Oblivion Game Data

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MS05Script (0x0002ca33)

  • Record Type: SCPT
  • Editor ID: MS05Script
  • Form ID: 0x0002ca33
  • Source File: Oblivion.noSI.esm.mod
  • Patch Status: FormID has not been modified.
Parameter Value
SCTX
Scriptname MS05Script

short EscortPlayer
short MoreTalking
short ElementADoOnce
short ElementBDoOnce
short ElementCDoOnce
short ElementDDoOnce
short FoundElement
short Minotaur
short Talk
float fQuestDelayTime

begin gamemode

;Quest Killer

if GetStage MS05 < 10
	Return
endif

;This is the script for finding the Dream Elements

if ( Player.GetItemCount MS05DreamElementA == 1 ) && ( ElementADoOnce == 0 )
	set FoundElement to ( FoundElement + 1 )
	set ElementADoOnce to 1
endif

if ( Player.GetItemCount MS05DreamElementB == 1 ) && ( ElementBDoOnce == 0 )
	set FoundElement to ( FoundElement + 1 )
	set ElementBDoOnce to 1
endif

if ( Player.GetItemCount MS05DreamElementC == 1 ) && ( ElementCDoOnce == 0 )
	set FoundElement to ( FoundElement + 1 )
	set ElementCDoOnce to 1
endif

if ( Player.GetItemCount MS05DreamElementD == 1 ) && ( ElementDDoOnce == 0 )
	set FoundElement to ( FoundElement + 1 )
	set ElementDDoOnce to 1
endif


if ( FoundElement < 5 )
	if ( FoundElement == 1 )
		SetStage MS05 70
	endif
	if ( FoundElement == 2 )
		SetStage MS05 72
	endif
	if ( FoundElement == 3 )
		SetStage MS05 74
	endif
	if ( FoundElement == 4 )
		Set FoundElement to 5
		SetStage MS05 75
		set fQuestDelayTime to 0
	endif
endif

end

Database last updated 11/02/2011
SCPT records last updated 10/31/2011