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LEVEL
50
CHAMPION POINTS 874
ALDMERI DOMINION RANK 11
Ra'Zakar Abari
Khajiit Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
5 / 181

Skyshards:
2 / 3
203 / 608
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
12341
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2016 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4239
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Teleport Strike
Instant
Cast Time
Enemy
Target
22 meters
Range
3137 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
5084
Magic Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.
Teleport Strike
Mark Target
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
8150
. This portion of the ability scales off your Max Health.

You can only have one Mark Target active at a time.
Mark Target
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2241 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
17341
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37509
Health
19154
Stamina
11067

Magicka Recovery
899
Health Recovery
487
Stamina Recovery
713

Spell Damage
1857
9724
Spell Critical
71.7%
101.6%
Weapon Damage
1335
2353
Weapon Critical
27.6%
79.6%

Spell Resistance
15048
Physical Resistance
9669
Critical Resistance
1320

Spell Penetration
7963
Physical Penetration
2974
Boon: The Shadow
Food: 5395 Health, 4936 Magicka
Major Prophecy
Minor Slayer
Bar 1
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4257 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2629
.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2016 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4239
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2216 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
7881
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.

If the power is not consumed in time, you restore
1329
Magicka.
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2241 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
17341
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
896 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1495
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
120 Ultimate
Cost
Ravage an enemy with a spinning strike, dealing
12341
Disease Damage, causing them to take
20
% more damage from your attacks for
6
seconds, and stunning them for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
3809 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
11205
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.

Each piece of Light Armor worn increases the amount of damage absorbed by
5
%.
Purge
Instant
Cast Time
Area
Target
18 meters
Radius
6723 Magicka
Cost
Cleanse yourself and your group, removing up to
3
negative effects immediately.
Unstable Wall of Fire
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3137 Magicka
Cost
Slam your staff down to create an unstable flaming barrier in front of you, dealing
1017
Flame Damage to enemies in the target area every
1
second.

Burning enemies take
20
% more damage from this ability.

When the effect ends, the barrier explodes, dealing
6056
Flame Damage.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
3361 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
1477
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2913 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
5862
Magic Damage to all nearby enemies and healing you and your allies for
1527
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
       
Fiery Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8438
Flame Damage every
1
second for
7
seconds.
Overload
       
Werewolf
       
Character data Exported on 2021-03-01 20:49:33

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