Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by
20
% for
10
seconds.
Aggressive Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6885 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
15
% respectively, for
8
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Charging Maneuver
50
Light Armor
PASSIVES
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
24
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
12
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2178
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Animal Companions
ULTIMATES
Eternal Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing
1849
Magic Damage, and sometimes swipes all enemies in front of it, dealing
7402
Magic Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Wrath for
75
Ultimate, causing the grizzly to maul an enemy for
8370
Magic Damage. Deals
100
% more damage to enemies below
25
% Health.
The grizzly respawns when killed, once per minute.
Eternal Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2214 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
5380
Magic Damage.
If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.
Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
1992 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
8156
Magic Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach, reducing their Physical and Spell Resistance by
5948
for
6
seconds.
Deep Fissure
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2435 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
10032
Magic Damage over
10
seconds.
Every second cast of this ability deals
50
% increased damage.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.
Fetcher Infection
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
4992
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.
Every
5
seconds, the netch removes
1
negative effect from you.
Blue Betty
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1506
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
50
Green Balance
ULTIMATES
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
7947
Health. The forest continues to heal you and your allies in the area for
2646
Health every
1
second for
6
seconds.
You generate
20
Ultimate if the initial heal is used on a friendly target under
50
% Health.
Enchanted Forest
SKILLS
Enchanted Growth
Instant
Cast Time
Cone
Target
20 meters
Radius
3763 Magicka
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
6622
Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by
20
% for
20
seconds.
Enchanted Growth
Budding Seeds
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
1992 Magicka
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
9620
Health.
While the field grows, you and allies are healed for
1100
Health every
1
second.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the
Harvest
synergy, healing for
9138
Health over
5
seconds.
Budding Seeds
Living Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2214 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1921
Health each time they take damage. This effect can occur once every
1
second.
Living Vines
Lotus Flower
Instant
Cast Time
Area
Target
28 meters
Radius
17 seconds
Duration
2435 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1605
Health and your fully-charged Heavy Attacks to restore
4818
Health to you or a nearby ally for
17
seconds.
Lotus Flower
PASSIVES
Accelerated Growth
When you heal yourself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
16
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
2
% for each Green Balance ability slotted.
Current Bonus:
2
%.
Emerald Moss 2
Maturation
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for
20
seconds.
Maturation 2
43
Winter's Embrace
SKILLS
Expansive Frost Cloak
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1992 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
20
seconds.
Expansive Frost Cloak
Impaling Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
2656 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, dealing
446
Frost Damage every
1
second for
12
seconds.
Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.
Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect.
Impaling Shards
Polar Wind
Instant
Cast Time
Area
Target
6 meters
Radius
3542 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
3704
Health and an additional
433
Health every
1
second over
5
seconds.
The winds also sweep out in search of an ally within
12
meters, healing them for
3704
Health.
While the effect persists the winds pulse outwards, dealing
1095
Frost Damage every
1
second to nearby enemies.
The healing from this ability scales with your Max Health.
Polar Wind
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Enemies and allies who have recently been Chilled take
10
% more Critical Damage and Healing from you.
Glacial Presence 2
12
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
46
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Miner Hireling
A miner hireling will send you ore and possibly other items every day.
Miner Hireling 1
Hireling:
Ready!
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Outfitter Hireling
An outfitter hireling will send you cloth or leather and possibly other items every day.
Outfitter Hireling 1
Hireling:
Ready!
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Hireling
When you go offline, a hireling will find Runestones for you. Your hireling refreshes every 24 hours.
Hireling 1
Runestone Extraction
Increases the chance of extracting each type of Runestone by 10%.
Runestone Extraction 3
Hireling:
Ready!
Master Writ Chance:
15%
12
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
10
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
43
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Lumberjack Hireling
A lumberjack hireling will send you wood and possibly other items every day.
Lumberjack Hireling 1
Wood Extraction
Improves the chances of extracting Woodworking ingredients and allows the refining of more powerful resins from raw materials.
Wood Extraction 1
Hireling:
Ready!
9
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
2
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
9
Undaunted
SKILLS
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3099 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
913
Health every half second to you and nearby allies.
An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
6100
Health to all friendly targets and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Energy Orb
PASSIVES
Undaunted Command
Activating a synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
560
Health,
388
Stamina, and
1293
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
1
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
2
%.
Undaunted Mettle 1
50
Breton Skills
PASSIVES
Opportunist
Increases your experience gain with the Light Armor skill line by
15
%.
Increases your Alliance Points gained by
1
%.
Opportunist 1
Gift of Magnus
Increases your Max Magicka by
2000
.
Gift of Magnus 3
Spell Attunement
Increases your Spell Resistance by
2310
. This effect is doubled if you are afflicted with Burning, Chilled, or Concussed.
Increases your Magicka Recovery by
100
.
Spell Attunement 3
Magicka Mastery
Reduces the Magicka cost of your abilities by
7
%.
Magicka Mastery 3
50
Destruction Staff
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2066 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1753
Flame Damage,
1753
Frost Damage, and
1753
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Crushing Shock
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3099 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
718
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost deals less damage, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Touch
Instant
Cast Time
Enemy
Target
14 meters
Range
2214 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2923
Magic Damage and an additional
6465
Magic Damage over
10
seconds.
Destructive Touch
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
22 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
22
seconds, reducing their Physical and Spell Resistance by
5948
.
Also applies Minor Magickasteal to the enemy for
22
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Elemental Drain
Elemental Ring
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
2878 Magicka
Cost
Release a surge of elemental energy, dealing
4387
Magic Damage to enemies at the target location.
Fire Ring deals additional damage to Burning and low health enemies.
Frost Ring also provides Minor Protection.
Shock Ring's damage increases based on the number of enemies hit.
Elemental Ring
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks grants you a damage shield that absorbs
2936
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply elemental status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
When you absorb damage using a Destruction Staff Damage Shield, you restore
1800
Magicka. This effect can occur once every
10
seconds.
Destruction Expert 2
50
Restoration Staff
ULTIMATES
Panacea
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
7958
Health every
1
second for
5
seconds.
Panacea
SKILLS
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2302 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1643
Health and an additional
1643
Health every
1
second for
12
seconds.
Illustrious Healing
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2214 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
16968
over
10
seconds.
Radiating Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2656 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
5424
Health.
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
5
% and Physical Resistance and Spell Resistance by
2974
for
8
seconds.
Combat Prayer
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3763 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5269
damage.
The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
Steadfast Ward
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
16
%.
You also heal yourself or an ally near the target for
37
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
2
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
10
%.
Improved Hiding 1
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2214 Magicka
Cost
Lay claim to an enemy's soul, dealing
9708
Magic Damage or
4104
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
238
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
3234
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
100 Blessed
Increases your healing done by
15
%.
49 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.10
%.
72 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
23
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
17 Spell Erosion
Increases your Spell Penetration by
1642
.
Spell Precision
Increases your Spell Critical by
3
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
143
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal Critical Damage, you heal for
394
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
45 Thick Skinned
Reduces your damage taken from damage over time effects by
17.45
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
150
The Lover
75 Arcanist
Increases your Magicka Recovery by
14
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
75 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
14
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
28
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
28 Thaumaturge
Increases your damage done with damage over time effects by
12.08
%.
72
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
44 Shadow Ward
Reduces the cost of Block by
17.17
%.
28 Tumbling
Reduces the cost of Roll Dodge by
12.08
%.
124
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
702
Health.
81 Ironclad
Reduces your damage taken against direct damage attacks by
24.06
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
14.79
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
143
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
17.45
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
124
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
24.06
%.
Spell Shield
Increases your Spell Resistance by
3564
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
28
Thaumaturge
Increases your damage done with damage over time effects by
12.08
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
238
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.10
%.
Spell Erosion
Increases your Spell Penetration by
1642
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
23
%.
Blessed
Increases your healing done by
15
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
72
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
17.17
%.
Tumbling
Reduces the cost of Roll Dodge by
12.08
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
150
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
14
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Apr-15 14:01:03.
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6,003
8
0
0
323
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175,550
17,190
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323,923
717
20,080
373,014
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RIDING SKILL
60%
Speed
60
Stamina
4
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32347
Health
11744
Stamina
9709
Magicka Recovery
1274
Health Recovery
337
Stamina Recovery
542
Spell Damage
1779
5503
Spell Critical
22.9%
73%
Weapon Damage
1335
1836
Weapon Critical
9.9%
50%
Spell Resistance
16808
Physical Resistance
8756
Critical Resistance
1320
Spell Penetration
9802
Physical Penetration
3276
Magicka
32347
Health
11744
Stamina
9709
Magicka Recovery
1274
Health Recovery
337
Stamina Recovery
542
Spell Damage
1779
5503
Spell Critical
22.9%
73%
Weapon Damage
1335
1836
Weapon Critical
9.9%
50%
Spell Resistance
16808
Physical Resistance
8756
Critical Resistance
1320
Spell Penetration
9802
Physical Penetration
3276
Magicka
32347
Health
11744
Stamina
9709
Magicka Recovery
1274
Health Recovery
337
Stamina Recovery
542
Spell Damage
1779
5503
Spell Critical
22.9%
73%
Weapon Damage
1335
1836
Weapon Critical
9.9%
50%
Spell Resistance
16808
Physical Resistance
8756
Critical Resistance
1320
Spell Penetration
9802
Physical Penetration
3276
Stats are only correct for bar #1.
Magicka
32347
Health
11744
Stamina
9709
Magicka Recovery
1274
Health Recovery
337
Stamina Recovery
542
Spell Damage
1779
5503
Spell Critical
22.9%
73%
Weapon Damage
1335
1836
Weapon Critical
9.9%
50%
Spell Resistance
16808
Physical Resistance
8756
Critical Resistance
1320
Spell Penetration
9802
Physical Penetration
3276
Stats are only correct for bar #1.
Magicka
32347
Health
11744
Stamina
9709
Magicka Recovery
1274
Health Recovery
337
Stamina Recovery
542
Spell Damage
1779
5503
Spell Critical
22.9%
73%
Weapon Damage
1335
1836
Weapon Critical
9.9%
50%
Spell Resistance
16808
Physical Resistance
8756
Critical Resistance
1320
Spell Penetration
9802
Physical Penetration
3276
Stats are only correct for bar #1.
Dodge Fatigue
Bar 1
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2214 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
16968
over
10
seconds.
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2656 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
5424
Health.
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
5
% and Physical Resistance and Spell Resistance by
2974
for
8
seconds.
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2302 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1643
Health and an additional
1643
Health every
1
second for
12
seconds.
Enchanted Growth
Instant
Cast Time
Cone
Target
20 meters
Radius
3763 Magicka
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
6622
Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by
20
% for
20
seconds.
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3099 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
913
Health every half second to you and nearby allies.
An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
6100
Health to all friendly targets and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by