you heal yourself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
16
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increase your healing done with Green Balance abilities by
1
% for each Green Balance ability slotted.
Current Bonus:
1
%.
Emerald Moss 1
47
Winter's Embrace
ULTIMATES
Sleet Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
1864
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
40
%.
You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Sleet Storm
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
23 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
23
seconds.
You gain Minor Protection, reducing your damage taken by
5
% for
23
seconds.
Ice Fortress
Polar Wind
Instant
Cast Time
Area
Target
6 meters
Radius
4320 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
8622
Health and an additional
1001
Health every
1
second over
5
seconds.
The winds also sweep out in search of an ally within
12
meters, healing them for
8622
Health.
While the effect persists the winds pulse outwards, dealing
668
Frost Damage every
1
second to nearby enemies.
The healing from this ability scales with your Max Health.
Polar Wind
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3780 Magicka
Cost
Spin a shield of ice around you, absorbing up to
47743
damage from
3
projectiles.
Each time you absorb a projectile you restore
831
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shimmering Shield
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
100
%.
Enemies and allies who have recently been Chilled take
5
% more Critical Damage and Healing from you.
Glacial Presence 1
Frozen Armor
Increases your Physical and Spell Resistance by
250
for each Winter's Embrace ability slotted.
Current Bonus:
250
.
Frozen Armor 1
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Purified Water and Pitch-Bile to make Champion 10 potions and poisons.
Solvent Proficiency 5
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
30
meters or closer.
Keen Eye: Reagents 2
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
31
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Miner Hireling
A miner hireling will send you more ore and possibly better items every day.
Miner Hireling 2
Metal Extraction
Improves the chances of extracting Blacksmithing ingredients and allows the refining of more powerful tempers from raw materials.
Metal Extraction 1
33
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Outfitter Hireling
An outfitter hireling will send you more cloth or leather and possibly better items every day.
Outfitter Hireling 2
Unraveling
Improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
Unraveling 1
47
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Artifact (purple) Aspect Runestones.
Aspect Improvement 3
Potency Improvement
Allows the use of Pora, Denara, Hade and Idode Potency Runestones to make Glyphs from level 40 to Champion 30.
Potency Improvement 5
Runestone Extraction
Increases the chance of extracting each type of Runestone by 3%.
Runestone Extraction 1
24
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
49
Provisioning
PASSIVES
Recipe Quality
Allows the use of Complex (purple) Recipes.
Recipe Quality 3
Recipe Improvement
Allows the making of up to level 49 Recipes.
Recipe Improvement 4
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
33
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Lumberjack Hireling
A lumberjack hireling will send you more wood and possibly better items every day.
Lumberjack Hireling 2
Wood Extraction
Improves the chances of extracting Woodworking ingredients and allows the refining of more powerful resins from raw materials.
Wood Extraction 1
3
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
Scales of Pitiless Justice
Bounty and Heat resulting from a witnessed Murder or Assault is reduced by
20
%.
Scales of Pitiless Justice 1
6
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
5
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
6
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
46
after
3
minutes. Heat is decreased by
36
after
3
seconds.
Swiftly Forgotten 1
10
Undaunted
SKILLS
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1784
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
50
% chance to activate the
Radiate
synergy, dealing
3726
Magic Damage to them over
3
seconds then an additional
4550
Magic Damage to them and other nearby enemies.
Inner Fire
PASSIVES
Undaunted Command
Activating a synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
1292
Health,
831
Stamina, and
573
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
2
%.
Undaunted Mettle 2
50
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
15
%.
Increases your chance to successfully pickpocket by
5
%.
Cutpurse 1
Robustness
Increases your Health Recovery by
100
and your Stamina and Magicka Recovery by
85
.
Robustness 3
Lunar Blessings
Increase your Maximum Health, Magicka, and Stamina by
825
.
Lunar Blessings 3
Feline Ambush
Increases your Critical Damage and Critical Healing by
10
%.
Decreases your detection radius in Stealth by
3
meters.
Feline Ambush 3
50
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1350 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2427
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2970 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
2912
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
12
seconds.
Heroic Slash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks, causing them to deal
1500
more damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing.
Current penalty:
48
%
Battlefield Mobility 1
29
Destruction Staff
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
13 seconds
Duration
3780 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
399
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost deals less damage, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
20
Legerdemain
PASSIVES
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%
Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
140
%.
Trafficker 2
Locksmith
Improves your chances of forcing locks by
70
%.
Locksmith 4
3
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
4386
Magic Damage or
5766
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Lock
Killing an enemy with a Weapon ability has a
5
% chance of automatically filling an empty Soul Gem.
Soul Lock 1
100
The Apprentice
100 Blessed
Increases your healing done by
15
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Spell Precision
Increases your Spell Critical by
3
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
120
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
68 Master-at-Arms
Increases your damage done with direct damage attacks by
22.41
%.
47 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
25.18
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3547
Physical Damage to the enemy. This effect can occur once every
5
seconds.
5 Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
168
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal Critical Damage, you heal for
379
Health. This effect can occur once every
5
seconds.
56 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
12.08
%.
56 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.08
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
56 Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
30
The Lord
13 Bastion
Increases the effectiveness of your damage shields by
6.11
%.
5 Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
3.44
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
12 Heavy Armor Focus
Increases your Physical Resistance by
1191
while wearing
5
or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
286
for
8
seconds.
51
The Lover
5 Healthy
Increases your Health Recovery by
1.49
%.
8 Mooncalf
Increases your Stamina Recovery by
2.35
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
38 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
9.27
%.
50
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
3
%.
10 Piercing
Increases your Physical Penetration by
1003
.
40 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
16.02
%.
142
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
81 Shadow Ward
Reduces the cost of Block by
24.06
%.
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
Treasure Hunter
Increases the quality of items you find in treasure chests.
61 Tumbling
Reduces the cost of Roll Dodge by
21.18
%.
72
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1615
Health.
72 Ironclad
Reduces your damage taken against direct damage attacks by
23
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.15
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
30
Heavy Armor Focus
Increases your Physical Resistance by
1191
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
6.11
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
3.44
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
168
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.08
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
12.08
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
72
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
23
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
50
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
16.02
%.
Piercing
Increases your Physical Penetration by
1003
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
120
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
25.18
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
22.41
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
100
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
15
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
142
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
24.06
%.
Tumbling
Reduces the cost of Roll Dodge by
21.18
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
51
Mooncalf
Increases your Stamina Recovery by
2.35
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
1.49
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
9.27
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
Loading...
Space:
80 / 160
9,421
0
0
0
510
Loading...
Space:
322 / 380
222,833
26,359
Loading...
Loading...
Space:
1168 / 1282
313,775
1,672
26,829
361,346
510
Loading...
RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
Loading...
Loading...
Loading...
GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14344
Health
28111
Stamina
20796
Magicka Recovery
671
Health Recovery
528
Stamina Recovery
685
Spell Damage
1335
2083
Spell Critical
12.9%
50%
Weapon Damage
1573
2853
Weapon Critical
12.9%
66%
Spell Resistance
19527
Physical Resistance
20718
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Magicka
14344
Health
28111
Stamina
20796
Magicka Recovery
671
Health Recovery
528
Stamina Recovery
685
Spell Damage
1335
2083
Spell Critical
12.9%
50%
Weapon Damage
1573
2853
Weapon Critical
12.9%
66%
Spell Resistance
19527
Physical Resistance
20718
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Stats are only correct for bar #2.
Magicka
14344
Health
28111
Stamina
20796
Magicka Recovery
671
Health Recovery
528
Stamina Recovery
685
Spell Damage
1335
2083
Spell Critical
12.9%
50%
Weapon Damage
1573
2853
Weapon Critical
12.9%
66%
Spell Resistance
19527
Physical Resistance
20718
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Magicka
14344
Health
28111
Stamina
20796
Magicka Recovery
671
Health Recovery
528
Stamina Recovery
685
Spell Damage
1335
2083
Spell Critical
12.9%
50%
Weapon Damage
1573
2853
Weapon Critical
12.9%
66%
Spell Resistance
19527
Physical Resistance
20718
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Stats are only correct for bar #2.
Magicka
14344
Health
28111
Stamina
20796
Magicka Recovery
671
Health Recovery
528
Stamina Recovery
685
Spell Damage
1335
2083
Spell Critical
12.9%
50%
Weapon Damage
1573
2853
Weapon Critical
12.9%
66%
Spell Resistance
19527
Physical Resistance
20718
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
1003
Stats are only correct for bar #2.
Anniversary EXP Buff
Boon: The Warrior
Ebon Armory
Bar 1
Bar 2
Living Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
967
Health each time they take damage. This effect can occur once every
1
second.
Betty Netch
Instant
Cast Time
Self
Target
22 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
22
seconds.
Every
5
seconds, the netch removes
1
negative effect from you.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
23 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
23
seconds.
You gain Minor Protection, reducing your damage taken by
5
% for
23
seconds.
Inner Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1695
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
50
% chance to activate the
Radiate
synergy, dealing
3315
Magic Damage to them over
3
seconds then an additional
4046
Magic Damage to them and other nearby enemies.
Blockade of Storms
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
13 seconds
Duration
3780 Magicka
Cost
Slam your staff down to create a storm barrier in front of you, dealing
379
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
7
seconds.
Eternal Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing
1334
Magic Damage, and sometimes swipes all enemies in front of it, dealing
5347
Magic Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Wrath for
75
Ultimate, causing the grizzly to maul an enemy for
6046
Magic Damage. Deals
100
% more damage to enemies below
25
% Health.
The grizzly respawns when killed, once per minute.