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Redguard: The Palace
09 February 2011
The soul of Prince A'Tor is in the sword in your hand and the Restless League is attacking the harbour. You've volunteered to storm
the palace to kill Lord Richton, no problem right? Once you finish this quest, you have completed the game.
Pre-Requesite Quests: The Soulgem
Following Quests: None
Location: the Palace
Required Items: Soul Sword
Items to be Received: Silver Key
Monsters to be Faced: Many Guards, Dram, Lord Richton
Difficulty: Medium-Hard, a lot of guards but no difficult puzzles
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The Palace Map ( click on letters to jump to tips )
Quick Walkthrough
- Enter the palace via the 'back door'. Kill the many guards along your way to room D, the kitchen area.
- Turn the wheel on the wall to remove the pot from the fire.
- Put out the fire and climb up the chimney to reach the large room to the North.
- Use the three chandaliers in the middle of the room to reach the open door to the East.
- Grab the silver key in this to which opens most of the locked doors in the area.
- Open the locked door on the bottom level to the West in the large room E and continue to the very big
round room G.
- Use the elavator to the top and pull the lever outside to lower the elavator.
- Return outside and take the elavator up to the hot air ballon.
- Face and defeat Dram then Richton and watch the ending cutscene.
Detailed Walkthrough
- Point A
- Enter here from the outside area. There are about 6 guard or so that will come your way sooner or
later. All the chests appear to be locked. You may have noticed that your new soul sword is at least
twice as powerful as your old saber. Guards that once took 4-5 hits go down in 2, making your work just
that much easier.
- Point B
- This room has one guard and a health potion. Don't forget to grab another health potion in the South-West
room before heading South.
- Point C
- Dispatch the guard at the bottom and climb to the top of the spiral staircase. The door at the top is
not locked.
- Point D
- This kitchen area has 1 guard just inside it and the North door is locked. The wheel in the North wall moves the
pot from the fire giving you access to the chimney. You can climb the chain but the fire hurts you quite a bit.
You can solve this problem by retreiving a pail from the kitchen area and filling it will water from the large
taps. There is a health potion on the upper level.
- Point E
- This large room is the one you see several times in mini-cutscenes with Lord Richton and Dram. They are
nowhere to be seen now but there is a total of 4 guards. Don't forget the health potions on the bottom level
in the North and South West. All the doors are locked except an open door in the far East, but you can't
immediately reach it. Stand on the railing above the stairs in the West and make a running jump onto the
nearest chandalier. It is possible but tricky to catch. From there it's a simple matter of jumping from
one chandalier to the next to reach the door.Some people cannot make this jump on their systems. And even
for some others (including on my own system) the easier jump is from the railing next to the wall and
jumping directly to the balcony and grabbing hold of the edge of it.
- Point F
- This room has 2 guards in it and a health potion in the South. There is a silver key on a table in the North East.
- Point E Again
- With the silver key you can now open just about all the locked doors. In the locked door to the North-West there
are several potions. Open the lower door to the West and continue.
- Point G
- This is a large, round area with 3 guards patrolling inside. Climb onto the elevator and pull the lever to raise or
lower it. Pull the lever at the top, outside, to lower the lift to reach the hot air ballon. You can now return to
outside the palace the way you came.
- Point H
- This is the room where you first met and confronted Lord Richton when you delivered the amulet. The exit to
the palace is locked.
- Finishing
- Climb onto the elevator outside and face Dram at the top. He's not that hard with your new sword and takes only
about 3 hits before he disappears once again (wuss...). Continue
on and face Richton on the ballon. He's probably one of your tougher opponents so go ahead and use a strength
and ironskin potion. As soon as you jump onto the ballon the structure behind you will collaspe. When you
climb onto the ballon he will begin to attack you. You first have to get over the railing before you draw
which allows him a few free hits. He's a good swordsman but doesn't move a lot and can be taken out with
around 10 normal hits. Enjoy the ending cutscene...
<=== Return to Quest Page
Many thanks to Ranger - ranger-j@altavista.net for his
contributions to this walkthrough.
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