Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
757
.
Constitution 2
Juggernaut
Increases your Max Health by
1
% for each piece of Heavy Armor equipped.
Current bonus:
8
%.
Juggernaut 1
28
Bone Tyrant
ULTIMATES
Bone Goliath Transformation
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r Become a horrific Bone Goliath, increasing your Max Health by
38181
for
20
seconds and immediately restoring
38181
Health.
While transformed, your damaging Light Attacks restore
580
Health and your fully charged Heavy Attacks restore
1452
Health. This ability scales off your Max Health.
Bone Goliath Transformation
SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2988 Magicka
Cost
Slice into your enemy's life force, dealing
3273
Magic Damage.
You heal for
4272
Health for the first enemy hit, and an additional
1424
for each additional enemy, up to five times. After dealing damage, you heal for
580
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2538 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.
While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.
Creates a corpse when the effect completes.
Beckoning Armor
Bitter Harvest
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
1199
Health every
1
second for
2
seconds per corpse consumed. This ability scales off of your Max Health.
While slotted, your damage taken is reduced by
3
%.
Bitter Harvest
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED
Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
21
Living Death
ULTIMATES
Reanimate
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
340 Ultimate
Cost
Bring your allies back from the brink of death, resurrecting up to
3
allies at the target location.
Reanimate
SKILLS
Render Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4158 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
5964
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
8
%.
Render Flesh
Expunge
Instant
Cast Time
Self
Target
1940 -2
Cost
Embrace the power of death, removing up to
2
negative effects from yourself.
While slotted, the cost of all your abilities are reduced by
3
%.
Expunge
PASSIVES
Curative Curse
While you have a negative effect on you, your healing done is increased by
4
%.
Curative Curse 1
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to
10
% in proportion to the severity of the target's wounds.
Near-Death Experience 1
2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
9
Blacksmithing
PASSIVES
Metalworking
Allows the use of Steel Ingots.
Metalworking 2
8
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
6
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
3
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
8
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Oak wood.
Woodworking 2
2
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
1
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
22
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
15
%.
Increases the duration of any consumed drink by
15
minutes.
Reveler 1
Resist Frost
Increases your Max Health by
423
and Cold Resistance by
660
.
Gain immunity to the Chilled status effect.
Resist Frost 1
Stalwart
Increases your Max Stamina by
636
.
When you take damage, you gain
1
Ultimate. This effect can occur once every
10
seconds.
Stalwart 1
29
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1255 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2477
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Pierce Armor
Defensive Posture
Instant
Cast Time
Self
Target
6 seconds
Duration
4017 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
8826
damage for
6
seconds. This portion of the ability scales off your Max Health.
You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
Defensive Posture
Shield Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3515 Stamina
Cost
Rush an enemy and ram them, dealing
2941
Physical Damage and stunning them for
3
seconds.
Shield Charge
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
7
% and reduces the cost of blocking by
18
%.
Fortress 1
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks, causing them to deal
750
more damage and cost
20
% less Stamina.
Deadly Bash 1
14
Destruction Staff
SKILLS
Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3618 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
514
Magic Damage to enemies in the target area every
1
second.
Wall of Fire deals additional damage to Burning enemies.
Wall of Frost deals less damage but grants damage shields and immobilizes Chilled enemies.
Wall of Storms sets Concussed enemies Off Balance.
Wall of Elements
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
6
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
50
% of the damage done.
Fully-charged Frost Staff Heavy Attacks grant you a damage shield that absorbs
3560
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2538 Magicka
Cost
Lay claim to an enemy's soul, dealing
5658
Magic Damage or
6354
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
10
The Apprentice
10 Blessed
Increases your healing done by
2.90
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
30
The Atronach
30 Master-at-Arms
Increases your damage done with direct damage attacks by
12.78
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3357
Physical Damage to the enemy. This effect can occur once every
5
seconds.
30
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
15 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
4.22
%.
15 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
4.22
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
10
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
10 Heavy Armor Focus
Increases your Physical Resistance by
1003
while wearing
5
or more pieces of Heavy Armor.
75
The Lover
75 Healthy
Increases your Health Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
75
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
75 Shadow Ward
Reduces the cost of Block by
23.4
%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
1003
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
30
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
4.22
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
4.22
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
30
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
12.78
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
10
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
2.90
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
75
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
23.4
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
14
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
22368
Health
28485
Stamina
26290
Magicka Recovery
1294
Health Recovery
930
Stamina Recovery
1294
Spell Damage
1465
2820
Spell Critical
40.6%
50%
Weapon Damage
1534
3168
Weapon Critical
40.6%
50%
Spell Resistance
22742
Physical Resistance
23745
Critical Resistance
519
Spell Penetration
1523
Physical Penetration
1523
Magicka
22368
Health
28485
Stamina
26290
Magicka Recovery
1294
Health Recovery
930
Stamina Recovery
1294
Spell Damage
1465
2820
Spell Critical
40.6%
50%
Weapon Damage
1534
3168
Weapon Critical
40.6%
50%
Spell Resistance
22742
Physical Resistance
23745
Critical Resistance
519
Spell Penetration
1523
Physical Penetration
1523
Magicka
22368
Health
28464
Stamina
25350
Magicka Recovery
1294
Health Recovery
930
Stamina Recovery
1294
Spell Damage
1419
2698
Spell Critical
40.6%
50%
Weapon Damage
1419
2914
Weapon Critical
40.6%
50%
Spell Resistance
19671
Physical Resistance
20674
Critical Resistance
519
Spell Penetration
0
Physical Penetration
0
Magicka
22368
Health
28485
Stamina
26290
Magicka Recovery
1294
Health Recovery
930
Stamina Recovery
1294
Spell Damage
1465
2820
Spell Critical
40.6%
50%
Weapon Damage
1534
3168
Weapon Critical
40.6%
50%
Spell Resistance
22742
Physical Resistance
23745
Critical Resistance
519
Spell Penetration
1523
Physical Penetration
1523
Stats are only correct for bar #1.
Magicka
22368
Health
28485
Stamina
26290
Magicka Recovery
1294
Health Recovery
930
Stamina Recovery
1294
Spell Damage
1465
2820
Spell Critical
40.6%
50%
Weapon Damage
1534
3168
Weapon Critical
40.6%
50%
Spell Resistance
22742
Physical Resistance
23745
Critical Resistance
519
Spell Penetration
1523
Physical Penetration
1523
Stats are only correct for bar #1.
Boon: The Lady
Increase All Primary Stats
Bar 1
Shield Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3515 Stamina
Cost
Rush an enemy and ram them, dealing
2941
Physical Damage and stunning them for
3
seconds.
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2988 Magicka
Cost
Slice into your enemy's life force, dealing
3273
Magic Damage.
You heal for
4272
Health for the first enemy hit, and an additional
1424
for each additional enemy, up to five times. After dealing damage, you heal for
580
Health every
1
second over
5
seconds. The healing of this ability scales off your Max Health.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1255 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2477
Physical Damage and taunting them to attack you for
15
seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Defensive Posture
Instant
Cast Time
Self
Target
6 seconds
Duration
4017 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
8826
damage for
6
seconds. This portion of the ability scales off your Max Health.
You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
Bitter Harvest
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
2
Ultimate and healing
1199
Health every
1
second for
2
seconds per corpse consumed. This ability scales off of your Max Health.
While slotted, your damage taken is reduced by
3
%.
Bone Goliath Transformation
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
CRIMINAL ACT
Become a horrific Bone Goliath, increasing your Max Health by
38181
for
20
seconds and immediately restoring
38181
Health.
While transformed, your damaging Light Attacks restore
580
Health and your fully charged Heavy Attacks restore
1452
Health. This ability scales off your Max Health.
Bar 2
Render Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4033 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
6241
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
8
%.
Wall of Frost
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3771 Magicka
Cost
Slam your staff down to create an icy barrier in front of you, dealing
524
Frost Damage to enemies in the target area every
1
second and applying Frost Shield for
6
seconds to you and nearby allies that absorbs up to
7350
damage from projectiles.
Chilled enemies become frozen and are immobilized for
4
seconds.
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2461 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.
While active, enemies that strike you with ranged attacks will be pulled toward you once every
3
seconds.
Creates a corpse when the effect completes.
Expunge
Instant
Cast Time
Self
Target
1881 -2
Cost
Embrace the power of death, removing up to
2
negative effects from yourself.
While slotted, the cost of all your abilities are reduced by
3
%.
Reanimate
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
329 Ultimate
Cost
Bring your allies back from the brink of death, resurrecting up to